Ponchio the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an uncursed staff of conjuration (62, 1, D) an uncursed staff of summoning (67, 1, D) a disc of storms (68, 1, D) a lantern of shadows (69, 1, D) an uncursed staff of power (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +0 scimitar (73, 2, D) a +2 ring of dexterity (75, 2, D) a cursed -3 club (unseen) (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 dagger a +0 ring mail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) a +5 whip of electrocution a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (62, 5, D) a +0 dire flail (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +5 dire flail of draining (72, 9, D) a +1 glaive of protection (72, 10, D) a +0 scythe of slicing (73, 12, D) an uncursed staff of power (61, 17, D) the +7 whip of the Sage {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. (62, 17, D) a plain deck of summoning (63, 17, D) a +2 ring mail of cold resistance (72, 17, D) a +2 dagger of flaming (62, 18, D) a scroll of brand weapon (63, 18, D) a disc of storms (64, 18, D) a +2 large shield of fire resistance (73, 18, D) an uncursed staff of earth (61, 27, D) a disc of storms (62, 27, D) a +5 iron rod (11/11) (63, 27, D) an uncursed ring of poison resistance (65, 27, D) a +3 blowgun (71, 27, D) the +0 Staff of Olgreb {rPois} It protects you from poison. (72, 27, D) a +4 battleaxe of holy wrath (73, 27, D) a +3 ring of slaying (62, 28, D) a +2 flail of holy wrath (63, 28, D) a ball python corpse (skeletalised by now) (71, 28, D) a +0 rapier a +0 robe (73, 28, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (64, 29, D) an adder corpse (skeletalised by now) (72, 29, D) a +0 spear (74, 29, D) a +0 rapier (unseen) (61, 30, D) a water moccasin corpse (skeletalised by now) (72, 30, D) a +1 dagger of protection a +0 robe (60, 37, D) a +2 pair of boots of stealth (61, 37, D) a crystal ball of energy (62, 37, D) the ring "Muiveil" {+Blink rElec rPois rF- MP-9 SInv} [ring of see invisible] It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It enhances your eyesight. It lets you blink. (69, 37, D) 4 scrolls of enchant weapon (72, 37, D) a book of Transfigurations (73, 37, D) an uncursed ring of magical power (59, 38, D) a lamp of fire (60, 38, D) a box of beasts (61, 38, D) an Akashic Record (62, 38, D) Plog's Almanac of Calling and the Frostbite Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Ice Beast Ice/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Summon Demon Summoning 5 e - Bolt of Cold Conjuration/Ice 6 (63, 38, D) a +2 dagger of venom (70, 38, D) a +4 short sword of venom (71, 38, D) a sack of spiders (72, 38, D) the cursed -4 troll leather armour of Midwinter {+Inv rPois rC+ rN+ MR- Regen+ MP+9} It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. (73, 38, D) a +6 blowgun (71, 40, D) an uncursed ring of poison resistance the ring "Ylilukih" {Wiz Str+4 Int+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your intelligence (+2). the ring "Khiem" {Dex+3 SInv Stlth+} [ring of see invisible] It affects your dexterity (+3). It enhances your eyesight. It makes you more stealthy. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a wand of draining (3) a wand of fire (1) a wand of disintegration (1) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity 5 potions of might a book of Party Tricks 3 potions of berserk rage