Ponchio the Dungeon (-67, 3, D) a +2 helmet of intelligence (-65, 3, D) a +0 ring mail (-63, 3, D) a +5 blowgun (-60, 3, D) a +4 mace of protection (-75, 6, D) a +6 ring of evasion an uncursed ring of ice a +6 ring of evasion a +6 ring of protection a +6 ring of protection an uncursed amulet of regeneration a +2 morningstar of holy wrath the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} It makes you much more stealthy. a +0 shield a +1 pair of gloves (-7, 6, D) a +0 rapier (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (-16, 8, D) a +0 rapier (unseen) (-12, 8, D) a +0 longbow 24 arrows a +0 leather armour (-11, 8, D) 3 arrows (-10, 8, D) an arrow (-4, 8, D) a +0 long sword a +0 cloak (-75, 9, D) an uncursed amulet of regeneration (-74, 9, D) a +7 chain mail (0, 9, D) a +0 long sword a cursed +0 leather armour (-74, 10, D) a +5 mottled dragon armour (-56, 10, D) a +0 club a +0 robe of magic resistance (0, 10, D) a +0 spear a +0 buckler (-52, 11, D) a +2 battleaxe of freezing a scroll of remove curse a +3 whip of holy wrath a cursed +0 robe a scroll of fear a cursed +0 dire flail a +0 dire flail a +2 battleaxe of freezing a +0 cloak (0, 11, D) a +1 whip of holy wrath a +0 robe (-73, 12, D) a +7 ice dragon armour (-72, 12, D) a +0 large shield of cold resistance (-60, 12, D) a +1 whip (-52, 12, D) a +0 dire flail (-47, 12, D) a +0 flail a +0 chain mail (-20, 12, D) the ring "Yfusucui" {rF+ MR+ Dex-5 Stlth+} [ring of protection from magic] It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (-19, 12, D) the ring "Rotenaoq" {Int-2 Slay+2 Stlth+} [ring of intelligence] It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. (-18, 12, D) the ring of the Yeti {rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. (-17, 12, D) the ring "Saseasul" {AC+3 Str+3} [ring of protection] It affects your AC (+3). It affects your strength (+3). (-73, 13, D) a +6 great sword (-72, 13, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (-51, 13, D) a +0 war axe (unseen) (-45, 13, D) a +0 mace (unseen) (-44, 13, D) a +0 giant spiked club (unseen) (-20, 13, D) the ring of Iqeturgho {rElec AC+4 Stlth+} [ring of protection] It affects your AC (+4). It insulates you from electricity. It makes you more stealthy. (-19, 13, D) the ring "Gesynuf" {MP+9 Dex+4} [ring of dexterity] It affects your dexterity (+4). It affects your magic capacity (+9). (-18, 13, D) the ring "Getakock" {rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. (-17, 13, D) the ring "Ahushiga" {rElec rF+ Str+2} [ring of protection from fire] It affects your strength (+2). It protects you from fire. It insulates you from electricity. (-74, 14, D) a +3 great sword of holy wrath (-73, 14, D) a +6 double sword (-72, 14, D) a +9 scythe (-43, 14, D) a +1 battleaxe of flaming a +0 chain mail of cold resistance a +2 demon whip of electrocution a +0 great sword a +0 arbalest 14 bolts a +4 plate armour of cold resistance a +4 lajatang of protection a +0 robe (-42, 14, D) a bolt (-73, 15, D) a +6 lajatang (-72, 15, D) the +5 longbow of Indignation {velocity, MR+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. (-67, 15, D) a sack of spiders (-66, 15, D) a +0 robe (-64, 15, D) a +1 cloak of invisibility (-63, 15, D) an uncursed staff of power (-62, 15, D) a book of Cantrips (-61, 15, D) an uncursed staff of air (-60, 15, D) an uncursed staff of earth (-45, 15, D) a +0 chain mail (-44, 15, D) a +0 trident (-43, 15, D) a +0 leather armour a +3 whip of holy wrath a +0 robe a +0 flail a cursed -1 flail a +2 great sword of flaming (-42, 15, D) a +4 rapier of speed a +0 robe (-41, 15, D) a tomahawk (-20, 16, D) a +0 trident (unseen) (-23, 17, D) 3 arrows a +0 longbow 8 arrows of flame a +0 leather armour a +0 halberd (-22, 17, D) a +0 halberd (-19, 17, D) a +1 scythe of protection (0, 17, D) a +0 battleaxe a +0 chain mail (-71, 18, D) an uncursed staff of conjuration (-70, 18, D) a +0 helmet of see invisible (-69, 18, D) 3 tomahawks (-43, 18, D) a +3 battleaxe a +0 plate armour (-22, 18, D) 4 arrows 3 arrows of flame (-21, 18, D) a +0 dagger a +0 robe a +3 great sword of flaming (-20, 18, D) a cursed -2 flail a +0 scimitar a +0 plate armour a +0 dagger a cursed +0 robe a +0 war axe a +0 chain mail a +0 war axe a +3 demon blade a +1 fire dragon armour (-19, 18, D) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 scimitar a +0 chain mail (-18, 18, D) a +0 halberd a +2 halberd of chopping a +0 plate armour (-72, 19, D) a +6 war axe of freezing (-71, 19, D) the cursed +0 double sword of the Briny Deep {flame, *Noise rF+ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It may make noises in combat. It has a curse placed upon it. (-70, 19, D) 17 poisoned needles (-66, 19, D) the +5 chain mail of Repulsion {+Fly Int+3} It affects your intelligence (+3). It lets you fly. (-44, 19, D) a +5 battleaxe of draining (still there?) a +4 great mace (still there?) a large rock (still there?) (-43, 19, D) a +0 demon whip of flaming (still there?) a +0 battleaxe of freezing (still there?) a +0 battleaxe of freezing (still there?) (-24, 19, D) 6 arrows of flame (-23, 19, D) a +4 great sword a +0 chain mail (-21, 19, D) a +2 great sword a +0 plate armour a +0 longbow 16 arrows a +0 leather armour (-19, 19, D) a +0 rapier a +0 cloak a +5 scimitar of slicing a +0 plate armour (-71, 20, D) an uncursed staff of poison (-69, 20, D) a +0 dagger (-68, 20, D) a +2 mace of protection (-67, 20, D) a +0 falchion (-66, 20, D) 7 tomahawks (-70, 21, D) 27 stones (-68, 21, D) a +4 rapier of draining (-66, 21, D) a potion of ambrosia (-45, 21, D) a +2 trident of freezing (-44, 21, D) a large rock a +0 dagger a +1 robe of magic resistance (-20, 21, D) a +10 ice dragon armour (-19, 21, D) a +4 cloak (-18, 21, D) a +5 large shield (-17, 21, D) a +4 helmet (-15, 21, D) a +9 demon whip of electrocution (-14, 21, D) the +7 giant spiked club of Ruumne {pain, +Fly} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. (-13, 21, D) the +5 bardiche of a bailey {holy, rN++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from negative energy. (-12, 21, D) the +9 scythe of Contention {slice, +Blink MP+9 Str-3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your magic capacity (+9). It lets you blink. It makes you more stealthy. (0, 21, D) a quicksilver dragon hide (-71, 22, D) 27 bolts (-69, 22, D) 16 bolts (-67, 22, D) a +1 war axe of freezing (-50, 22, D) a +1 hand axe of flaming (unseen) (-48, 22, D) a +3 short sword of electrocution a +1 longbow of flaming 15 poisoned arrows a +1 centaur barding (-45, 22, D) a +0 glaive (unseen) (-44, 22, D) a large rock (-20, 22, D) a +2 helmet of intelligence (-19, 22, D) a +9 swamp dragon armour (-18, 22, D) a +2 hat of spirit shield (-17, 22, D) the +2 helmet "Ytemep" {-Cast rC+ Dex+5 SInv} It affects your dexterity (+5). It protects you from cold. It lets you see invisible. It prevents spellcasting. (-15, 22, D) the +7 battleaxe "Arewufim" {pain, rF+ rN+ MR+ Str-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (-14, 22, D) the +7 glaive of Qazlal's Condemnation {chop, +Fly rPois Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It protects you from poison. It lets you fly. (-13, 22, D) the +9 scythe of the Queen {slice, *Drain rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It causes draining when unequipped. (-12, 22, D) the +7 battleaxe of Disgust {freeze, *Noise rPois rN++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It greatly protects you from negative energy. It may make noises in combat. It makes you more stealthy. (-71, 23, D) a phial of floods (inert) (-70, 23, D) a +0 hand axe (-69, 23, D) a +2 scale mail of cold resistance (-68, 23, D) a +0 scale mail (-66, 23, D) 19 arrows (-59, 23, D) a book of Spatial Translocations (-53, 23, D) a +0 rapier (-51, 23, D) a book of Maledictions (-49, 23, D) a +0 arbalest 14 bolts (-47, 23, D) 4 bolts a +1 scimitar of flaming a +0 short sword a +0 leather armour a +4 shortbow of freezing (-45, 23, D) 4 large rocks (-71, 24, D) 4 tomahawks (-68, 24, D) an uncursed amulet of rage (-52, 24, D) a cursed +0 dagger (-50, 24, D) a +0 dire flail (-48, 24, D) a +0 glaive a +0 halberd a +0 blowgun 8 tomahawks a +0 dagger a +0 robe (-45, 24, D) a +0 robe (unseen) (-72, 25, D) a +0 dagger (-71, 25, D) 17 poisoned needles (-70, 25, D) an uncursed staff of death (-69, 25, D) an uncursed ring of flight (-53, 25, D) an uncursed staff of death (-49, 25, D) a +2 trident of flaming a +0 leather armour (-40, 25, D) a +2 chain mail of poison resistance (-39, 25, D) a +3 halberd a +0 chain mail (-27, 25, D) a +0 trident a throwing net (-19, 25, D) a +0 arbalest 20 bolts (-18, 25, D) a large rock a +0 trident a +0 robe (-17, 25, D) a +2 halberd of freezing (-4, 25, D) a +0 arbalest a +0 arbalest 32 bolts a +0 dire flail (-3, 25, D) a +0 glaive a +0 halberd a cursed +0 robe (-2, 25, D) a +0 whip a +0 arbalest 25 bolts a +0 short sword (-44, 26, D) a bolt (-30, 26, D) a +0 long sword a large rock (-26, 26, D) a +0 rapier a +2 robe of positive energy (-25, 26, D) a poisoned bolt a +0 spear (-24, 26, D) a +0 glaive a cursed +0 plate armour (-23, 26, D) a bolt (-20, 26, D) a poisoned bolt (-19, 26, D) 2 bolts (-18, 26, D) a large rock 3 bolts of flame a bolt (-17, 26, D) a +1 mace of venom a +0 robe a +0 arbalest 11 bolts (-16, 26, D) a +0 glaive (-9, 26, D) 3 bolts of penetration (-6, 26, D) a +0 whip a +0 robe (-4, 26, D) 8 bolts a +0 dagger a +0 battleaxe of freezing a +0 scimitar a +0 dagger a +0 ring mail (-3, 26, D) a +0 arbalest 9 bolts of penetration a +0 spear a +0 long sword (-2, 26, D) a +0 arbalest 8 bolts (-39, 27, D) a box of beasts (-38, 27, D) an uncursed amulet of regeneration (-32, 27, D) a large rock (-17, 27, D) 2 bolts a +0 short sword a +0 buckler a +0 battleaxe a +0 plate armour a +0 arbalest 6 poisoned bolts (-16, 27, D) a +0 arbalest 8 bolts of flame (-39, 28, D) an uncursed staff of poison (-32, 28, D) a +0 scimitar a +2 battleaxe of freezing a +3 chain mail of cold resistance (-30, 28, D) a +3 broad axe of venom (-29, 28, D) a +3 lajatang (-27, 28, D) a +1 executioner's axe (-26, 28, D) a +3 glaive (-24, 28, D) a +1 vampiric long sword (-23, 28, D) a +0 whip of venom (-22, 28, D) a +1 mace of protection (-21, 28, D) a +6 great sword (-18, 28, D) a +0 dire flail (unseen) (-17, 28, D) a +0 arbalest 19 bolts (-16, 28, D) a +0 battleaxe a +0 plate armour (-15, 28, D) a +0 long sword (unseen) (-12, 28, D) the +4 robe of Blue Skies {rF+} It protects you from fire. (-11, 28, D) the +0 ring mail of Heresy {Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). (-10, 28, D) the +1 leather armour of Miracles {Int+4} It affects your intelligence (+4). (-7, 28, D) a +6 chain mail (-6, 28, D) a +0 ring mail of fire resistance (-4, 28, D) a +1 cloak (-3, 28, D) a +2 swamp dragon armour (-39, 29, D) a +0 quarterstaff of protection (-30, 29, D) a +3 great mace (-29, 29, D) a +3 great sword (-7, 29, D) a +0 plate armour (-4, 29, D) a +3 storm dragon armour (-3, 29, D) a +6 chain mail (-38, 30, D) a +2 spear of venom (-32, 30, D) a +0 great mace a +0 plate armour (-27, 30, D) a +5 ring mail a +2 plate armour a +0 mace of protection a +2 mace a +0 scale mail a +0 flail (-16, 30, D) a +0 dagger a +0 robe (-73, 31, D) a +2 trident (-71, 31, D) a +2 dagger (-17, 31, D) a +0 arbalest (unseen) (-1, 31, D) a +1 battleaxe of freezing (-73, 32, D) a +2 hand axe (-72, 32, D) a +2 falchion (-71, 32, D) a +2 quarterstaff (-67, 32, D) 2 scrolls of vulnerability (-66, 32, D) 10 stones an uncursed staff of energy (-33, 32, D) a +0 halberd a +0 plate armour (-32, 32, D) a +0 broad axe a +0 chain mail (-29, 32, D) a +2 lajatang of speed (-1, 32, D) a +0 spear a +0 robe (-54, 33, D) a +0 battleaxe (-32, 33, D) a +0 arbalest (still there?) a +0 spear (still there?) 19 javelins (still there?) a +0 leather armour (still there?) (-19, 33, D) a bolt of frost (-66, 34, D) a +0 great mace a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword (-65, 34, D) a +0 glaive a +0 chain mail (-64, 34, D) a +0 arbalest 17 bolts (-63, 34, D) a +0 long sword a +0 chain mail (-61, 34, D) a +0 spear (-47, 34, D) a +0 trident (-33, 34, D) a +0 short sword a +0 buckler a +0 short sword (-32, 34, D) a cursed -1 trident (-29, 34, D) the +8 falchion "Tofe" {venom, rC+ rN+ Str+3 Int+2} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. (-40, 35, D) a tomahawk (-39, 35, D) a tomahawk (-38, 35, D) a tomahawk (-37, 35, D) a tomahawk (-36, 35, D) a +0 great sword a +0 chain mail (-35, 35, D) a bolt (-33, 35, D) a +0 trident 2 tomahawks (-30, 35, D) a +3 scimitar of holy wrath (-29, 35, D) a +1 mace of protection (-27, 35, D) a +3 glaive (-26, 35, D) a +3 glaive of chopping (-21, 35, D) 50 arrows (-20, 35, D) 50 arrows (-13, 35, D) 50 bolts (-12, 35, D) 50 bolts (-7, 35, D) a +5 plate armour (-6, 35, D) the +3 chain mail "Kulysef" {MP+9} It affects your magic capacity (+9). (-4, 35, D) a +3 ring mail of magic resistance (-3, 35, D) a +1 centaur barding (-73, 36, D) a +3 ring mail (-68, 36, D) a +0 spear (-39, 36, D) a tomahawk (-30, 36, D) a +5 dire flail (-27, 36, D) a +5 dire flail (-26, 36, D) a +3 longbow (-21, 36, D) 50 arrows (-20, 36, D) 50 arrows (-13, 36, D) 50 bolts (-12, 36, D) 50 bolts (-7, 36, D) a +2 swamp dragon armour (-6, 36, D) a +6 chain mail (-4, 36, D) a +3 storm dragon armour (-3, 36, D) a +1 cloak (-73, 37, D) a +0 hand axe of freezing (-72, 37, D) a +1 long sword of flaming (-66, 37, D) a +0 whip (-72, 38, D) a +1 quarterstaff of speed (-73, 39, D) a +0 dagger of electrocution (-72, 39, D) a +2 trident of piercing (-51, 39, D) a +0 shortbow 22 arrows (-50, 39, D) a +0 scimitar a +0 leather armour (-49, 39, D) 2 arrows (-47, 39, D) an arrow (-44, 39, D) a +0 shortbow 4 arrows of flame (-42, 39, D) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (-2, 39, D) a bolt (-68, 40, D) a +0 whip a +0 club (-45, 40, D) an arrow of flame (-17, 40, D) a +4 morningstar of protection (-15, 40, D) the ring of Duebihod {*Drain rElec MR+ Slay+3} [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. the amulet of the Gloaming {+Rage +Fly rC+ MP+9 Int-4} [amulet of rage] It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). It lets you fly. It lets you go berserk. the ring "Irphisuc" {rPois Str+4 Int+4} [ring of strength] It affects your strength (+4). It affects your intelligence (+4). It protects you from poison. the amulet "Esewkory" {Regen+ Int+4 Dex-4 Stlth+} [amulet of regeneration] It affects your intelligence (+4). It affects your dexterity (-4). It increases your rate of regeneration. It makes you more stealthy. the amulet of the Five Realms {Stasis +Fly rElec Dex+4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+4). It insulates you from electricity. It lets you fly. the amulet of Xeacet {Gourm rN+ Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). It protects you from negative energy. the amulet "Deuh" {Stasis Str+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+2). an uncursed ring of see invisible an uncursed ring of protection from magic the ring of Boecaus {Ice +Blink Int-5 Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (-5). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you blink. the amulet of the Sky {Gourm MP+9 Str+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your magic capacity (+9). the amulet of Matyokk {Gourm Str+3 Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your dexterity (+4). the ring of Grace {-Tele rElec rC+ MR+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the ring of Leuxzub {Wiz rElec rF+ Str-4 SInv} [ring of wizardry] It improves your spell success rate. It affects your strength (-4). It protects you from fire. It insulates you from electricity. It lets you see invisible. (-6, 40, D) a +0 flail (-4, 40, D) a +0 long sword (-45, 41, D) an arrow of flame (0, 41, D) a book of Summonings (-75, 43, D) a +0 mace a +0 robe a +0 dagger (0, 43, D) a book of Transfigurations (-16, 44, D) an uncursed staff of energy (-14, 44, D) a wand of random effects (32) (0, 44, D) a book of Cantrips (-45, 45, D) a +0 dagger a +0 robe (-43, 45, D) a +0 robe a potion of blood (-42, 45, D) a +0 club (-36, 45, D) a +0 flail a +0 short sword a +0 leather armour (-28, 45, D) a +0 dagger a +0 robe (-18, 45, D) an uncursed staff of power (-17, 45, D) a crystal ball of energy (0, 45, D) Hab Syev's Advanced Guide to the Arcane Arts Spells Type Level a - Bolt of Fire Conjuration/Fire 6 b - Freezing Cloud Conjuration/Ice/Air 6 c - Bolt of Cold Conjuration/Ice 6 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Ozocubu's Refrigeration Ice 6 f - Death Channel Necromancy 6 (-48, 46, D) a tomahawk (-45, 46, D) a +0 flail a +0 leather armour (0, 46, D) a book of Death (-67, 47, D) a +0 trident 5 tomahawks (-51, 47, D) a +0 dagger a +0 robe (-47, 47, D) a +0 dire flail (unseen) (-46, 47, D) a +0 leather armour (-22, 47, D) 30 stones (0, 47, D) a book of Alchemy (-65, 48, D) a +0 battleaxe a +0 chain mail (-58, 48, D) a +0 helmet (-57, 48, D) a +5 ring mail (-22, 48, D) 7 arrows of frost (-21, 48, D) a +0 dagger (-18, 48, D) 7 steel javelins an uncursed amulet of stasis a +0 rod of inaccuracy (9/9) a potion of brilliance a +3 ring of strength a wand of invisibility (2) a manual of Unarmed Combat 7 scrolls of amnesia 2 potions of invisibility a +3 ring of intelligence a +1 helmet 8 tomahawks of returning (-71, 49, D) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (-67, 49, D) 4 large rocks (-66, 49, D) a +0 dagger a +0 leather armour a +0 flail (-65, 49, D) a +0 giant club (-58, 49, D) a +2 rapier of venom (-57, 49, D) a +2 scimitar of flaming (-22, 49, D) 18 poisoned needles (-21, 49, D) a plain deck of changes (0, 49, D) a book of Cantrips (-57, 50, D) a +2 halberd of protection (-58, 51, D) a +4 quarterstaff of distortion (-57, 51, D) a +2 war axe of chopping (-23, 51, D) a cursed -2 whip (-16, 51, D) the ring "Bugaemeigia" {-Tele rElec rPois rF+ SInv} [ring of protection from fire] It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. the ring of Les Uzoc {rPois rC+ rN+} [ring of protection from cold] It protects you from cold. It protects you from poison. It protects you from negative energy. the ring of Ydy Puhu {rC+ MR+ AC+6 Dex+2} [ring of protection] It affects your AC (+6). It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. the ring of Boebyonk {rPois rC+ MP+9} [ring of poison resistance] It protects you from cold. It protects you from poison. It affects your magic capacity (+9). the ring of Votib {Ice rN+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. the ring "Koivo" {+Blink rPois MR+ Dex+4 Slay-5} [ring of poison resistance] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. the ring of the Heavens {Fire rPois SInv Stlth-} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It makes you less stealthy. (-12, 51, D) a book of Flames (-11, 51, D) a book of the Warp (-10, 51, D) a book of Fire (-8, 51, D) the Tome of Battle Magic and Fire Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Inner Flame Hexes/Fire 3 (-6, 51, D) a book of Frost (-3, 51, D) the Guide on Unstable Hexes Spells Type Level a - Corona Hexes 1 b - Blink Translocation 2 c - Dazzling Spray Conjuration/Hexes 3 d - Tukima's Dance Hexes 3 e - Recall Summoning/Translocation 3 f - Phase Shift Translocation 5 (-2, 51, D) a book of Burglary