Ponchio the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an ornate deck of changes (62, 1, D) a +1 dire flail of draining (63, 1, D) a +4 rod of inaccuracy (12/12) (67, 1, D) a disc of storms (68, 1, D) a +1 flail of crushing (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +2 dagger of flaming (73, 2, D) a lantern of shadows (75, 2, D) the +5 eveningstar of Bodily Harmony {vamp, Int+6 Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your dexterity (+2). (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +0 vampiric dagger (63, 9, D) a +3 leather armour of positive energy (70, 9, D) an uncursed staff of conjuration (unseen) (71, 9, D) a +1 shortbow of evasion (70, 10, D) a plain deck of defence (72, 10, D) a +0 scimitar (unseen) (70, 11, D) a +0 long sword (unseen) (71, 11, D) a cursed -2 short sword (unseen) (71, 12, D) a +0 scimitar (unseen) (61, 17, D) a +4 scale mail of cold resistance (62, 17, D) a plain deck of defence (63, 17, D) an uncursed staff of energy (64, 17, D) a +6 ring of intelligence (71, 17, D) a +0 rapier a +0 robe a +0 buckler (73, 17, D) a sack of spiders (62, 18, D) an uncursed staff of summoning (63, 18, D) an uncursed ring of protection from cold (64, 18, D) a +0 trident a +4 battleaxe of chopping (72, 18, D) a +0 great mace of holy wrath (73, 18, D) the +2 buckler "Halesaq" {rF+} It protects you from fire. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +27 Lear's hauberk (63, 19, D) 4 large rocks (63, 20, D) a +0 trident (unseen) (63, 24, D) a throwing net (61, 27, D) a +4 great sword of holy wrath (62, 27, D) a +0 scythe of venom (still there?) a +0 scythe of venom (still there?) (63, 27, D) a +2 mace of venom (64, 27, D) an uncursed staff of energy (71, 27, D) a stone of tremors (72, 27, D) a +1 dagger of freezing (73, 27, D) a +1 ring of protection (62, 28, D) an uncursed staff of earth (63, 28, D) a +4 bardiche of freezing (71, 28, D) the +12 spear "Tosoileyb" {freeze, Int+3 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). It makes you more stealthy. (72, 28, D) a +0 whip of electrocution (71, 29, D) a +0 flail (unseen) (69, 37, D) a box of beasts (70, 37, D) a +3 chain mail of fire resistance (71, 37, D) a +0 trident (72, 37, D) a +0 trident (73, 37, D) a +3 ring of strength (59, 38, D) an uncursed ring of poison resistance (60, 38, D) an uncursed staff of air (61, 38, D) an uncursed amulet of clarity (62, 38, D) 2 potions of heal wounds (69, 38, D) a hippogriff corpse (70, 38, D) a +0 shortbow (unseen) (71, 38, D) an uncursed staff of air (73, 38, D) a stone of tremors (71, 39, D) a +0 trident (unseen) (70, 40, D) a +2 trident of piercing (71, 41, D) the +3 trident "Hecaotao" {pierce, *Corrode rElec rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It may corrode your equipment when you take damage. (unseen) (72, 41, D) 3 large rocks (unseen) (61, 42, D) a +0 war axe (71, 44, D) an arrow