PolkaDot Level 1 of the Dungeon (-36, 3, D:1) a +0 hunting sling (12, 4, D:1) a +0 club (-23, 9, D:1) a +0 dagger (-21, 10, D:1) a stone (-20, 10, D:1) a stone (-1, 10, D:1) 26 stones (-12, 11, D:1) a +0 club (-11, 11, D:1) 2 stones (-10, 11, D:1) a +0 dagger a +0 club (16, 11, D:1) a +0 club (-3, 14, D:1) a +0 club (-5, 15, D:1) 17 stones (2, 19, D:1) a stone (-1, 20, D:1) a +0 dagger 3 stones (1, 20, D:1) a stone (-4, 22, D:1) a +0 ring mail (-21, 24, D:1) a +0 ring mail (-18, 24, D:1) a cursed -2 club (16, 24, D:1) 4 tomahawks (-22, 33, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a cursed +0 helmet (-10, 15, D:2) a +0 club (3, 15, D:2) a cursed -2 hunting sling (-3, 23, D:2) 14 stones (19, 26, D:2) a +0 hand axe (16, 31, D:2) a +0 club (-8, 37, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (52, 2, D:3) a +0 mace (9, 8, D:3) a +0 club (59, 14, D:3) a stone (56, 15, D:3) a +0 whip a stone (58, 15, D:3) a stone (2, 18, D:3) 21 stones (24, 22, D:3) a +1 flail of protection (15, 34, D:3) a +0 dagger a +0 chain mail (16, 35, D:3) a +0 dagger (47, 42, D:3) 23 stones (38, 45, D:3) 12 sling bullets (8, 55, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (18, 7, D:4) a +0 club (13, 11, D:4) a +0 spear (10, 13, D:4) a cursed +0 leather armour (18, 21, D:4) 3 potions of poison {!q} (0, 25, D:4) 2 stones (36, 27, D:4) a +0 club (-2, 30, D:4) a +0 dagger 2 stones (21, 38, D:4) a +0 shortbow (53, 38, D:4) 12 stones (54, 42, D:4) 26 bolts (53, 45, D:4) a +0 robe (22, 46, D:4) a potion of poison Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (-18, 11, D:5) a +0 dagger (8, 30, D:5) a +0 leather armour (19, 33, D:5) a +0 chain mail (16, 37, D:5) 21 sling bullets (18, 37, D:5) a stone (21, 37, D:5) 3 stones (19, 38, D:5) a stone (17, 39, D:5) a +1 centaur barding (19, 41, D:5) a +0 hunting sling 8 stones Level 6 of the Dungeon (29, 0, D:6) a potion of poison (-20, 1, D:6) a +0 falchion (30, 2, D:6) a +0 hand axe (-3, 4, D:6) a +0 club (44, 8, D:6) a +0 dagger a +0 robe (-14, 17, D:6) a +0 morningstar (36, 21, D:6) a +0 club (15, 25, D:6) a book of Unlife (31, 31, D:6) a +0 leather armour (44, 35, D:6) a +0 club (37, 39, D:6) a +0 plate armour (9, 45, D:6) a +0 club (11, 49, D:6) a +0 chain mail (35, 59, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 dagger a +0 robe (12, 2, D:7) 12 bolts (8, 4, D:7) a +0 helmet (1, 6, D:7) the +5 chain mail of the Ant {rCorr Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from acid and corrosion. (-16, 8, D:7) a cursed -1 dagger 3 tomahawks (-12, 9, D:7) a tomahawk (-12, 10, D:7) a +0 dagger a +0 robe a +0 flail (-11, 10, D:7) a +0 short sword (-2, 12, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (17, 13, D:7) a +2 dire flail of protection a +0 chain mail (-20, 24, D:7) 20 stones (-16, 25, D:7) a +0 long sword (-19, 28, D:7) a book of Unlife (-8, 30, D:7) a +0 bardiche (17, 39, D:7) a scroll of enchant weapon (8, 46, D:7) 4 silver javelins (1, 54, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Waib Raa's Antique Weapon Emporium the +7 scimitar of Siukip {freeze, rPois} (198 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a +0 mace (66 gold) a +4 hunting sling of flaming (33 gold) a +0 long sword (77 gold) a +0 dagger (44 gold) a +0 long sword (77 gold) the -1 halberd of Teufruff {chop, -Tele rC+} (198 gold) It inflicts extra damage upon your enemies. It protects you from cold. It prevents most forms of teleportation. a +0 long sword of freezing (77 gold) a +0 glaive (143 gold) (0, 0, D:8) a +0 dagger (-23, 5, D:8) a scroll of random uselessness (-22, 5, D:8) a +0 scale mail (-18, 23, D:8) a +0 club (-2, 24, D:8) a stone (-3, 26, D:8) 15 stones (4, 28, D:8) 20 gold pieces (3, 29, D:8) 13 gold pieces (4, 29, D:8) 11 gold pieces (5, 29, D:8) 10 gold pieces (3, 30, D:8) 13 gold pieces (4, 30, D:8) 21 gold pieces (5, 30, D:8) 8 gold pieces (-12, 38, D:8) a +0 hand axe (-10, 42, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) 6 tomahawks (19, 12, D:9) a +0 giant club (22, 14, D:9) a +1 helmet (10, 18, D:9) a +0 club a +0 trident a +0 leather armour a +0 hand axe a +0 hand axe a +0 short sword a +0 chain mail a cursed -2 hand axe a +0 plate armour a +0 battleaxe a +0 plate armour a cursed -1 leather armour a +0 flail a cursed +0 chain mail (11, 18, D:9) a +1 whip of electrocution (12, 18, D:9) a +0 hand axe a +0 leather armour (12, 19, D:9) a +0 flail (45, 21, D:9) a +0 short sword (-15, 22, D:9) a +0 flail a +0 ring mail (14, 22, D:9) 2 tomahawks (9, 23, D:9) a -2 ring of dexterity a +0 war axe a +0 plate armour a +0 flail a +0 ring mail (-4, 24, D:9) a +1 flail of holy wrath (13, 24, D:9) a +0 club (14, 24, D:9) a +0 battleaxe a +0 plate armour a +0 leather armour a +0 mace a +0 hand axe a +0 ring mail (-18, 25, D:9) a cursed +0 hand axe a +0 robe (-17, 25, D:9) a +3 long sword a +0 robe a cursed +2 battleaxe a +0 robe a cursed +2 flail a +0 robe a cursed +0 halberd a +0 robe (-8, 26, D:9) a +0 mace (13, 26, D:9) a +0 club a +0 ring mail a +0 hand axe (14, 26, D:9) 2 tomahawks a +0 leather armour (32, 26, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 15 stones (20, 1, D:10) a +0 mace (-8, 9, D:10) a +0 chain mail (-12, 16, D:10) a +0 giant club a +0 giant spiked club (9, 18, D:10) a +0 giant club (-22, 22, D:10) 17 stones (-30, 26, D:10) a +0 giant spiked club (14, 26, D:10) a +0 mace (6, 30, D:10) a javelin (7, 30, D:10) a javelin (-30, 31, D:10) a +0 flail a +0 leather armour a +0 hand axe (-30, 32, D:10) a +0 hand axe a +0 leather armour (-29, 32, D:10) a +0 flail (-14, 32, D:10) a +0 giant spiked club (-27, 34, D:10) a +0 mace (6, 34, D:10) a javelin (8, 34, D:10) a cursed -2 war axe 4 javelins a +0 ring mail (7, 35, D:10) a +2 hand axe of chopping {god gift} (-22, 36, D:10) a +0 falchion a +0 hand axe a +0 dagger a +0 robe (-22, 37, D:10) a +0 hand axe (2, 37, D:10) a +0 helmet (-16, 39, D:10) a +0 cutlass (-15, 46, D:10) a cursed -2 war axe (7, 51, D:10) a cursed +0 flail Level 11 of the Dungeon (0, 0, D:11) 9 poisoned needles (-29, 3, D:11) a +0 quarterstaff (-24, 4, D:11) 12 gold pieces (-27, 5, D:11) a potion of poison (6, 17, D:11) a +0 scale mail (1, 22, D:11) the +6 hunting sling of Temperance {flame, *Tele rF+ Int+3} It turns projectiles fired from it into bolts of flame. It affects your intelligence (+3). It protects you from fire. It causes random teleportation. (2, 23, D:11) a +0 blowgun Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (-7, 5, D:12) 18 gold pieces (6, 5, D:12) a +0 long sword a +0 leather armour an elf skeleton (-27, 14, D:12) 2 tomahawks (-26, 14, D:12) a +0 club a +0 trident a +0 plate armour (-25, 14, D:12) a tomahawk (-35, 15, D:12) 22 stones (-29, 15, D:12) a tomahawk (-4, 23, D:12) 21 gold pieces (-30, 28, D:12) 12 gold pieces (-21, 30, D:12) 21 stones (-24, 31, D:12) a large rock (-21, 31, D:12) a large rock (-20, 32, D:12) a large rock (-13, 37, D:12) a +0 longbow (-1, 43, D:12) a +0 halberd (-2, 44, D:12) a +0 halberd (0, 44, D:12) a +0 halberd (-1, 45, D:12) a +0 spear Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (2, 7, D:13) 18 stones (-26, 9, D:13) 19 stones (-11, 9, D:13) a +0 giant club (10, 10, D:13) a +0 ring mail (-8, 20, D:13) a scroll of enchant weapon (-4, 28, D:13) a +0 flail