PolkaDot Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (17, 1, D:1) a cursed +0 helmet (17, 3, D:1) a +0 ring mail (15, 4, D:1) a +0 club (7, 6, D:1) a cursed +0 dagger (21, 6, D:1) a +0 whip (-3, 7, D:1) a +0 dagger (11, 7, D:1) a +0 leather armour (28, 8, D:1) 24 stones (-12, 19, D:1) 8 stones (13, 20, D:1) 3 stones (-12, 23, D:1) a +0 dagger (13, 25, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 12 poisoned needles (-27, 10, D:2) a +1 mace of holy wrath (4, 11, D:2) 17 sling bullets (-21, 17, D:2) a +0 dagger (0, 17, D:2) 22 arrows (1, 22, D:2) 25 stones (-26, 26, D:2) a +0 club (-13, 26, D:2) a +0 club (-44, 30, D:2) a +0 dagger (-41, 30, D:2) a +0 dagger (-11, 33, D:2) a +0 leather armour (-22, 37, D:2) a +2 dagger of protection (-2, 38, D:2) 9 poisoned needles (0, 39, D:2) a +0 hand axe (-1, 40, D:2) a +0 robe (-37, 44, D:2) a +0 club (-12, 44, D:2) a stone (-12, 45, D:2) 2 stones (-6, 53, D:2) 5 tomahawks Level 3 of the Dungeon (0, 0, D:3) a stone (6, 0, D:3) a +0 club (-1, 1, D:3) a stone (-6, 2, D:3) a +0 dagger (-4, 2, D:3) a stone (-2, 2, D:3) a stone (-14, 20, D:3) a +0 war axe (-6, 20, D:3) a +1 dagger of flaming a +0 robe (-5, 25, D:3) a +0 whip (-18, 27, D:3) a cursed -3 club (-17, 38, D:3) a +0 helmet (-18, 43, D:3) a bread ration (-14, 44, D:3) a beef jerky Level 4 of the Dungeon (0, 0, D:4) 12 stones (-5, 3, D:4) a cursed -3 flail (-3, 3, D:4) a +0 club (-3, 4, D:4) a +0 spear (10, 23, D:4) 13 stones (11, 32, D:4) 19 arrows (17, 36, D:4) 18 stones (13, 47, D:4) an uncursed staff of conjuration Level 5 of the Dungeon (0, 0, D:5) 12 poisoned needles (-14, 36, D:5) 20 stones (3, 38, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 leather armour (1, 0, D:6) a +0 flail a cursed +0 leather armour (2, 1, D:6) a +0 dagger a +0 robe (36, 1, D:6) a +0 leather armour (35, 5, D:6) a +0 leather armour a +0 dagger (38, 5, D:6) a +0 hand axe (44, 9, D:6) a +0 dire flail a +0 chain mail (31, 35, D:6) a +0 trident a steel tomahawk (36, 37, D:6) a steel tomahawk (38, 37, D:6) 2 steel tomahawks Level 7 of the Dungeon [Shop] Eddu's Antique Armour Shop a +0 ring mail (120 gold) a +0 plate armour (690 gold) a +0 crystal plate armour (2400 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 hat (120 gold) the +1 buckler of Inquiry {+Inv rF+} (285 gold) It protects you from fire. It lets you turn invisible. a +0 pair of gloves (135 gold) a +2 leather armour of fire resistance (60 gold) (0, 0, D:7) a +0 war axe a +0 robe (3, 2, D:7) 16 arrows (8, 38, D:7) a +0 hammer (9, 39, D:7) a +4 quarterstaff of chaos (41, 43, D:7) 18 stones Level 8 of the Dungeon [Shop] Bled's Armour Boutique a +1 crystal plate armour (1044 gold) a +0 pair of gloves of archery (78 gold) a +1 helmet of intelligence (198 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 plate armour (276 gold) a +0 scale mail (48 gold) a cursed +0 ring mail (36 gold) [Shop] Zin's Purification Station a potion of restore abilities (150 gold) (-6, 14, D:8) a +0 leather armour (15, 15, D:8) 23 stones (22, 41, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a cursed +0 short sword a cursed +0 robe (-48, 19, D:9) 6 stones (-16, 28, D:9) 20 stones (-46, 43, D:9) a cursed +0 dagger a +0 robe a +0 dire flail (-33, 43, D:9) 12 stones (-38, 44, D:9) a +0 battleaxe (unseen) (-37, 47, D:9) a +0 scale mail (-2, 47, D:9) a potion of cure mutation {!q} a slice of pizza a fruit a royal jelly a wand of cold (0) a bread ration Level 10 of the Dungeon (0, 0, D:10) a bread ration (1, 0, D:10) a royal jelly (2, 0, D:10) a fruit (0, 1, D:10) a meat ration (1, 1, D:10) a stone (2, 1, D:10) a fruit (18, 1, D:10) a +0 dagger (0, 2, D:10) a royal jelly (1, 2, D:10) a bread ration (2, 2, D:10) a fruit (14, 5, D:10) a +0 helmet (16, 9, D:10) a +0 club (16, 11, D:10) a +0 war axe (unseen) (9, 19, D:10) 26 stones (37, 22, D:10) a potion of poison (-4, 49, D:10) 15 stones (14, 51, D:10) 25 stones Level 11 of the Dungeon (0, 0, D:11) 24 stones (-9, 7, D:11) 5 poisoned needles (-8, 9, D:11) 24 stones (-12, 19, D:11) 2 stones (-11, 21, D:11) a stone (-10, 23, D:11) a stone (-16, 46, D:11) a plain deck of destruction Level 12 of the Dungeon [Shop] Shor's Armour Shoppe a +0 robe (11 gold) a +0 robe (11 gold) a +4 chain mail of positive energy (456 gold) a +2 leather armour of fire resistance (304 gold) a +2 shield (264 gold) a +0 ring mail (64 gold) a +1 ring mail of poison resistance (208 gold) the +8 plate armour of the Guild-Master {+Inv rElec HP-9 Str-4 Int-3} (1108 gold) It affects your strength (-4). It affects your intelligence (-3). It insulates you from electricity. It affects your health (-9). It lets you turn invisible. a +2 buckler (264 gold) a +0 ring mail (64 gold) a +0 robe (11 gold) (0, 0, D:12) a +0 whip a +0 leather armour (-9, 4, D:12) 8 stones (-15, 35, D:12) 30 sling bullets (-49, 38, D:12) a +2 flail of crushing (-42, 42, D:12) a bread ration (-32, 47, D:12) 2 large rocks (-20, 47, D:12) a large rock (-11, 51, D:12) 15 stones Level 13 of the Dungeon (0, 0, D:13) the ring "Hero's Friend" {Ice *Rage +Fly rN+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you fly. It may make you go berserk in combat. (-11, 1, D:13) 22 stones (-21, 19, D:13) the +3 large shield of Winter {*Tele rF++ MR+ Regen+} It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes random teleportation. It increases your rate of regeneration. (10, 25, D:13) a +0 ring mail (19, 31, D:13) a +0 leather armour a +0 war axe a +0 plate armour (20, 31, D:13) a cursed -2 flail a cursed -3 morningstar Level 14 of the Dungeon [Shop] Muguem's Food Boutique a slice of pizza (19 gold) a bread ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) [Shop] Egiasiap's Antique Weapon Shoppe a +2 rapier of holy wrath (132 gold) a +0 great mace (214 gold) a +0 scimitar (132 gold) a +0 morningstar (132 gold) a +2 hunting sling of evasion (49 gold) a +0 dire flail (132 gold) a +1 flail of draining (115 gold) a +0 hunting sling of flaming (49 gold) a +0 longbow (148 gold) a +1 halberd of venom (132 gold) the +6 scimitar of Flaming Death {flame, rPois+ rF++ rC- MR+} (2128 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:14) 28 stones (0, 3, D:14) 22 stones (-2, 10, D:14) a +2 flail of protection (11, 18, D:14) 25 stones (-5, 26, D:14) 22 stones (-8, 39, D:14) a throwing net (38, 39, D:14) 19 stones Level 15 of the Dungeon (0, 0, D:15) 23 stones (5, 1, D:15) 13 gold pieces (6, 1, D:15) a scroll of teleportation (7, 1, D:15) a potion of magic (5, 2, D:15) a +0 rapier (6, 2, D:15) a +0 scimitar (7, 2, D:15) 23 gold pieces (-48, 3, D:15) 19 stones (-13, 3, D:15) 18 stones (5, 3, D:15) a scroll of vulnerability (6, 3, D:15) 19 gold pieces (7, 3, D:15) 7 gold pieces (7, 6, D:15) a meat ration (0, 8, D:15) a meat ration (-18, 11, D:15) a +0 giant club (-18, 12, D:15) a cursed -2 giant club a +0 giant club (-18, 15, D:15) a +0 robe of positive energy a +0 glaive (-16, 16, D:15) a +0 great sword (-22, 18, D:15) 14 stones (-20, 18, D:15) a +0 dagger a +0 robe (-9, 22, D:15) 20 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (-1, 6, Orc:1) a +0 club (0, 8, Orc:1) a +0 plate armour (unseen) (0, 9, Orc:1) a +0 scale mail a +0 hand axe a +0 scale mail (2, 11, Orc:1) a +0 giant club (-13, 19, Orc:1) a +0 club (13, 24, Orc:1) a +0 ring mail a +0 short sword a cursed -2 hand axe (13, 25, Orc:1) a +0 robe a +0 dagger (-7, 27, Orc:1) a +0 flail (-14, 29, Orc:1) a +2 battleaxe of freezing (-7, 29, Orc:1) a +0 chain mail a +0 mace (-13, 30, Orc:1) a +0 chain mail (-8, 30, Orc:1) a +1 battleaxe of chopping (-9, 31, Orc:1) a +0 chain mail (-8, 31, Orc:1) a +0 chain mail a +0 dire flail a +0 giant club (-1, 32, Orc:1) a +0 leather armour (-1, 36, Orc:1) a +0 flail a +0 ring mail (-1, 37, Orc:1) a +0 scale mail (0, 37, Orc:1) a +0 short sword of distortion 3 tomahawks (-2, 38, Orc:1) a tomahawk a +0 hand axe (-1, 38, Orc:1) a +0 whip a +1 ring mail of cold resistance (-5, 39, Orc:1) a +0 club (-3, 39, Orc:1) a +0 ring mail Level 2 of the Orcish Mines [Shop] Vaesulis' Jewellery Shoppe an uncursed amulet of stasis (210 gold) an uncursed ring of flight (210 gold) a cursed ring of teleportation (174 gold) a cursed amulet of inaccuracy (24 gold) a cursed ring of teleportation (174 gold) an uncursed ring of protection from magic (300 gold) a +3 ring of dexterity (188 gold) an uncursed amulet of resist corrosion (240 gold) a +1 ring of strength (26 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of ice (300 gold) (0, 0, Orc:2) a +0 ring mail a +0 hand axe (-7, 2, Orc:2) a +1 antimagic trident (-6, 2, Orc:2) a cursed +0 leather armour (-7, 3, Orc:2) a +0 leather armour a +0 dagger a +0 hunting sling a +0 glaive a +0 chain mail a cursed -1 scimitar a +0 chain mail a +0 short sword a +0 ring mail a +0 dagger (-6, 3, Orc:2) a +0 dagger (-5, 3, Orc:2) a +2 mace of protection a +0 ring mail (-8, 4, Orc:2) a +1 flail of protection a +0 chain mail (-7, 4, Orc:2) a +0 leather armour a +0 club a +0 hand axe (12, 14, Orc:2) a +0 hand axe (11, 15, Orc:2) a +0 club Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 leather armour a +0 short sword (-1, 1, Orc:3) a +0 chain mail a +0 mace (-1, 2, Orc:3) a +0 robe a +0 dagger (2, 5, Orc:3) a +0 whip a +0 hand axe (-1, 8, Orc:3) a +0 trident (0, 8, Orc:3) a +0 club (2, 11, Orc:3) a +0 robe a +0 dagger a cursed -3 flail (3, 12, Orc:3) a +0 dagger (5, 14, Orc:3) a +0 leather armour (5, 15, Orc:3) a +0 robe a +0 dagger a +0 club a +0 chain mail (6, 16, Orc:3) a +0 leather armour a +0 club Level 4 of the Orcish Mines [Shop] Streit's Jewellery Emporium an uncursed amulet of resist corrosion (320 gold) a +5 ring of intelligence (659 gold) an uncursed ring of protection from magic (400 gold) a cursed -2 ring of strength (32 gold) an uncursed amulet of guardian spirit (480 gold) an uncursed ring of see invisible (240 gold) a cursed -3 ring of evasion (32 gold) a cursed ring of loudness (72 gold) an uncursed ring of poison resistance (320 gold) [Shop] Ononosa's Magic Scroll Emporium a scroll of torment (105 gold) a scroll of immolation (49 gold) a scroll of enchant weapon (105 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of summoning (133 gold) 3 scrolls of magic mapping (147 gold) [Shop] Kummup's Weapon Shoppe a +0 falchion (42 gold) the +5 dagger of Irritation {drain, Contam rF+ HP+9 Stlth++} (596 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your health (+9). It causes magical contamination when unequipped. It makes you much more stealthy. a +0 dire flail (56 gold) a +0 spear (42 gold) a +2 glaive of freezing (331 gold) 12 arrows of dispersal (100 gold) 20 stones (28 gold) a +0 arbalest (63 gold) a +0 war axe (49 gold) a +0 war axe of electrocution (149 gold) a +0 rapier (56 gold) [Shop] Gacohaut's General Store a potion of haste (130 gold) 7 curare-tipped needles (54 gold) a scroll of remove curse (39 gold) 28 stones (36 gold) a +0 rapier (52 gold) a +0 blowgun (32 gold) a royal jelly (26 gold) a potion of poison (13 gold) a potion of cancellation (104 gold) a scroll of fear (45 gold) 18 stones (23 gold) (0, 0, Orc:4) a +0 mace a +0 chain mail (0, 1, Orc:4) a +0 dire flail a +0 chain mail (-1, 3, Orc:4) a +0 broad axe a +0 plate armour (-2, 5, Orc:4) a +0 dagger a cursed +0 robe a +0 dagger a +2 robe (1, 5, Orc:4) a +0 hand axe a +0 ring mail (-3, 6, Orc:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 robe of positive energy (-2, 6, Orc:4) a +0 dagger a +0 robe (-9, 7, Orc:4) a +0 club a +0 ring mail (-3, 7, Orc:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (-2, 7, Orc:4) a +0 dagger a +0 robe a +0 dagger a cursed -2 robe (-1, 7, Orc:4) a +0 dagger a +0 robe (-2, 8, Orc:4) a +0 dagger a cursed -2 robe (-11, 9, Orc:4) a +0 war axe a +0 chain mail (-11, 10, Orc:4) a +0 leather armour a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (17, 29, Lair:1) the +2 ring mail of Tyefefif {Int-3 SInv} It affects your intelligence (-3). It enhances your eyesight. (50, 38, Lair:1) a book of Envenomations Level 2 of the Lair of Beasts (27, 5, Lair:2) 22 stones Level 3 of the Lair of Beasts (32, 12, Lair:3) a bread ration (-6, 15, Lair:3) 21 stones (-3, 35, Lair:3) the +4 war axe of Kleyru {freeze, -Cast +Fly rElec rN+ HP+9 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It affects your health (+9). It lets you fly. It prevents spellcasting. It makes you more stealthy. Level 4 of the Lair of Beasts (-16, 1, Lair:4) the Handbook of the Countless Spirits Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Lightning Bolt Conjuration/Air 5 e - Delayed Fireball Conjuration/Fire 7 the Catalogue of Cankerous Necromancy Spells Type Level a - Sting Conjuration/Poison 1 b - Pain Necromancy 1 c - Spider Form Transmutation/Poison 3 d - Excruciating Wounds Charms/Necromancy 5 e - Agony Necromancy 5 (-16, 3, Lair:4) a book of Necromancy Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (46, 6, Lair:6) 27 stones (14, 20, Lair:6) 25 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a stone of tremors (0, 2, Lair:7) a +0 dagger (36, 5, Lair:7) a +0 arbalest (6, 31, Lair:7) a +0 plate armour Level 8 of the Lair of Beasts (0, 0, Lair:8) a bread ration (-7, 13, Lair:8) a +0 large shield (-21, 24, Lair:8) the Handbook of Malediction Spells Type Level a - Slow Hexes 2 b - Spectral Weapon Hexes/Charms 3 c - Silence Hexes/Air 5 (24, 27, Lair:8) 17 arrows (1, 31, Lair:8) 21 arrows (-2, 35, Lair:8) a +3 war axe (-23, 41, Lair:8) 24 stones (-4, 41, Lair:8) 27 stones Level 1 of the Swamp (0, 0, Swamp:1) a book of Necromancy (3, 6, Swamp:1) a +0 quarterstaff (-47, 13, Swamp:1) a +0 plate armour (-31, 24, Swamp:1) a +0 club Level 2 of the Swamp (0, 0, Swamp:2) a scroll of recharging (7, 12, Swamp:2) a swamp drake corpse (1, 13, Swamp:2) 3 tomahawks (6, 21, Swamp:2) a scroll of enchant weapon (4, 23, Swamp:2) 15 arrows an ice cave (0, 0, IceCv) a +2 long sword of slicing