Dungeon Crawl Stone Soup version 0.14-a0-1499-g388a102 (webtiles) character file. 156479 PolkaDot the Imperceptible (level 16, -24/125 HPs) Began as a Vampire Enchanter on Dec 14, 2013. Was the Champion of Ashenzari. Annihilated by an orc warrior ... wielding a -1,+1 orcish great mace (25 damage) ... on Level 4 of the Orcish Mines on Dec 15, 2013. The game lasted 05:25:30 (43085 turns). PolkaDot the Imperceptible (Vampire Enchanter) Turns: 43085, Time: 05:25:31 HP -24/125 AC 15 Str 9 XL: 16 Next: 78% MP 18/29 EV 23 Int 17 God: Ashenzari [******] Gold 1930 SH 14 Dex 17 Spells: 10 memorised, 1 level left rFire + . . SeeInvis + a - +5,+4 dagger of Twilight {stab, +Blink rC- rN+ Stlth++} rCold + + + Clarity + A - +2 robe {rC+ rF+} (curse) rNeg + + + Conserve + l - +0 buckler (curse) rPois + rCorr . e - +2 wizard hat {rF+} (curse) rElec . rRot + f - +2 cloak (curse) SustAb . . Spirit . s - +0 pair of gloves (curse) rMut . Warding . G - +0 pair of boots (curse) Saprov . . . Stasis . n - cursed amulet of conservation o - cursed ring of Gungul {Ice Acc+5 Stlth++} q - cursed +4 ring of protection @: non-regenerating, flying, quite resistant to hostile enchantments, uncannily stealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Bat Form, Bottle Blood, Scrying, Transfer Knowledge, Renounce Religion, Evoke Blink }: 1/15 runes: decaying You were on level 4 of the Orcish Mines. You worshipped Ashenzari. Ashenzari was exalted by your worship. You were bloodless. You visited 5 branches of the dungeon, and saw 33 of its levels. You also visited: Labyrinth, Ice Cave and Volcano. You collected 3374 gold pieces. You spent 1444 gold pieces at shops. Inventory: Hand weapons a - the cursed +5,+4 dagger of Twilight (weapon) {stab, +Blink rC- rN+ Stlth++} (You found it on level 7 of the Lair of Beasts) It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from negative energy. It lets you blink. It makes you much more stealthy. It has a curse placed upon it. Armour e - a cursed +2 wizard hat of fire resistance (worn) f - a cursed +2 cloak (worn) l - a cursed +0 buckler (worn) s - a cursed +0 pair of gloves (worn) A - a cursed +2 robe of resistance (worn) G - a cursed +0 pair of boots (worn) Magical devices c - a wand of disintegration (10) r - a wand of digging (8) Scrolls d - a scroll of remove curse g - 4 scrolls of fog j - 2 scrolls of fear t - 2 scrolls of identify w - a scroll of magic mapping K - 2 scrolls of teleportation Q - a scroll of summoning Jewellery n - a cursed amulet of conservation (around neck) o - the cursed ring of Gungul (right hand) {Ice Acc+5 Stlth++} (You bought it in a shop on level 6 of the Dungeon) [ring of ice] It affects your accuracy (+5). It makes you much more stealthy. It has a curse placed upon it. q - a cursed +4 ring of protection (left hand) Potions b - 16 potions of curing k - a potion of agility H - a potion of flight I - a potion of magic M - 2 potions of might N - 4 potions of restore abilities O - 5 potions of heal wounds Books u - a book of Air Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 *Repel Missiles Charms/Air 2 *Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 y - a book of Control Spells Type Level Control Teleport Charms/Translocation 4 Control Undead Necromancy 4 *Enslavement Hexes 4 Mass Confusion Hexes 6 Metabolic Englaciation Hexes/Ice 6 E - a book of Ice Spells Type Level Freezing Aura Charms/Ice 2 *Ensorcelled Hibernation Hexes/Ice 2 Ozocubu's Refrigeration Ice 6 Bolt of Cold Conjuration/Ice 6 Freezing Cloud Conjuration/Ice/Air 6 Metabolic Englaciation Hexes/Ice 6 Simulacrum Ice/Necromancy 6 Skills: - Level 11.0 Fighting - Level 6.8(11.3) Short Blades - Level 0.7 Throwing - Level 10.0(14.2) Dodging - Level 24.0(27) Stealth - Level 6.1(9.2) Shields + Level 6.1 Spellcasting + Level 22.2(25.6) Hexes * Level 5.0(9.4) Charms You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####### 0% 1 None b - Sure Blade Hex/Chrm ######.... 0% 2 None c - Confuse Hex #######. 0% 3 ##..... d - Ensorcelled Hibernat Hex/Ice ###### 1% 2 None e - Enslavement Hex #######. 0% 4 ####... i - Invisibility Hex #######. 1% 6 ####### q - Blink Tloc N/A 21% 2 None A - Apportation Tloc #......... 14% 1 None D - Repel Missiles Chrm/Air ###....... 2% 2 None F - Flight Chrm/Air ###....... 8% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (15/16) Temple (1/1) D:7 Orc (4/4) D:12 Elf (0/3) Orc:3 Lair (8/8) D:9 Swamp (5/5) Lair:5 Snake (0/5) Lair:3 Slime (0/6) Lair:7 Vaults (0/5) D:14 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Beogh Shops: D:4 ? D:6 = Orc:2 = Annotations: D:11 exclusions: 2 downstairs and 2 upstairs D:15 Rupert Orc:4 exclusions: orc warrior, sensed monster (detected) and 4 more exclusions Lair:4 exclusion: 3 oklob plants Swamp:3 Jorgrun Innate Abilities, Weirdness & Mutations You do not heal naturally. You can bottle blood from corpses. You have razor-sharp teeth.* You have supernaturally acute eyesight. You can survive without breathing.* Message History You feel better. You feel slightly less thirsty. You stick the orc warrior like a pincushion!!!!! You kill the orc warrior! Your orc sorcerer barely misses the orc sorcerer. Your orc knight barely misses the orc warrior. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding an orcish dagger and wearing an orcish robe (blue smoke, consumed by blood-lust, moving very quickly) You feel a surge of power! The orc wizard struggles to resist. You block the orc warrior's attack. The orc wizard unwields an uncursed orcish dagger. The orc wizard drops an uncursed orcish dagger. The orc wizard picks up a -1,+0 orcish scimitar. The orc wizard wields a -1,+0 orcish scimitar. The orc knight hits you from afar with an orcish glaive! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with an orcish great mace! You die... ##...##.#.. #....#)).. *#........ *###*##.##.#.# #%...{###...#. ##..... , ##.... 3o.%... ,{##... ##oo.%...%,, ∩#.## ##@o§%..§{.,{, ##.# * #§oo§.%..%.,{{##... * ##§oo#.%...∆,∩*#.... ,, * #..)## %.%.{####.... * * #..)##* .####...#... *, , * #.)..###*# #........ *, ,, ##....)#####........ **,, , ,##.[....).)........ * ,, , ,##....).).)....... You could see an orc knight, an orc high priest, a chaos spawn, an orc sorcerer (frenzied), 2 orc warriors, an orc wizard (frenzied), a friendly orc knight and a friendly orc sorcerer. Vanquished Creatures Saint Roka (Swamp:3) Kirke (Swamp:4) Louise (D:15) A minotaur (Lab) A fire dragon (Lair:8) A vault guard (D:14) 17 hydras Josephine (D:14) Erica (Lair:5) The ghost of Petitchka the Cleaver, a powerful HuFi of Zin (D:11) 9 alligators 16 death yaks Urug (Orc:3) 2 centaur warriors (D:14) An orc high priest (Orc:3) Nergalle (Lair:5) A lindwurm (Lair:8) 5 unseen horrors A death drake (Swamp:5) 4 swamp dragons 7 hill giants A giant amoeba (Swamp:1) 2 spectral hydras (Swamp:5) Pikel (D:7) An orc knight (Orc:4) Joseph (D:12) 2 orc sorcerers A cyclops (D:15) A griffon (Lair:8) 4 red wasps 8 black mambas A spiny worm (Lair:8) 2 wolf spiders (Lair:8) An eye of devastation (D:15) 5 elephants (Lair:8) 23 spiny frogs A guardian serpent (Lair:8) An item mimic (D:11) 2 fire drakes 4 swamp worm zombies (Swamp:5) An efreet (D:15) 3 giant fireflies (Lair:8) 2 komodo dragons 6 hydra zombies 31 slime creatures 8 trolls 10 bog bodies 3 two-headed ogres A boulder beetle (Lair:7) 3 hydra skeletons 5 baby alligators (Swamp:4) 14 giant leeches A grizzly bear (shapeshifter) (D:13) 11 blink frogs 2 ravens 5 alligator zombies (Swamp:5) 3 basilisks 3 vampires A shadow (D:12) 4 ugly things (D:14) A hill giant zombie (D:8) A griffon skeleton (D:14) 36 yaks 6 elephant slugs A merfolk (D:8) 10 sharks 49 vampire mosquitoes A deep elf fighter (D:8) 2 humans (Swamp:4) 8 hippogriffs 6 wyverns 2 hill giant skeletons (D:14) 3 hungry ghosts 41 swamp worms 21 wolves 12 porcupines 2 mottled dragons 3 necrophages 3 nagas (Lair:3) 2 soldier ants 2 black bears 17 orc warriors 4 swamp drakes 4 sky beasts 3 slaves (D:7) 8 phantoms 8 ice beasts 2 swamp dragon zombies (Swamp:5) 2 yellow wasps 8 centaurs 9 giant goldfish 21 ogres 2 boring beetles 10 crocodiles 3 hill giant simulacra (D:14) 3 wargs 5 brain worms (Lair:8) 7 giant slugs 25 water moccasins 24 giant frogs 5 agate snails A manticore skeleton (D:9) 2 wyvern zombies A wyvern skeleton (D:12) 35 insubstantial wisps 19 killer bees 10 jellyfish 2 eyes of draining 2 goliath beetles A hippogriff skeleton (D:13) 6 crimson imps 20 electric eels 5 wights (D:7) A giant frog zombie (D:10) A basilisk zombie (D:12) 12 big fish 6 hounds 4 jellies 3 centaur skeletons A cyclops simulacrum (D:14) 38 orc wizards 2 spiders (Lair:8) 2 giant frog skeletons A spectral swamp drake (Swamp:5) 3 scorpions 16 worker ants 34 orc priests 6 iguanas 19 sheep A hound skeleton (D:8) 5 mummies 2 swamp drake zombies (Swamp:5) A worker ant zombie (D:6) 27 adders 11 giant centipedes 3 gnolls (D:6) 45 green rats 2 giant mites 12 white imps (Lair:5) A goliath beetle zombie (D:9) 23 worms An adder zombie (D:6) An adder skeleton (D:4) An iguana skeleton (D:6) 2 giant eyeballs 13 giant geckos An ooze (D:1) 163 orcs 3 ball pythons A bat zombie (D:5) 6 giant cockroaches 18 hobgoblins 27 jackals 12 kobolds 11 quokkas 4 training dummies (Orc:1) 23 bats A giant gecko zombie (D:5) 3 giant newts 21 goblins A goblin skeleton (D:5) A goblin zombie (D:5) A hobgoblin skeleton (D:4) A quokka zombie (D:8) 16 rats A rat skeleton (D:4) A fungus (Lair:3) 3 plants 1358 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (Orc:4) 2 orc priests An orc wizard (Orc:3) 3 orcs (Orc:3) 7 creatures vanquished. Vanquished Creatures (others) 2 humans (Swamp:4) An orc warrior (D:6) A troll zombie (D:11) A jellyfish (Swamp:4) An orc (D:5) 5 fungi 6 plants 17 creatures vanquished. Grand Total: 1382 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | PolkaDot, the Vampire Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 756 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/4 1395 | D:2 | Reached XP level 3. HP: 17/24 MP: 6/6 1473 | D:2 | Learned a level 3 spell: Confuse 1528 | D:2 | Found a blossoming altar of Fedhas. 1659 | D:2 | Reached skill level 5 in Hexes 2409 | D:3 | Reached XP level 4. HP: 22/30 MP: 0/7 3031 | D:3 | Found a deep blue altar of Sif Muna. 3031 | D:3 | Found a shimmering altar of Xom. 3036 | D:3 | Reached skill level 6 in Hexes 3286 | D:4 | Reached skill level 7 in Hexes 3286 | D:4 | Reached XP level 5. HP: 17/35 MP: 5/9 3588 | D:4 | Found Voeciexetz's Magic Scroll Emporium. 3592 | D:4 | Noticed an ogre 3599 | D:4 | Killed an ogre 3599 | D:4 | Reached skill level 8 in Hexes 3665 | D:4 | Bought a scroll of blinking for 71 gold pieces 3665 | D:4 | Bought a scroll of curse jewellery for 26 gold pieces 3665 | D:4 | Bought a scroll of curse armour for 26 gold pieces 3665 | D:4 | Bought a scroll of curse weapon for 26 gold pieces 3749 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/10 3772 | D:4 | Reached skill level 9 in Hexes 4454 | D:4 | Reached skill level 10 in Hexes 4454 | D:4 | Reached XP level 7. HP: 46/46 MP: 3/12 4462 | D:4 | Learned a level 6 spell: Invisibility 4803 | D:5 | Entered Level 5 of the Dungeon 5026 | D:5 | Noticed a two-headed ogre 5173 | D:5 | Killed a two-headed ogre 5173 | D:5 | Reached skill level 11 in Hexes 5186 | D:5 | Reached skill level 5 in Stealth 5746 | D:5 | Reached XP level 8. HP: 52/52 MP: 8/14 5751 | D:5 | Reached skill level 12 in Hexes 6498 | D:5 | Found a glowing golden altar of the Shining One. 6703 | D:6 | Found Priammeh's Jewellery Shop. 7155 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 7169 | D:6 | Reached skill level 13 in Hexes 7632 | D:6 | Learned a level 2 spell: Ensorcelled Hibernation 7704 | D:6 | Reached XP level 9. HP: 57/57 MP: 13/16 7932 | D:6 | Reached skill level 5 in Short Blades 8119 | D:6 | Got an opal-encrusted leather armour 8628 | D:7 | Identified the cursed -5 leather armour "Bejixzunn" {rN+} (You found it on level 6 of the Dungeon) 8733 | D:7 | Noticed Pikel 8794 | D:7 | Killed Pikel 8794 | D:7 | Reached skill level 10 in Stealth 8837 | D:7 | Reached skill level 14 in Hexes 9219 | D:7 | Found a staircase to the Ecumenical Temple. 9267 | Temple | Entered the Ecumenical Temple 9271 | Temple | Became a worshipper of Ashenzari the Shackled 10034 | D:8 | Reached XP level 10. HP: 63/63 MP: 12/17 10390 | D:8 | Learned a level 2 spell: Sure Blade 11038 | D:9 | Found a staircase to the Lair. 11285 | D:9 | Reached skill level 15 in Hexes 11375 | D:10 | Entered Level 10 of the Dungeon 11784 | D:10 | Noticed a hill giant 11799 | D:10 | Killed a hill giant 11799 | D:10 | Reached skill level 5 in Shields 11851 | D:10 | Identified Olgreb's Handbook of Contamination 12341 | D:10 | Reached skill level 15 in Stealth 12344 | D:10 | Reached XP level 11. HP: 68/68 MP: 3/18 12538 | D:6 | Bought an uncursed amulet of faith for 420 gold pieces 12976 | Lair:1 | Entered Level 1 of the Lair of Beasts 13012 | Lair:1 | Noticed a four-headed hydra 13020 | Lair:1 | Killed a four-headed hydra 13046 | Lair:1 | Acquired Ashenzari's first power 13191 | Lair:1 | Reached skill level 16 in Stealth 13394 | Lair:1 | Identified the +8,+4 glaive of Gren {vamp, MR++ Str+2 SInv} 14302 | Lair:2 | Acquired Ashenzari's second power 14550 | Lair:2 | Reached skill level 17 in Stealth 15459 | Lair:2 | Reached XP level 12. HP: 70/74 MP: 16/19 15626 | Lair:3 | Found a dark tunnel. 15642 | Volcano | Entered a volcano 15642 | Volcano | Acquired Ashenzari's third power 15694 | Volcano | Reached skill level 18 in Stealth 15907 | Lair:3 | Found a labyrinth entrance. 15930 | Lair:3 | Learned a level 2 spell: Blink 15936 | Lab | Entered a labyrinth 16028 | Lab | Acquired Ashenzari's fourth power 16881 | Lab | Noticed a minotaur 16891 | Lab | Killed a minotaur 17027 | Lair:3 | Reached skill level 5 in Dodging 17666 | Lair:3 | Found a staircase to the Snake Pit. 18565 | Lair:4 | Identified the cursed -1,+3 trident of Summer {drain, +Blink rElec Str+2 Dex-3} 18751 | Lair:4 | Reached skill level 19 in Stealth 19450 | Lair:5 | Found a frozen archway. 19545 | IceCv | Entered an ice cave 19545 | IceCv | Noticed July's ghost (powerful SpEn) 20076 | Lair:5 | Found a staircase to the Swamp. 20098 | Lair:5 | Noticed Erica 20103 | Lair:5 | Killed Erica 20229 | Lair:5 | Noticed Nergalle 20618 | D:6 | Bought the ring of Gungul {Ice Acc+5 Stlth++} for 525 gold pieces 20845 | Lair:5 | Reached skill level 20 in Stealth 20851 | Lair:5 | Reached XP level 13. HP: 79/79 MP: 15/20 20961 | Lair:5 | Killed Nergalle 22312 | Lair:6 | Reached skill level 21 in Stealth 22830 | Lair:7 | Identified the +5,+4 dagger of Twilight {stab, +Blink rC- rN+ Stlth++} 23078 | Lair:7 | Found a staircase to the Slime Pits. 23709 | Lair:8 | Entered Level 8 of the Lair of Beasts 23751 | Lair:8 | Reached skill level 22 in Stealth 23964 | Lair:8 | Identified the +2,+1 trident "Newtbane" {antimagic, rElec Str+3 Stlth-} 24313 | Lair:8 | Reached XP level 14. HP: 85/85 MP: 11/21 25042 | Lair:8 | Reached skill level 10 in Dodging 25163 | Lair:8 | Reached skill level 1 in Fighting 26109 | Lair:1 | Learned a level 1 spell: Apportation 26710 | D:11 | Reached skill level 23 in Stealth 27139 | D:11 | Noticed Petitchka's ghost (powerful HuFi) 27908 | D:11 | Upgraded the game from 0.14-a0-1474-g1105da3 to 0.14-a0-1499-g388a102 27956 | D:11 | Killed Petitchka's ghost 27956 | D:11 | Reached skill level 5 in Fighting 28829 | D:12 | Noticed Joseph 28834 | D:12 | Killed Joseph 29002 | D:12 | Found a staircase to the Orcish Mines. 29816 | D:14 | Noticed Josephine 29817 | D:14 | Killed Josephine 29987 | D:14 | Identified the +6,+3 broad axe "Kepsatirr" {drain, Str+2} 30203 | D:14 | Reached XP level 15. HP: 106/106 MP: 22/22 30614 | D:14 | Found a gate to the Vaults. 30787 | D:15 | Entered Level 15 of the Dungeon 30787 | D:15 | Noticed Louise 30788 | D:15 | Killed Louise 30788 | D:15 | Identified the +2 large shield of the Many Hells {Str-3 Int+2} (You took it off Louise on level 15 of the Dungeon) 30915 | D:15 | Noticed Rupert 31008 | D:15 | HP: 2/110 [Rupert/executioner's axe of electrocution (27)] 31670 | D:6 | Bought an uncursed amulet of conservation for 350 gold pieces 31898 | Swamp:1 | Entered Level 1 of the Swamp 32617 | Swamp:1 | Reached skill level 24 in Stealth 34324 | Swamp:3 | Reached skill level 10 in Fighting 34375 | Swamp:3 | Noticed Saint Roka 34424 | Swamp:3 | Killed Saint Roka 34462 | Swamp:3 | Identified a scroll of acquirement 34673 | Swamp:3 | Reached XP level 16. HP: 115/123 MP: 20/22 34682 | Swamp:3 | Noticed Jorgrun 35107 | Swamp:3 | Identified the +4 scale mail of Gesurph {Int+5 Dam+5} 35576 | Swamp:4 | Learned a level 4 spell: Enslavement 35623 | Swamp:4 | Noticed Kirke 35631 | Swamp:4 | Killed Kirke 36182 | Swamp:4 | PolkaDot: Hey :) 36182 | Swamp:4 | PolkaDot: Cooking now, so I'mma be ont hese stairs a while 36182 | Swamp:4 | PolkaDot: got some cool stuff though 36182 | Swamp:4 | Somebody: It's okay, I'll come back in a bit. 36183 | Swamp:5 | Entered Level 5 of the Swamp 36200 | Swamp:5 | Somebody: Hi. What do you have in the way of 'A'? 36200 | Swamp:5 | Somebody: Write to me when you are back, I'd like to take a look. 36200 | Swamp:5 | PolkaDot: Nothing new 36200 | Swamp:5 | PolkaDot: No mutation potions, let alone benemut :p 36200 | Swamp:5 | Somebody: Okay. 36200 | Swamp:5 | Somebody: This is not too bad for your character. 36200 | Swamp:5 | PolkaDot: nope :) 36200 | Swamp:5 | Somebody: Silver stars have *seared* away my +2 Int bonus, by the way. It have huuuurt. 36200 | Swamp:5 | PolkaDot: :o 36200 | Swamp:5 | PolkaDot: Transient mutation or permanent? 36200 | Swamp:5 | Somebody: It have removed it. "Permanentely". 36200 | Swamp:5 | PolkaDot: If it's transient you'll probably get the INT back :) 36200 | Swamp:5 | PolkaDot: oh 36200 | Swamp:5 | PolkaDot: :( 36200 | Swamp:5 | PolkaDot: you survived the Zig then? 36200 | Swamp:5 | PolkaDot: I may have fallen asleep during that >.>; 36200 | Swamp:5 | Somebody: Yes and I have the Elemental Staff to show for it. :p 36200 | Swamp:5 | PolkaDot: ]niiice :3 36200 | Swamp:5 | Somebody: I have been really fornutate in removing my other mutations, though. My horns, s.teeth and -10% MP were gone, but +2 AC remained. 36200 | Swamp:5 | PolkaDot: :D 36200 | Swamp:5 | PolkaDot: so, all in all, not a bad result :) 36200 | Swamp:5 | Somebody: ...and I have found a cloak of Preseravation, at long last. 36200 | Swamp:5 | Somebody: My +2 pair of gloves of Patience {rN+ Str+3} is also nice, now I can have some rN+ while in my living form. 36200 | Swamp:5 | PolkaDot: All the better 36200 | Swamp:5 | Somebody: My amulets of clarity, warding and stasis are all good artefacts now, too. 36200 | Swamp:5 | PolkaDot: :o 36200 | Swamp:5 | Somebody: ...and I have a few rods, though nothing drastic. 36200 | Swamp:5 | PolkaDot: youb certainly are doing well in the item department :D 36200 | Swamp:5 | Somebody: I am doing even better in the spell department. I am considering amnesiating Haunt for cBlink. 36200 | Swamp:5 | Somebody: ...then, it may be time to go to the Tomb of the Ancients. 36200 | Swamp:5 | PolkaDot: Go give the dead something to fear ;) 36200 | Swamp:5 | Somebody: ...but not before I get some Summon Butterflies to replace the Haunt in it's current capacity. :) 36200 | Swamp:5 | PolkaDot: xD 36200 | Swamp:5 | Somebody: (They will mostly fear the bad weather.) 36200 | Swamp:5 | PolkaDot: xD 36200 | Swamp:5 | PolkaDot: still with kiku? 36200 | Swamp:5 | Somebody: Yes. 36200 | Swamp:5 | PolkaDot: Torment resistance ! ;D 36200 | Swamp:5 | Somebody: Lich-form. 36200 | Swamp:5 | PolkaDot: is it immune to torment? 36200 | Swamp:5 | Somebody: It's undead? 36200 | Swamp:5 | PolkaDot: xD 36200 | Swamp:5 | PolkaDot: fair point 36200 | Swamp:5 | Somebody: It tickles, probably. 36200 | Swamp:5 | Somebody: ...but that does not do too much damage. 36200 | Swamp:5 | PolkaDot: ^_^ 36200 | Swamp:5 | Somebody: If I find a staff of Wucad Mu, perhaps I should change a god. Something like, Vehumet. 36200 | Swamp:5 | Somebody: Since Kiku's powers are mostly limited to delievering me corpses now, when everything is immune to Torment. 36200 | Swamp:5 | PolkaDot: Vehumets good if you want the mp/range gain 36200 | Swamp:5 | PolkaDot: since you don't need/want his spells and already have everything reliably castably 36200 | Swamp:5 | Somebody: I don't see much of the point in Necromancy now, when most of my dangerous enemies are either demons or angels. 36200 | Swamp:5 | PolkaDot: quite 36200 | Swamp:5 | Somebody: His Wizardry enchancer is also nice, I would be able to get a hat of the High Council for almost no cost. 36200 | Swamp:5 | PolkaDot: :o 36200 | Swamp:5 | PolkaDot: Sounds p.good 36200 | Swamp:5 | Somebody: ...should I find it. 36200 | Swamp:5 | PolkaDot: The only other really good option, I think, would be makhleb 36200 | Swamp:5 | PolkaDot: for the heals 36200 | Swamp:5 | Somebody: (In a few more Ziggurats, it would be almost a certain chance.) 36200 | Swamp:5 | Somebody: Yes, healing is good, but I am not sure. I don't get hit that much. 36200 | Swamp:5 | PolkaDot: Then mp gain is probably better 36200 | Swamp:5 | PolkaDot: since it would allow you to kill things more 36200 | Swamp:5 | Somebody: I plan on getting myself another Storm spell, in place of something I already have, but don't use much, say, Simulacrum. 36200 | Swamp:5 | Somebody: ...after all, this character have started as a Conjurer. Might as well play as one. :) 36200 | Swamp:5 | PolkaDot: D 36200 | Swamp:5 | PolkaDot: xD 36200 | Swamp:5 | PolkaDot: quite 36200 | Swamp:5 | PolkaDot: nd you already have ice and conjurations skills 36200 | Swamp:5 | PolkaDot: Ice storm ;D 36200 | Swamp:5 | Somebody: I already have the Necromancy title, but nevertheless. 36200 | Swamp:5 | PolkaDot: annnd if you go Veh, he will most likely fit it to you :) 36200 | Swamp:5 | PolkaDot: gift* 36200 | Swamp:5 | Somebody: Ice Magic is precisely 2.0. 36200 | Swamp:5 | PolkaDot: xD 36200 | Swamp:5 | PolkaDot: orrr not 36200 | Swamp:5 | Somebody: I should probably get rid of the Simulacrum altogether. It's too slow to be used either in emergencies, or outside them. 36200 | Swamp:5 | Somebody: ...it have been, since I have got rid of the P.Cloud. 36200 | Swamp:5 | Somebody: Haunt can stay, then, until I get a Fire Storm. 36200 | Swamp:5 | Somebody: (I want it smite-targeted.) 36200 | Swamp:5 | PolkaDot: Yay smite targetting :D 36200 | Swamp:5 | Somebody: Necomancer's weakness really is demonic beings. 36200 | Swamp:5 | PolkaDot: Naturally 36200 | Swamp:5 | Somebody: You are supposed to use melee weapons or minions against them, but... it's just not as good as your other options. 36200 | Swamp:5 | PolkaDot: they kinda specialise in living things (and making them unliving) 36200 | Swamp:5 | Somebody: ...servants. 36200 | Swamp:5 | PolkaDot: also naturally 36200 | Swamp:5 | PolkaDot: Monsters are powerful things :) 36200 | Swamp:5 | Somebody: ...perhaps there should be a mummy-grade good spell "Summon Undead", but I am not sure it will be received well. 36200 | Swamp:5 | Somebody: Note to self: also consider getting Mass Abjuration. 36200 | Swamp:5 | PolkaDot: definitely 36200 | Swamp:5 | Somebody: Nevermind, there's Haunt. 36200 | Swamp:5 | PolkaDot: xD 36200 | Swamp:5 | PolkaDot: that works too :) 36200 | Swamp:5 | Somebody: Okay, this sounds like a plan for the next few Ziggurats. 36200 | Swamp:5 | PolkaDot: Plan's are good :) 36200 | Swamp:5 | PolkaDot: The "summon undead" idea is basically what people do with kiku, no? ;p 36200 | Swamp:5 | Somebody: Yes. :) 36200 | Swamp:5 | Somebody: ...also get rid of the enchancer staves in favor of a CBOE and energy. 36200 | Swamp:5 | PolkaDot: not sure how you'd implement that i a spell 36200 | Swamp:5 | PolkaDot: hungerless casting and lots of channeling :D 36200 | Swamp:5 | Somebody: Minion spells do not scale very well into the late game. It is another of the classes perceived weakness. 36200 | Swamp:5 | Somebody: Ohh, you can probably cast Discord already. 36200 | Swamp:5 | PolkaDot: if I could find it ^^; 36200 | Swamp:5 | PolkaDot: I'd also like Fear and Silence, the former to experiment with to see it's effectiveness and the latter because useful :) 36200 | Swamp:5 | PolkaDot: Max stealth... Ash boosts are amazing help :) 36245 | Swamp:5 | Somebody: Interesting. 36247 | Swamp:5 | PolkaDot: hm? 36247 | Swamp:5 | Somebody: Can I see your '@'? 36263 | Swamp:5 | Somebody: Appartenly, there's no "almost entirely stealthy" level. :) 36263 | Swamp:5 | PolkaDot: xD 36263 | Swamp:5 | PolkaDot: that's basically uncanny ;p 36263 | Swamp:5 | PolkaDot: though, if there was one another level up 36263 | Swamp:5 | PolkaDot: I'd probably hav hit it already xD 36263 | Swamp:5 | PolkaDot: and it evengets a boost when I quaff agility ;D 36263 | Swamp:5 | PolkaDot: because dex boost 36265 | Swamp:5 | Somebody: Giant simulacra are very good, I'll miss them. 36276 | Swamp:5 | Somebody: One have just killed a Pan lord in three hits. 36289 | Swamp:5 | PolkaDot: :o 36289 | Swamp:5 | PolkaDot: Wow 36289 | Swamp:5 | PolkaDot: that is some nice power 36447 | Swamp:5 | PolkaDot: a zombie does not bode well 36447 | Swamp:5 | Somebody: "The Brimstone Fiend hits your ettin simulacrum! (2x) _The Brimstone Fiend hits your ettin simulacrum but does no damage." 36447 | Swamp:5 | PolkaDot: xD 36447 | Swamp:5 | Somebody: It still unlives. :) 36447 | Swamp:5 | PolkaDot: take that, demons! 36483 | Swamp:5 | Somebody: Too bad that there are very few places by this point with layout compact enough for simulacra to make it into the melee range. 36488 | Swamp:5 | PolkaDot: :( 36508 | Swamp:5 | Somebody: ...although I probably should let them kill the rest of Pan and Hell lords for me first. 36543 | Swamp:5 | PolkaDot: it's the least you could do ;) 36557 | Swamp:5 | Reached skill level 5 in Spellcasting 36586 | Swamp:5 | PolkaDot: Definitely the undead ending 36586 | Swamp:5 | PolkaDot: I'mma ninja this one 36586 | Swamp:5 | PolkaDot: 'cause screw that that >.> 36592 | Swamp:5 | Somebody: See you. Take care. 36593 | Swamp:5 | PolkaDot: enjoy o/ 36800 | Swamp:5 | Somebody: Hi. I can use your opinion with is what minion spell to get rid of first. 36802 | Swamp:5 | PolkaDot: ? 36802 | Swamp:5 | Somebody: ...or at least, it would help to hear your thinking. 36802 | Swamp:5 | PolkaDot: sure 36802 | Swamp:5 | Somebody: Haunt or Simulacra. 36802 | Swamp:5 | Somebody: Haunt is smite-targeted, but relatively low-damage, I also need to maintain LOS. 36802 | Swamp:5 | Somebody: It makes it versatile in emergencies, but only marginally useful, always. 36802 | Swamp:5 | PolkaDot: Simul requires more planning and corpses 36802 | Swamp:5 | Somebody: I can Airstrike for something smite-targeted. 36802 | Swamp:5 | PolkaDot: which is ok if you know where things are before running into them 36802 | Swamp:5 | Somebody: I am still with Kiku and will be for a bit of time. 36802 | Swamp:5 | Somebody: Simulacra are slow and are bad with everything that involves fire and hellfire. 36802 | Swamp:5 | PolkaDot: Simulacrum sounds like the better atm, then 36802 | Swamp:5 | PolkaDot: high HD monsters + plus ice damage 36802 | Swamp:5 | PolkaDot: granted, undead resist it 36802 | Swamp:5 | Somebody: They can, but undead usually don't require emergency-prevention tactics. 36802 | Swamp:5 | PolkaDot: oh, thinking about zigs? 36802 | Swamp:5 | PolkaDot: sorry, forgot xD 36802 | Swamp:5 | PolkaDot: still, the general layout idea I've seen in your game have been pretty simple 36802 | Swamp:5 | PolkaDot: small, open room, bad guys in the opposite end 36802 | Swamp:5 | Somebody: Yes, Ziggurats also matter, but it can be remedied when I cBlink. I can also add Recall back. 36802 | Swamp:5 | PolkaDot: basically, simul seems the better choice for killing things, provided it can be done reliably in some degree of safety :) 36802 | Swamp:5 | Somebody: Yes. 37291 | Swamp:5 | Learned a level 3 spell: Flight 37456 | Swamp:5 | Somebody: Simulacrum it is, then. 37456 | Swamp:5 | PolkaDot: :) 37462 | Swamp:5 | Somebody: However, I can amnesiate both of them and add something different still. 37466 | Swamp:5 | PolkaDot: Always an option 37466 | Swamp:5 | PolkaDot: I'd recommend getting simul back for Zot, though 37466 | Swamp:5 | PolkaDot: Saw one person use it to great affect with gold dragons against OoF 37466 | Swamp:5 | PolkaDot: but, for now 37466 | Swamp:5 | PolkaDot: if there's a better option, maybe :) 37473 | Swamp:5 | Somebody: ...for example, Borgnjor's Revification is probably far better a tool than either in making sure that emergiences do not become morgue files. 37509 | Swamp:5 | Somebody: It is silly to be a Necromancer with 27 skill at this point and not to have it. 37509 | Swamp:5 | PolkaDot: quite 37509 | Swamp:5 | PolkaDot: instant heals at a price of (some) life 37528 | Swamp:5 | Somebody: Almost full power. 37539 | Swamp:5 | PolkaDot: very good :) 37539 | Swamp:5 | PolkaDot: does that lower the chance of a closer to 10% health drop? 37539 | Swamp:5 | PolkaDot: sounds like it would :) 37544 | Swamp:5 | Somebody: Yes, it decreases the health penalty. 37552 | Swamp:5 | PolkaDot: :D 37618 | Swamp:5 | Somebody: ...between 2 and 10% reduction. 37633 | Swamp:5 | Somebody: It will probably cost me about 5 HP to use each time. 37633 | Swamp:5 | PolkaDot: not *too* bad :) 37664 | Swamp:5 | Somebody: I have also heard that you *remain* under the Death's Door while using it. 37664 | Swamp:5 | PolkaDot: :o 37664 | Swamp:5 | PolkaDot: *very* useful 37755 | Swamp:5 | PolkaDot: bug or feature? 37761 | Swamp:5 | Somebody: Feature. I have Clarity, if only I can find a way to to have this and Stasis simultaneously. 37780 | Swamp:5 | Somebody: It paralyzes and confuses for about 15 turns when you do this. 37797 | Swamp:5 | Reached skill level 1 in Charms 37800 | Swamp:5 | PolkaDot: need more benemut 37800 | Swamp:5 | PolkaDot: or go Ash ;p 37806 | Swamp:5 | PolkaDot: (just joking, Veh is better for you at this point, because mp ;) ) 37934 | Swamp:5 | Somebody: Hmm. No, Ash would be... useful, I'll also need SInv if I'll remove my Crown. 37936 | Swamp:5 | Somebody: Lich in a crown, classic. 37936 | Swamp:5 | PolkaDot: all the benefits, without the hunger :) 37941 | Swamp:5 | Somebody: It is settled, then. (Aside from the Ash part.) Now, if only I can get out of the damn Pandemonium. The thing goes on forever... 37941 | Swamp:5 | PolkaDot: xD 37941 | Swamp:5 | PolkaDot: good luck with that 37941 | Swamp:5 | PolkaDot: I'mma finish dinner 37941 | Swamp:5 | Somebody: Good appetite. 37941 | Swamp:5 | PolkaDot: finish cooking* 37941 | Swamp:5 | PolkaDot: :p 39764 | Swamp:5 | Noticed a bone dragon 39774 | Swamp:5 | Got a decaying rune of Zot 40046 | Lair:1 | Learned a level 2 spell: Repel Missiles 40520 | Orc:1 | Entered Level 1 of the Orcish Mines 40539 | Orc:1 | Found an iron altar of Okawaru. 41749 | Orc:2 | Found Waefeum's Jewellery Boutique. 41826 | Orc:3 | Found a staircase to the Elven Halls. 42143 | Orc:3 | Found a roughly hewn altar of Beogh. 42249 | Orc:3 | Noticed Urug 42275 | Orc:3 | Killed Urug 42636 | Orc:4 | Entered Level 4 of the Orcish Mines 42904 | Orc:4 | Reached skill level 5 in Charms 43078 | Orc:4 | Paralysed by an orc sorcerer for 4 turns 43085 | Orc:4 | HP: 1/125 [orc knight/orcish glaive (36)] 43085 | Orc:4 | Annihilated by an orc warrior Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total -------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Dagger | 136 | 178 | 437 | 833 | 1205 | 600 || 3389 Unarmed | | | | | | 1 || 1 Throw: Dart | 24 | | | | | || 24 Cast: Corona | 8 | 2 | 1 | 5 | 15 | 17 || 48 Confuse | 7 | 28 | 31 | 31 | 27 | 21 || 145 Invisibility | | | 14 | 22 | 34 | 26 || 96 Ensorcelled Hiber | | | 28 | 163 | 234 | 126 || 551 Sure Blade | | | | 14 | 47 | 49 || 110 Flight | | | | | | 10 || 10 Enslavement | | | | | | 5 || 5 Apportation | | | | | | 2 || 2 Invok: Scrying | | | | 1 | | || 1 Abil: End Transformatio | | | | 2 | 6 | 16 || 24 Bat Form | | | | 2 | 6 | 16 || 24 Evoke: Wand | 1 | | | 7 | 2 | 3 || 13 Use: Scroll | 4 | 4 | 16 | 11 | 21 | 3 || 59 Potion | 1 | 3 | | 1 | 13 | 2 || 20 Stab: Sleeping | 5 | 4 | 58 | 215 | 391 | 226 || 899 Confused | 1 | 17 | 20 | 13 | 11 | 11 || 73 Distracted | | 1 | 2 | 4 | 10 | 1 || 18 Invisible | | | 20 | 43 | 80 | 46 || 189