Ponchio the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +2 rapier of venom (62, 1, D) a +5 mace of crushing (67, 1, D) an uncursed staff of conjuration (68, 1, D) a +1 ring mail of positive energy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a plain deck of wonders (73, 2, D) a +2 morningstar of protection (75, 2, D) a plain deck of wonders (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (73, 3, D) a +0 trident (74, 3, D) a +0 hand axe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) the amulet "Xuunitso" {+Rage rElec Str+2} [amulet of rage] It affects your strength (+2). It insulates you from electricity. It lets you go berserk. (63, 9, D) an uncursed staff of death (70, 9, D) an uncursed staff of power (71, 9, D) a +3 mace of holy wrath (72, 9, D) a +4 mace of holy wrath (62, 17, D) a +2 dagger of speed (63, 17, D) the amulet of Hyhuj {Inacc *Drain MP+9 Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It affects your magic capacity (+9). It causes draining when unequipped. (64, 17, D) the cursed +0 rapier of Discomfort {drain, *Confuse Str+2 Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+6). It may confuse you when you take damage. It has a curse placed upon it. (71, 17, D) a lantern of shadows (72, 17, D) an uncursed staff of power (73, 17, D) a +4 short sword of venom (62, 18, D) a +5 rod of inaccuracy (11/11) (63, 18, D) a sack of spiders (64, 18, D) the +5 ring mail "Xoozikh" {-Tele rElec rF- rC+++} (still there?) It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. It prevents most forms of teleportation. the +5 ring mail "Xoozikh" {-Tele rElec rF- rC+++} (still there?) It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. It prevents most forms of teleportation. (71, 18, D) an uncursed amulet of faith (72, 18, D) a +3 chain mail of cold resistance (73, 18, D) the +11 whip "Eseze" {freeze, *Corrode rF+ rC+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It protects you from cold. It may corrode your equipment when you take damage. (71, 19, D) a +1 great sword (unseen) (72, 20, D) a +0 spear a +0 robe (61, 27, D) an uncursed staff of air (62, 27, D) an uncursed amulet of regeneration (still there?) an uncursed amulet of regeneration (still there?) (64, 27, D) an uncursed staff of earth (65, 27, D) an uncursed staff of summoning (71, 27, D) a +1 plate armour of fire resistance (72, 27, D) a plain deck of defence (62, 28, D) a +0 dagger a +0 robe a +0 buckler (63, 28, D) a +0 blowgun a +0 spear a box of beasts (71, 28, D) a crystal ball of energy (72, 28, D) an uncursed staff of conjuration (73, 28, D) an uncursed staff of earth (63, 34, D) 4 curare-tipped needles (59, 37, D) a plain deck of summoning (60, 37, D) the ring of Satyriasis {rElec rF+} [ring of protection from fire] It protects you from fire. It insulates you from electricity. (61, 37, D) the +6 war axe of Offence {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (62, 37, D) a +0 longbow of freezing (63, 37, D) a +1 vampiric trident (69, 37, D) the cursed +0 leather armour "Ogaat" {*Corrode +Inv rPois Int+3} It affects your intelligence (+3). It protects you from poison. It lets you turn invisible. It may corrode your equipment when you take damage. It has a curse placed upon it. (70, 37, D) the +6 long sword of Oxonib {vamp, *Rage rPois MR+ Str+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+6). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (71, 37, D) a +2 ring of intelligence (72, 37, D) a +3 scale mail of cold resistance (73, 37, D) a +1 flail of protection (49, 38, D) a cursed ring of loudness (50, 38, D) a +3 flail of crushing (52, 38, D) a +3 halberd of flaming (53, 38, D) a +2 halberd of freezing (59, 38, D) a stone of tremors (60, 38, D) a +1 hunting sling of freezing (61, 38, D) a +2 greatsling of flaming (62, 38, D) the cursed +2 long sword of the Wraith {distort, MR++} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 38, D) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. (70, 38, D) a lantern of shadows (still there?) a lantern of shadows (still there?) (71, 38, D) a +4 scale mail of magic resistance (still there?) a +4 scale mail of magic resistance (still there?) (72, 38, D) a +4 long sword of venom (73, 38, D) an uncursed staff of death (61, 40, D) a hell hound corpse (61, 41, D) a necrophage corpse