Ponchio the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) the +7 arbalest of Woe {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. (62, 0, D) a +0 dagger a +0 robe a sack of spiders (62, 1, D) a +0 short sword an uncursed staff of summoning (62, 8, D) a +2 broad axe of flaming (62, 9, D) the +3 glaive of Imminent Death {chop, Str+4 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+6). (63, 0, D) an uncursed staff of summoning (still there?) a +0 dagger (still there?) (63, 1, D) a +0 hand axe (unseen) (63, 8, D) 4 scrolls of enchant weapon (67, 0, D) a +3 falchion of holy wrath (68, 2, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 robe (69, 0, D) a cursed -2 ring of evasion (70, 9, D) a +2 falchion of slicing (71, 8, D) a manual of Maces & Flails (71, 17, D) a +1 flail of draining (71, 26, D) the cursed +1 leather armour of Ysei {rF+ rN+ rCorr} It protects you from fire. It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (71, 27, D) a +2 chain mail of fire resistance (72, 9, D) a +3 blowgun (72, 26, D) a +0 shortbow (unseen) (72, 27, D) a +0 arbalest (unseen) (72, 33, D) a large rock an arrow (73, 16, D) a +0 dire flail of protection (73, 17, D) a cursed -2 flail (still there?) a +2 spear of venom (still there?) (73, 27, D) a +0 shortbow (unseen) (74, 3, D) a +0 ring mail (75, 1, D) a +0 battleaxe of flaming a cursed +0 leather armour