Ponchio the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a cursed amulet of inaccuracy (63, 1, D) a +0 dagger a +0 robe (68, 1, D) an uncursed staff of air (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (61, 2, D) a +0 chain mail (62, 2, D) a +0 hand axe (unseen) (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (69, 4, D) an uncursed staff of death (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) an ornate deck of changes (63, 9, D) a +1 battleaxe of flaming (70, 9, D) a +4 scale mail of fire resistance (72, 9, D) a plain deck of changes (62, 10, D) a +2 plate armour of cold resistance (72, 10, D) an uncursed staff of air (50, 14, D) a cursed ring of loudness (51, 14, D) a plain deck of wonders (52, 14, D) a phial of floods (53, 14, D) a +0 arbalest of freezing (54, 14, D) a +3 hand crossbow of flaming (55, 14, D) a +0 short sword (52, 16, D) a +0 long sword (unseen) (51, 17, D) a cursed -1 long sword (52, 17, D) a +0 longbow (unseen) (61, 17, D) a +2 robe of magic resistance (63, 17, D) a large rock a +0 hand crossbow of freezing (64, 17, D) a +0 battleaxe (72, 17, D) an uncursed staff of summoning (73, 17, D) a plain deck of destruction (51, 18, D) a +0 dagger (52, 18, D) a +0 long sword (62, 18, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (63, 18, D) a plain deck of wonders (64, 18, D) the +8 plate armour "Umaomy" {*Corrode rF+++ rC- Dex+4} It affects your dexterity (+4). It renders you almost immune to fire. It makes you vulnerable to cold. It may corrode your equipment when you take damage. (72, 18, D) a plain deck of wonders (73, 18, D) a cursed staff of poison (52, 20, D) a +0 dagger (unseen) (52, 21, D) an arrow (63, 24, D) 3 large rocks (49, 25, D) a box of beasts (51, 25, D) a +4 ring of slaying (52, 25, D) a plain deck of wonders (53, 25, D) the +5 blowgun "Odear" {speed, +Blink rC+ rN+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. It lets you blink. (54, 25, D) a +6 blowgun (55, 25, D) a +2 ring of intelligence (50, 26, D) the ring of Ykil Ycy {rN+ AC+5} [ring of protection] It affects your AC (+5). It protects you from negative energy. (51, 26, D) the cursed +1 plate armour of Zyviyturch {rC+ MP+9 Dex+2} It affects your dexterity (+2). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (52, 26, D) a +5 whip of venom (53, 26, D) an uncursed ring of see invisible (54, 26, D) the +6 mace of Seclil {speed, rPois Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from poison. (52, 27, D) a hippogriff skeleton (61, 27, D) a +1 rapier of flaming (62, 27, D) an uncursed ring of stealth (63, 27, D) a +1 cloak of magic resistance (64, 27, D) a scroll of brand weapon (65, 27, D) a +7 hand crossbow of evasion (71, 27, D) a +0 shortbow 21 arrows a +0 storm dragon armour (72, 27, D) a +0 shortbow 16 arrows a plain deck of summoning (73, 27, D) a +4 antimagic spear (52, 28, D) a water moccasin skeleton (62, 28, D) a disc of storms (63, 28, D) a +4 ring of dexterity (64, 28, D) the +8 chain mail of Gocurera {Int+4} It affects your intelligence (+4). (72, 28, D) a +0 shortbow 12 arrows of frost (73, 28, D) a +0 shortbow 29 arrows a cursed staff of summoning (74, 28, D) a +0 arbalest 13 bolts (52, 29, D) a hippogriff skeleton a blink frog skeleton (53, 29, D) a spiny frog skeleton (71, 29, D) a +0 shortbow 10 arrows of flame (52, 30, D) a crocodile skeleton (72, 34, D) a bolt 2 arrows of flame an arrow an arrow of frost (49, 37, D) the +6 quarterstaff of Luammog {speed, rElec rC- Str+2 Dex+6} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. (51, 37, D) a +3 ring of evasion (52, 37, D) a +3 chain mail of cold resistance (54, 37, D) a +0 leather armour of fire resistance (59, 37, D) the +7 trident "Suecvig" {venom, rPois rC+ Int-5} It poisons the flesh of those it strikes. It affects your intelligence (-5). It protects you from cold. It protects you from poison. (61, 37, D) a +3 eveningstar of venom (62, 37, D) a scroll of brand weapon (63, 37, D) the cursed +1 ring mail "Achacada" {Str+4 Dex+6} It affects your strength (+4). It affects your dexterity (+6). It has a curse placed upon it. (69, 37, D) a +2 antimagic hand axe (70, 37, D) an uncursed amulet of the gourmand (71, 37, D) a +1 leather armour of poison resistance (72, 37, D) the +0 cloak "Walusmet" {rPois MP-9 Stlth+} It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. (73, 37, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (49, 38, D) a +1 scythe of flaming (50, 38, D) a box of beasts (51, 38, D) a +1 chain mail of fire resistance (53, 38, D) a +3 long sword of freezing (59, 38, D) the ring "Wanet" {Dex+4 Stlth-} [ring of loudness] It affects your dexterity (+4). It makes you less stealthy. (60, 38, D) a plain deck of wonders (62, 38, D) the cursed +1 troll leather armour "Sefa" {rN++ Regen+ Dex-2} It affects your dexterity (-2). It greatly protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (63, 38, D) the cursed +1 long sword of Terra Cotta {vamp, +Blink rPois Str-2 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-2). It protects you from poison. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (73, 38, D) an uncursed ring of protection from fire