Ponchio the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +3 chain mail of magic resistance (63, 1, D) a +1 plate armour of magic resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (75, 2, D) an uncursed staff of fire (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (67, 4, D) a +0 trident (68, 4, D) a +2 trident of venom a +0 trident (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed staff of conjuration (62, 9, D) a +0 dagger a +0 robe the +4 dagger "Zakedy" {speed, rC- rN++ Int+4 Dex-5} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (-5). It makes you vulnerable to cold. It greatly protects you from negative energy. (63, 9, D) a +0 morningstar a +0 leather armour (70, 9, D) an ornate deck of wonders (71, 9, D) a +2 plate armour of fire resistance (72, 9, D) a plain deck of destruction (62, 10, D) a +0 hand axe a plain deck of defence (72, 10, D) 3 large rocks (71, 11, D) 3 large rocks (71, 13, D) a +0 war axe a cursed +0 chain mail (61, 17, D) an uncursed amulet of the gourmand (63, 17, D) an uncursed staff of earth (64, 17, D) a +6 shortbow (71, 17, D) an uncursed staff of poison (73, 17, D) a +4 hand axe of draining (62, 18, D) a +0 trident (still there?) a +0 flail of draining (still there?) (63, 18, D) a +0 trident 4 tomahawks (64, 18, D) a +0 trident (still there?) a +3 bardiche of venom (still there?) (73, 18, D) a +1 falchion of holy wrath (62, 19, D) a +0 trident (49, 25, D) a +4 morningstar of holy wrath (50, 25, D) a +3 morningstar of freezing (51, 25, D) a +5 blowgun (52, 25, D) a book of Maledictions (53, 25, D) the ring of Emekkucs {rF++ MP+9 Int-3} [ring of magical power] It affects your intelligence (-3). It greatly protects you from fire. It affects your magic capacity (+9). (54, 25, D) a +0 dire flail of venom (50, 26, D) a cursed staff of summoning (51, 26, D) the +3 battleaxe of Pnuel {antimagic, Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). (52, 26, D) an uncursed amulet of resist mutation (53, 26, D) the cursed -5 plate armour of the Salmon {+Blink rElec rPois MP-9} It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It lets you blink. It has a curse placed upon it. (54, 26, D) a box of beasts (61, 27, D) an uncursed staff of air (63, 27, D) an uncursed staff of conjuration (65, 27, D) an uncursed staff of wizardry (71, 27, D) a +2 great mace of crushing (72, 27, D) a +0 shortbow 26 arrows a +3 leather armour of poison resistance (73, 27, D) a +3 hand crossbow of freezing (62, 28, D) a +0 long sword of venom (63, 28, D) an uncursed staff of summoning (71, 28, D) the +12 spear of Sosul {antimagic, rC+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. (72, 28, D) a +1 halberd of chopping (73, 28, D) an uncursed staff of power (72, 29, D) a cursed +0 trident (49, 37, D) an uncursed staff of cold (51, 37, D) a book of Burglary a Grand Grimoire the Disquisition on Doomed Beguiling Spells Type Level a - Confusing Touch Hexes 2 b - Agony Necromancy 5 c - Death Channel Necromancy 6 d - Darkness Hexes 7 a book of the Warp the Catalogue of Unholy Magic and Contamination Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Alistair's Intoxication Transmutation/Poison 4 e - Venom Bolt Conjuration/Poison 5 (52, 37, D) a +1 quarterstaff of protection (53, 37, D) a +1 hunting sling of freezing (54, 37, D) the cursed +0 robe of Qataet {rElec Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. (60, 37, D) a +0 hand axe (still there?) a +0 flail (still there?) (61, 37, D) a +3 plate armour of fire resistance (62, 37, D) a +0 flail an uncursed staff of death an orc corpse (skeletalised by now) (71, 37, D) a +0 trident (73, 37, D) an uncursed ring of sustain abilities (50, 38, D) a +3 plate armour of fire resistance (51, 38, D) the ring "Qubuatot" {rElec Str-2 Dex+5 SInv} [ring of see invisible] It affects your strength (-2). It affects your dexterity (+5). It insulates you from electricity. It enhances your eyesight. (52, 38, D) a +2 battleaxe of flaming (53, 38, D) a disc of storms (60, 38, D) a +0 glaive a +0 hunting sling of flaming an orc corpse (skeletalised by now) (61, 38, D) a cursed -1 scimitar a +0 plate armour a cursed -1 club a fan of gales (inert) an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (62, 38, D) a +0 club a +0 leather armour a +3 plate armour of magic resistance a goblin corpse (skeletalised by now) (63, 38, D) a +0 ring mail of poison resistance (68, 38, D) a scroll of brand weapon a manual of Shields a wand of draining (0) a wand of fire (0) a wand of disintegration (0) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a cursed +6 ring of dexterity a manual of Slings 3 potions of berserk rage a +0 robe (70, 38, D) a +0 flail (71, 38, D) a +0 mace (72, 38, D) a +8 shortbow of freezing (73, 38, D) a Young Poisoner's Handbook the Grimoire of Floating Enhancements Spells Type Level a - Repel Missiles Charms/Air 2 b - Control Teleport Charms/Translocation 4 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 Magic for Absolute Beginners Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Freeze Ice 1 d - Summon Small Mammal Summoning 1 e - Beastly Appendage Transmutation 1 (61, 39, D) a +0 great sword (unseen) (71, 39, D) a +4 mace of protection a +0 flail (72, 39, D) a +0 dagger an uncursed ring of sustain abilities a +0 halberd (71, 40, D) a +2 hand axe of electrocution (61, 41, D) a +0 trident a +3 chain mail of poison resistance an orc corpse (skeletalised by now) (70, 41, D) a +0 flail (71, 42, D) a +0 hand axe (71, 43, D) a cursed -3 hand axe