Dungeon Crawl Stone Soup version 0.14-a0-2340-g8df0fbc (webtiles) character file. 647 PolkaDot the Jinx (level 6, 0/46 HPs) Began as a Vampire Enchanter on Jan 30, 2014. Slain by Herrn's ghost (14 damage) ... on Level 4 of the Dungeon. The game lasted 00:15:07 (3495 turns). PolkaDot the Jinx (Vampire Enchanter) Turns: 3495, Time: 00:15:07 HP 0/46 AC 4 Str 7 XL: 6 Next: 98% MP 7/10 EV 13 Int 17 God: Gold 139 SH 0 Dex 16 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + . . Clarity . s - +1 robe {rC+} rNeg . . . Conserve . (no shield) rPois . rCorr . l - +0 hat rElec . rRot . g - +0 cloak SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: regenerating quickly, not resistant to hostile enchantments, very stealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Bottle Blood You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand weapons a - a +1,+1 dagger (weapon) Missiles d - 11 darts (quivered) Armour g - a +0 cloak (worn) l - a +0 hat (worn) s - a +1 robe of cold resistance (worn) Magical devices b - a wand of confusion (0) t - a wand of magic darts (0) Scrolls e - 5 scrolls of blinking {unknown} i - a scroll of fog {unknown} j - 2 scrolls of enchant armour {unknown} k - 7 scrolls of identify {unknown} m - 2 scrolls of noise {unknown} p - 2 scrolls of recharging {unknown} q - 3 scrolls of remove curse {unknown} r - 2 scrolls of fear {unknown} Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 *Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: + Level 2.9 Fighting - Level 2.5 Short Blades - Level 0.7 Throwing - Level 2.1 Dodging + Level 6.2 Stealth - Level 2.0 Spellcasting * Level 8.3 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 #...... c - Confuse Hex ####.... 1% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/16) Temple: D:4-7 Altars: Annotations: D:4 Herrn's ghost, experienced DjFi Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You can bottle blood from corpses. You have razor-sharp teeth.* You have supernaturally acute eyesight. You can survive without breathing.* Message History You hit Herrn's ghost but do no damage. Herrn's ghost hits you. You hit Herrn's ghost but do no damage. You bite Herrn's ghost. Herrn's ghost is lightly damaged. Herrn's ghost hits you! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! Herrn's ghost hits you! * * * LOW HITPOINT WARNING * * * Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - Herrn's ghost Aim: Herrn's ghost (lightly damaged) Herrn's ghost easily resists. Herrn's ghost hits you! You die... ###.#######....... [ #.....# ..... ... #.....# .... #(. #.....# .%. #.. #.....# . #.. #.....# #.. #####.# #..# #.# . #... #@# . ##.. #p# .# ##. #.# #.## ##.. #.##...## # ###... #b#.....###.#