Dungeon Crawl Stone Soup version 0.27-a0-1118-ga84896973d (webtiles) character file. Game seed: 8134367690610077113 0 Polydiac the Firebug (level 1, -2/14 HPs) Began as a Demigod Fire Elementalist on May 2, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (60 turns). Polydiac the Firebug (Demigod Fire Elementalist) Turns: 60, Time: 00:01:19 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 7% 6-21 28% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Sticky Flame Conj/Fire 7% 2d3 67% 4 Fireball Conj/Fire 3% 3d4 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Huh? Unknown command. Found 12 gold pieces. 2 jackals come into view. The jackal barks! A jackal comes into view. The jackal barks! You see here 12 gold pieces. You now have 12 gold pieces. The jackal misses you. The jackal barks! You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. You miss the jackal. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. An endoplasm comes into view. A dart slug comes into view. The endoplasm quivers. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. The jackal completely misses you. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ######### #...# ##...8...###...# ..# #..8...8..##...####..# 8.........8#.......... ..8..(..8............. 8.........8#...##.#.. #..8.<.8..##..J##.# # ##...8...###...h#.#..# ######### #..hh@....# ##........... #####.#.###. #.#.# ## .. .. # You could see an endoplasm and 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Polydiac the Demigod Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 60 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 8 Armor: Robe || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts