PolkaDot the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois+ rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Dithmenos disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) a +1 robe (68, 1, D) a plain deck of defence (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a +2 chain mail of fire resistance (73, 2, D) a +1 double sword of holy wrath (75, 2, D) a stone of tremors (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 42 fruits 4 bread rations 4 meat rations (10, 5, D) an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +3 great sword of freezing (63, 9, D) a cursed -2 ring of strength (70, 9, D) a +0 dagger a +0 robe (71, 9, D) a +0 war axe of chopping (72, 9, D) a +0 flail a tomahawk a +0 ring mail (62, 10, D) a +1 quarterstaff of protection (70, 10, D) a +0 dagger a +0 robe (72, 10, D) a +0 dagger a +0 robe an uncursed amulet of rage (62, 17, D) a +0 scale mail of poison resistance (64, 17, D) an uncursed amulet of guardian spirit (71, 17, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (72, 17, D) an uncursed amulet of clarity (73, 17, D) a +2 spear of piercing (63, 18, D) the amulet "Xyvoydoc" {Faith rF+ rC- MR+ Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (64, 18, D) an uncursed staff of air (71, 18, D) a +1 arbalest of freezing (72, 18, D) 3 potions of berserk rage a +1 shortbow of flaming (73, 18, D) a cursed ring of loudness (63, 20, D) an uncursed staff of poison (61, 27, D) the ring "Pisyes" {Ice rPois- MR+ Str+3 Int+3 Dex+4 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It makes you vulnerable to poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 27, D) a +2 pair of gloves of archery (63, 27, D) a +2 scale mail of poison resistance (64, 27, D) a cursed -2 ring of intelligence (65, 27, D) an uncursed ring of poison resistance (71, 27, D) an uncursed staff of power (72, 27, D) a +2 ring mail of magic resistance (73, 27, D) an uncursed staff of cold (62, 28, D) a book of Control (63, 28, D) a book of Control (64, 28, D) a sack of spiders (71, 28, D) the +12 chain mail of Imperfection {rN++} It greatly protects you from negative energy. (72, 32, D) a +0 trident a +2 trident of freezing (73, 32, D) a +0 trident the cursed +2 blowgun of Ydoshulue {speed, rN+ MR- Str-5 Int+10} Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+10). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 33, D) a hippogriff skeleton