PolkaDot Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) a cursed +0 short sword 3 stones (-19, 8, D:1) a +0 cloak (-18, 9, D:1) 24 stones (-34, 11, D:1) 31 stones (-23, 15, D:1) a +0 leather armour (-34, 16, D:1) a +0 whip 4 stones (-33, 16, D:1) a +0 club (-31, 16, D:1) a stone (-10, 16, D:1) a +0 ring mail (-6, 24, D:1) a +0 ring mail (6, 24, D:1) a +0 club (-24, 27, D:1) 21 stones Level 2 of the Dungeon (-7, 7, D:2) a stone (-7, 9, D:2) a stone (-9, 14, D:2) 2 stones a +0 trident (2, 17, D:2) a +0 club (-9, 19, D:2) a +0 robe of fire resistance a +0 dagger (-13, 21, D:2) a +2 dagger (still there?) a +2 dagger (still there?) a +0 club (still there?) (-8, 21, D:2) a +0 whip (11, 29, D:2) 24 stones (-17, 32, D:2) a +0 robe (-19, 33, D:2) a +0 dagger (-29, 36, D:2) a +0 hammer (4, 36, D:2) a +0 cloak (6, 36, D:2) a +0 mace a +0 scale mail (18, 39, D:2) 14 sling bullets (-28, 45, D:2) a +0 hammer (-29, 47, D:2) a +0 hammer (-28, 47, D:2) a +0 hammer (-26, 48, D:2) a +0 hammer (-27, 49, D:2) a +4 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 club (-5, 2, D:3) a +0 buckler (5, 2, D:3) 11 sling bullets (58, 4, D:3) a +0 quarterstaff (15, 9, D:3) a +0 mace (41, 9, D:3) a +0 ring mail (53, 9, D:3) a +0 hunting sling (-2, 10, D:3) a +0 leather armour (17, 10, D:3) a +0 club (18, 10, D:3) a +0 ring mail a cursed +0 club a +0 mace (19, 10, D:3) a +0 whip a +0 spear (17, 11, D:3) a +0 scale mail a +4 mace of protection a +0 club (9, 16, D:3) a +0 ring mail (10, 16, D:3) a +0 dagger (30, 18, D:3) a +0 leather armour (37, 22, D:3) a +0 chain mail (51, 26, D:3) a potion of poison (35, 30, D:3) 16 stones Level 4 of the Dungeon (6, 2, D:4) a +0 hunting sling (-36, 14, D:4) 23 sling bullets (-32, 19, D:4) a +0 robe (-2, 23, D:4) the +2 falchion "Viufy Cox" {slice, rElec rC+ rN+ Str+1 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+1). It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It protects you from negative energy. (18, 23, D:4) 31 arrows (-31, 24, D:4) a +0 hand axe (-13, 27, D:4) a +0 leather armour (-33, 28, D:4) a stone (-32, 28, D:4) 2 stones (-6, 28, D:4) a +0 whip 5 stones (-40, 31, D:4) a potion of poison (-32, 31, D:4) a +0 dagger (-11, 33, D:4) a +0 club (-12, 35, D:4) a +0 club (-10, 36, D:4) 23 stones Level 5 of the Dungeon [Shop] Caup's Antique Weapon Boutique a +0 trident (80 gold) a +3 war axe of venom (80 gold) a +0 hand axe (69 gold) a +0 falchion (69 gold) the +8 great mace of Socimoc {elec, rPois SInv} (264 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It enhances your eyesight. a +0 flail (80 gold) a cursed -3 flail (80 gold) the +4 short sword of the Sage {pierce, Int+3 Dex+3} (184 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). a +0 short sword (69 gold) (0, 0, D:5) a +0 hunting sling 18 stones (35, 6, D:5) 18 stones (49, 6, D:5) a +0 mace a +0 chain mail a +0 falchion a +0 chain mail a +0 vampiric rapier a +0 leather armour a cursed -1 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +1 chain mail of cold resistance (11, 12, D:5) a +0 flail (41, 12, D:5) a +0 leather armour (11, 14, D:5) a +0 club a +0 club a +0 short sword a +0 club a +0 leather armour (25, 14, D:5) a +0 dagger a +0 robe (6, 17, D:5) 15 arrows (28, 18, D:5) a +0 chain mail a +0 trident a +0 scale mail (31, 23, D:5) 15 steel sling bullets (43, 24, D:5) a cursed +0 giant spiked club (19, 31, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Xunef's Elemental Accessories a fan of gales (440 gold) an uncursed staff of cold (275 gold) the Handbook of Lethal Fire (611 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Fire Conjuration/Fire 6 g - Ring of Flames Charms/Fire 7 h - Delayed Fireball Conjuration/Fire 7 a wand of digging (15) (418 gold) (0, 0, D:6) 18 stones (-20, 4, D:6) a +0 club (-38, 5, D:6) a +0 falchion (-48, 6, D:6) a +0 flail a +0 hand axe a +0 chain mail a +0 short sword a +0 dagger a +0 robe (-47, 6, D:6) a +0 leather armour (0, 7, D:6) a book of Maledictions (-39, 10, D:6) a +0 great sword (-33, 26, D:6) 17 arrows (-9, 26, D:6) a plain deck of defence (-22, 32, D:6) a +0 leather armour (-19, 32, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (-12, 4, D:7) 15 bolts (-20, 5, D:7) 18 stones (8, 10, D:7) a +0 mace (14, 13, D:7) 18 stones (-7, 26, D:7) a +0 whip a +0 scimitar a +0 plate armour (-11, 27, D:7) a +2 dagger of venom (10, 29, D:7) a +0 chain mail (7, 30, D:7) 10 sling bullets (-24, 32, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Wuacuah's General Store the +1 robe of the Will of the Gods {SInv} (219 gold) It enhances your eyesight. a bread ration (65 gold) a scroll of enchant armour (97 gold) a scroll of teleportation (39 gold) a bread ration (65 gold) an uncursed staff of cold (325 gold) a stone of tremors (520 gold) 30 stones (39 gold) a cursed -1 halberd (1 gold) (0, 0, D:8) 20 sling bullets (-10, 20, D:8) a +0 whip a +0 scale mail (27, 20, D:8) a +0 rapier (31, 23, D:8) 29 arrows (-5, 25, D:8) a +0 hand axe (1, 28, D:8) a +0 whip a +0 scale mail (2, 28, D:8) a +0 flail (3, 28, D:8) a +0 spear (5, 28, D:8) a +1 whip of flaming (8, 28, D:8) 19 stones (-14, 29, D:8) a +0 club (18, 30, D:8) 24 sling bullets (34, 34, D:8) an arrow (36, 35, D:8) a +0 shortbow 17 arrows (28, 38, D:8) 2 stones a +0 whip (-11, 42, D:8) a +3 ring mail of cold resistance (28, 42, D:8) a stone (29, 42, D:8) a stone (22, 49, D:8) a +0 war axe (32, 54, D:8) a +0 giant club a +0 dire flail Level 9 of the Dungeon (-10, 3, D:9) a +0 trident (-9, 3, D:9) a +2 great sword a +0 robe (-6, 5, D:9) a +2 halberd a +0 robe (-8, 7, D:9) a +0 halberd a +0 robe (-5, 7, D:9) a cursed +0 dire flail a +0 robe (-22, 8, D:9) 13 stones (-4, 8, D:9) a +0 flail a cursed +0 robe (16, 8, D:9) 2 stones (9, 11, D:9) a +0 rapier (11, 11, D:9) a +0 club a +0 blowgun (12, 11, D:9) a +0 dagger a +0 blowgun (13, 13, D:9) a bolt (15, 13, D:9) a stone (16, 14, D:9) a stone a bolt (16, 15, D:9) a +0 hand crossbow 22 bolts (-2, 16, D:9) the Volume of Execration and Combat Magic Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Stone Arrow Conjuration/Earth 3 e - Dazzling Spray Conjuration/Hexes 3 f - Cause Fear Hexes 4 (-9, 18, D:9) a +0 giant club (-2, 25, D:9) a crystal ball of energy (5, 25, D:9) a +2 great sword of electrocution (-21, 29, D:9) a cursed +3 flail a +0 robe (-11, 29, D:9) a +0 dagger a +0 robe (-21, 30, D:9) a +3 scimitar of freezing a +0 robe (14, 30, D:9) 11 bolts (-2, 34, D:9) the +5 chain mail "Plog" {Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). (-1, 39, D:9) a cursed -2 robe (16, 50, D:9) 20 stones Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 hand crossbow 22 bolts a +0 club (2, 3, D:10) a +0 glaive a +0 chain mail (-9, 6, D:10) a -1 glaive a +0 animal skin (22, 6, D:10) a +0 giant spiked club (-14, 21, D:10) a +0 dagger a +0 robe (-16, 29, D:10) 20 stones (1, 30, D:10) a +0 club (1, 32, D:10) a javelin of returning (22, 37, D:10) a +0 club (29, 44, D:10) 11 gold pieces (25, 46, D:10) a +0 dagger a +0 robe (18, 47, D:10) a killer bee corpse a killer bee corpse a killer bee corpse a killer bee corpse (25, 51, D:10) a +0 ring mail