Ponchio the Dungeon (6, 1, D) a +6 ring of strength a +6 ring of strength a +0 robe (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +2 shortbow of evasion (67, 1, D) an uncursed staff of wizardry (68, 1, D) an uncursed staff of summoning (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +6 rod of destruction (13/13) (69, 2, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (73, 2, D) a +0 shortbow 14 arrows a +0 short sword (75, 2, D) the cursed -1 blowgun "Schefiav" {speed, rC+ MR- MP+9 Stlth+} Attacks with this weapon are significantly faster. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (74, 4, D) a +0 longbow a +0 short sword 12 arrows (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (74, 5, D) 2 arrows (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +0 mace of venom (62, 9, D) a +0 rapier (63, 9, D) a +0 shortbow (still there?) a +0 short sword (still there?) (70, 9, D) a plain deck of wonders (71, 9, D) a +2 plate armour of fire resistance (61, 10, D) a +0 dagger (unseen) (62, 10, D) a +1 demon whip of venom a +0 leather armour a cursed -3 long sword (70, 10, D) a +0 scimitar a +0 chain mail the +8 shortbow "Rodghuhiv" {venom, rF+ SInv} It poisons the ammo it fires. It protects you from fire. It enhances your eyesight. (71, 10, D) a +0 long sword a +0 ring mail a +2 buckler (72, 10, D) a lamp of fire (70, 11, D) a +0 short sword a +0 leather armour a +0 buckler (71, 13, D) a +0 rapier a +0 scale mail (62, 14, D) an arrow of flame (62, 17, D) a +2 great mace of protection (63, 17, D) a +2 rod of inaccuracy (14/14) (64, 17, D) a +2 vampiric whip (71, 17, D) a +0 trident 6 tomahawks an uncursed staff of energy (72, 17, D) a fan of gales (73, 17, D) a +0 trident (62, 18, D) the +5 hand crossbow of Cafegamu {venom, rPois Stlth+} It poisons the ammo it fires. It protects you from poison. It makes you more stealthy. (63, 18, D) an uncursed staff of poison (64, 18, D) an uncursed staff of summoning (70, 18, D) a +0 trident (unseen) (72, 18, D) a plain deck of war (still there?) a plain deck of war (still there?) (73, 18, D) a +3 glaive of distortion (72, 19, D) a +1 trident of venom (unseen) (72, 20, D) the cursed +0 hand axe of Vuateolla {freeze, -Cast -Tele rElec rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It protects you from poison. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (63, 21, D) an uncursed staff of air (72, 24, D) 2 large rocks 6 tomahawks (51, 26, D) a +1 short sword of draining (52, 26, D) a plain deck of defence (53, 26, D) the ring "Braheb" {MR+ Str+3 Int+4} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (61, 27, D) a plain deck of wonders (62, 27, D) a box of beasts (63, 27, D) a +0 whip (71, 27, D) a +1 long sword of holy wrath (73, 27, D) a plain deck of wonders (62, 28, D) a cursed staff of poison (63, 28, D) a +0 mace of protection (still there?) a +0 dagger (still there?) (64, 28, D) an uncursed staff of cold (71, 28, D) a fan of gales (73, 28, D) a +3 greatsling of freezing (62, 30, D) a +0 hand axe (63, 30, D) a cursed -3 mace (65, 30, D) an uncursed ring of protection from cold an uncursed ring of fire a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (62, 31, D) a +0 short sword (63, 31, D) a +0 short sword (unseen) (64, 31, D) a +0 mace (unseen) (62, 32, D) a +0 dagger (50, 37, D) an uncursed ring of poison resistance (51, 37, D) a box of beasts (52, 37, D) a +4 plate armour of poison resistance (54, 37, D) a +6 spear of venom (59, 37, D) an uncursed staff of fire (60, 37, D) a +5 mace of draining (61, 37, D) a plain deck of defence (62, 37, D) an uncursed staff of earth (69, 37, D) a +2 mace of protection (70, 37, D) a +3 leather armour of fire resistance (71, 37, D) a +0 shortbow 26 arrows (72, 37, D) an uncursed ring of see invisible (73, 37, D) a +0 trident (49, 38, D) the +7 spear "Werch" {speed, +Rage +Inv rF- rC+} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. It lets you go berserk. (50, 38, D) an uncursed staff of wizardry (53, 38, D) a +1 leather armour of poison resistance (59, 38, D) a +5 mace of protection (60, 38, D) a plain deck of defence (62, 38, D) a lantern of shadows (63, 38, D) a plain deck of changes (69, 38, D) a +0 trident (unseen) (71, 38, D) a +2 hand crossbow of flaming (still there?) a +2 hand crossbow of flaming (still there?) (72, 38, D) a +0 trident (49, 39, D) Thiup's Papyrus of the Unstable Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Blink Translocation 2 d - Gell's Gravitas Hexes/Translocation 5 e - Shadow Creatures Summoning 5 an uncursed ring of fire a +6 ring of intelligence (51, 39, D) a +3 scythe of flaming (70, 39, D) a +0 trident (unseen) (71, 39, D) a +0 quarterstaff of crushing (unseen) (51, 40, D) a +0 trident (52, 40, D) a +1 vampiric scythe (60, 40, D) a +3 great sword (unseen) (51, 41, D) a +0 great sword of distortion a +0 chain mail (61, 42, D) a +0 vampiric scythe (51, 43, D) a +0 glaive (61, 43, D) a +0 trident (71, 43, D) a +2 rapier of venom (61, 44, D) a +0 battleaxe a +0 robe (71, 44, D) a throwing net 2 throwing nets