Ponchio the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) a +3 great sword of flaming (67, 1, D) a +4 hand crossbow of freezing (68, 1, D) an uncursed staff of wizardry (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (75, 2, D) a crystal ball of energy (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (73, 3, D) a +0 club a +0 leather armour (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (74, 4, D) a +0 whip (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed staff of death (63, 9, D) the cursed +0 broad axe "Hufif" {chop, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (70, 9, D) a +2 leather armour of fire resistance (70, 10, D) a +2 long sword of holy wrath (63, 17, D) a +1 hand crossbow of flaming (64, 17, D) a +2 short sword of flaming (71, 17, D) an uncursed amulet of the gourmand (72, 17, D) a +5 whip of venom (73, 17, D) an uncursed amulet of guardian spirit (62, 18, D) a +3 antimagic hand axe (63, 18, D) a +0 trident (still there?) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (64, 18, D) a +4 spear of piercing (still there?) a +4 spear of piercing (still there?) (71, 18, D) an uncursed amulet of regeneration (72, 18, D) a +4 arbalest of flaming (73, 18, D) a +0 spear of venom (64, 19, D) a large rock (62, 20, D) a +0 trident (63, 24, D) a large rock 2 tomahawks (61, 27, D) a +3 plate armour of cold resistance (62, 27, D) the +4 trident of Disgust {pain, *Drain rN+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from negative energy. It causes draining when unequipped. (63, 27, D) the +5 chain mail of Gallantry {Str+6 SInv Stlth+} It affects your strength (+6). It lets you see invisible. It makes you more stealthy. (64, 27, D) the +11 dire flail of Defiance {pain, Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). (65, 27, D) a +3 bardiche of venom (71, 27, D) an uncursed staff of energy (62, 28, D) an uncursed staff of summoning (63, 28, D) a +1 morningstar of draining (64, 28, D) an uncursed ring of ice (72, 28, D) an ornate deck of defence (73, 28, D) a +2 flail of holy wrath (still there?) a +0 trident (still there?) (72, 29, D) a +2 falchion of holy wrath a +0 shortbow 15 arrows (72, 34, D) a throwing net (69, 37, D) an ornate deck of wonders (70, 37, D) an uncursed staff of earth (71, 37, D) a +2 ring mail of magic resistance (73, 37, D) a +4 plate armour of magic resistance (59, 38, D) a +3 plate armour of fire resistance (60, 38, D) a crystal ball of energy (61, 38, D) an uncursed staff of earth (62, 38, D) a +3 dagger of holy wrath (still there?) a stone of tremors (still there?) (63, 38, D) the +7 hand axe "Ygugu" {freeze, rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. (71, 38, D) a +2 shortbow of flaming (72, 38, D) a +2 chain mail of cold resistance (73, 38, D) a +0 dagger (61, 39, D) a +1 dagger of speed (unseen) (62, 39, D) a +0 halberd (unseen) (71, 39, D) a +0 blowgun a +0 spear 3 curare-tipped needles (70, 40, D) a +0 rapier a +0 robe a +0 buckler the ring of the Firefly {rN+ MP+9 Str-3 Dex+6 Stlth+} [ring of dexterity] It affects your strength (-3). It affects your dexterity (+6). It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. a spriggan skeleton (71, 40, D) an uncursed staff of earth a +0 robe a spriggan skeleton (72, 40, D) a +0 rapier a +0 robe (62, 41, D) the +10 great sword "Qus Diura" {pain, +Rage rPois rF++ Dex-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-4). It greatly protects you from fire. It protects you from poison. It lets you go berserk. (unseen) (70, 42, D) a black bear skeleton (72, 42, D) a black bear skeleton (71, 44, D) a curare-tipped needle