Dungeon Sprint DCSS version 0.16-a0-4002-g2d13b8e (webtiles) character file. 9 PolkaDot the Caller (level 2, -8/19 HPs) Began as a Vampire Summoner on Feb 14, 2015. Mangled by an ogre ... wielding a +0 giant spiked club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:36 (121 turns). PolkaDot the Caller (Vampire Summoner) Turns: 121, Time: 00:00:36 Health: -8/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis + k - +0 dagger rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of blood {@*1} d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage j - a potion of mutation {unknown} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: + Level 0.0 Short Blades - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.8 Spellcasting * Level 5.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Call Imp Summ ###..... 3% 2 ##..... z - Summon Small Mammal Summ ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Magic restored. HP restored. Memorise Call Imp, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 's'. There is an open door here. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. * * * LOW MAGIC WARNING * * * The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #.5'.5#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre, a friendly iron imp and a friendly white imp. Vanquished Creatures (collateral kills) Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | PolkaDot, the Vampire Summoner, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 5 in Summonings 17 | D | Reached XP level 2. HP: 13/19 MP: 1/5 115 | D | Learned a level 2 spell: Call Imp 118 | D | Noticed an ogre 121 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Summon Small Mamm || 2 Call Imp || 2 Eat: Corpse || 1