Dungeon Sprint DCSS version 0.16-a0-3803-gd4b2de5 (webtiles) character file. 305 PolkaDot the Cruncher (level 6, -21/41 HPs) Began as a Vampire Summoner on Jan 26, 2015. Was a Follower of Sif Muna. Demolished by a large abomination (36 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:52 (184 turns). PolkaDot the Cruncher (Vampire Summoner) Turns: 184, Time: 00:02:52 Health: -21/41 AC: 4 Str: 7 XL: 6 Next: 15% Magic: 16/16 EV: 15 Int: 25 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 13 (14) Spells: 1 memorised, 8 levels left rFire . . . SeeInvis + G - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . n - +1 cloak {rPois} rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: regenerating very quickly, not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Channel Energy, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were almost alive. You visited 1 branch Inventory: Hand weapons G - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) n - a +1 cloak of poison resistance (worn) Jewellery A - a +6 ring of dexterity B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength F - a +6 ring of strength Magical devices w - a wand of disintegration (7) x - a wand of fire (5) y - a wand of cold (5) z - a wand of draining (5) Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 3 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might H - a potion of blood {@*1} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Miscellaneous c - a phial of floods I - a legendary deck of summoning Skills: * Level 9.2 Staves + Level 6.6 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 7.0 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Summon Small Mammal Summ #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your natural rate of healing is extremely fast. You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The crimson imp hits you. You hit the quasit. The quasit is almost dead. The large abomination hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The quasit barely misses you. x2 The quasit claws you but does no damage. The crimson imp closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quasit. You kill the quasit! Your Summonings skill increases to level 7! The large abomination closely misses you. You sock the large abomination! The large abomination is lightly damaged. The crimson imp completely misses you. The large abomination hits you!!! Ouch! That really hurt! You die... ▓..)).▓.....▓.....▓ ▓.....▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..}}}...▓ ▓...}....▓ ▓........▓ ▓...xX...▓ ▓.▓.@5.▓.▓ ▓........▓ ▓▓▓▓▓▓▓▓▓▓ You could see a large abomination, a small abomination and a crimson imp. Vanquished Creatures Sigmund (D) Blork the orc (D) A quasit (D) Crazy Yiuf (D) 2 orc wizards (D) A sheep (D) Jessica (D) A river rat (D) An orc (D) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | PolkaDot, the Vampire Summoner, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a basalt altar of Yredelemnul. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a radiant altar of Vehumet. 5 | D | Found a bloodstained altar of Trog. 23 | D | Found a shimmering altar of Xom. 47 | D | Became a worshipper of Sif Muna the Loreminder 53 | D | Reached skill level 6 in Staves 53 | D | Reached XP level 2. HP: 19/19 MP: 4/4 54 | D | Entered arena 1. 61 | D | Reached XP level 3. HP: 24/24 MP: 6/6 89 | D | Entered arena 2. 89 | D | Noticed an orc wizard 89 | D | Noticed an orc wizard 99 | D | Killed an orc wizard 99 | D | Reached skill level 7 in Staves 104 | D | Killed an orc wizard 104 | D | Reached skill level 5 in Summonings 104 | D | Reached XP level 4. HP: 22/30 MP: 7/7 131 | D | Entered arena 3. 131 | D | Noticed Sigmund 131 | D | Noticed Jessica 131 | D | Noticed Blork the orc 131 | D | Noticed Crazy Yiuf 138 | D | Killed Jessica 140 | D | Killed Crazy Yiuf 140 | D | Acquired Sif Muna's first power 140 | D | Reached skill level 5 in Dodging 140 | D | Reached XP level 5. HP: 30/35 MP: 9/9 147 | D | Killed Blork the orc 147 | D | Reached skill level 8 in Staves 154 | D | Killed Sigmund 154 | D | Reached skill level 9 in Staves 154 | D | Reached XP level 6. HP: 41/41 MP: 10/10 177 | D | Entered arena 4. 177 | D | Noticed a crimson imp 177 | D | Noticed a large abomination 177 | D | Noticed a small abomination 177 | D | Noticed a quasit 183 | D | Killed a quasit 184 | D | Demolished by a large abomination Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 16 | 25 || 41 Use: Potion | 2 | || 2 Eat: Corpse | 1 | 3 || 4