Ponchio the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 12, D) the ring of Compassion {Ice rN+ Int+3 Dex+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (49, 24, D) a +4 chain mail of poison resistance (49, 36, D) a +2 scale mail of cold resistance (49, 37, D) a crystal ball of energy (50, 12, D) the ring "Pyzyerch" {Wiz rPois rF++ Int+3 Dex-3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your dexterity (-3). It greatly protects you from fire. It protects you from poison. (50, 13, D) a +2 hunting sling of freezing (50, 15, D) +0 pearl dragon scales (unseen) (50, 25, D) a +1 chain mail of cold resistance (50, 37, D) a phial of floods (50, 38, D) a +0 trident (unseen) (51, 12, D) a +1 ring of protection (51, 13, D) a +2 leather armour of magic resistance (51, 24, D) the ring "Rebe" {Dex+9 Stlth+} [ring of stealth] It affects your dexterity (+9). It makes you more stealthy. (51, 25, D) the +14 crystal plate armour "Evateeh" {rElec rC- Str+3} It affects your strength (+3). It makes you vulnerable to cold. It insulates you from electricity. (51, 36, D) an uncursed staff of fire (51, 39, D) a +1 morningstar of draining (unseen) (51, 41, D) a +0 trident (unseen) (52, 12, D) a +0 shortbow of freezing (52, 13, D) a -1 rod of inaccuracy (10/10) (52, 24, D) the +3 plate armour of the Curious Wishes {*Drain +Fly MR+ Regen+} It affects your resistance to hostile enchantments. It lets you fly. It increases your rate of regeneration. It causes draining when unequipped. (52, 25, D) an uncursed ring of protection from cold (52, 27, D) a +3 ring mail of magic resistance (52, 36, D) a cursed amulet of inaccuracy (52, 37, D) a +0 demon trident of freezing (52, 38, D) a +0 robe (unseen) (53, 13, D) a +2 scale mail of cold resistance (53, 25, D) an uncursed staff of power (53, 36, D) 2 potions of agility (53, 38, D) a +0 flail (unseen) (54, 12, D) a +2 long sword of holy wrath (54, 13, D) a +2 hand crossbow of flaming (54, 24, D) an uncursed ring of ice (54, 25, D) an uncursed staff of conjuration (54, 36, D) a +0 robe of positive energy (55, 12, D) an uncursed staff of air (55, 13, D) a phantom mirror (55, 24, D) a lamp of fire (59, 36, D) an uncursed staff of energy (59, 37, D) a +0 battleaxe of venom (60, 36, D) +0 ice dragon scales (60, 37, D) a +1 scimitar of holy wrath (60, 40, D) a +4 spear of venom (61, 16, D) a +2 leather armour of fire resistance (61, 17, D) a +0 mace (unseen) (61, 26, D) an uncursed staff of death (61, 27, D) a +0 arbalest (unseen) (61, 37, D) a phial of floods (61, 43, D) a +0 scimitar (unseen) (62, 0, D) a +2 crystal plate armour (62, 1, D) a +3 plate armour of magic resistance (62, 10, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +6 ring of strength a +6 ring of strength (62, 16, D) a +2 vampiric war axe a +0 plate armour a +2 double sword of slicing (62, 17, D) a +0 war axe (still there?) a +4 spear of piercing (still there?) (62, 26, D) a +2 leather armour of magic resistance (62, 27, D) a large rock (still there?) a +2 scimitar of holy wrath (still there?) (62, 36, D) a +3 battleaxe of flaming (63, 8, D) a sack of spiders (63, 16, D) a book of Flames (63, 17, D) a +0 morningstar of holy wrath (still there?) a +3 rod of ignition (9/9) (still there?) (63, 18, D) a +0 dagger (unseen) (63, 23, D) 3 tomahawks (63, 26, D) 6 large rocks a +7 plate armour of ponderousness (63, 27, D) a +0 arbalest a +0 arbalest 46 bolts a crystal ball of energy (63, 33, D) a large rock 2 arrows (63, 36, D) a +0 short sword (64, 16, D) a +0 battleaxe 3 tomahawks a +2 chain mail of poison resistance a +0 plate armour (64, 26, D) a +2 shortbow of flaming (64, 27, D) a +0 arbalest (still there?) an uncursed ring of ice (still there?) (65, 26, D) a +6 war axe of freezing (65, 27, D) a +0 shortbow (unseen) (66, 27, D) a +0 arbalest (unseen) (67, 0, D) a +2 chain mail of cold resistance (68, 0, D) an uncursed staff of fire (69, 0, D) an uncursed staff of energy (69, 38, D) a +0 shortbow (unseen) (70, 9, D) the cursed +1 short sword of Truncation {pierce, -Tele +Fly rN+++ MR+} It inflicts extra damage upon your enemies. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (70, 37, D) a +0 shortbow (still there?) a +1 scale mail of cold resistance (still there?) (70, 38, D) a +3 long sword of flaming (unseen) (70, 40, D) a +0 trident (unseen) (71, 8, D) an uncursed staff of energy (71, 16, D) a +0 club 4 tomahawks a +0 ring mail (71, 17, D) a +0 short sword (71, 26, D) a cursed ring of loudness (71, 36, D) an uncursed staff of cold (71, 38, D) a +0 trident 5 tomahawks (71, 40, D) a +0 trident (unseen) (71, 41, D) a +4 flail of venom (unseen) (71, 43, D) 3 tomahawks an arrow (72, 8, D) an uncursed staff of air (72, 9, D) an uncursed staff of air (72, 16, D) a +0 dagger a +0 robe (72, 17, D) a +0 scimitar a +0 chain mail (72, 26, D) a +2 dagger of venom (72, 27, D) a sack of spiders (72, 37, D) a +0 trident (72, 40, D) the +6 morningstar of Fosyacs {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). a tomahawk (73, 1, D) a +3 rapier of speed (73, 16, D) a +2 vampiric short sword a +0 flail (73, 17, D) a +3 leather armour of cold resistance (73, 18, D) a cursed +0 morningstar a +0 plate armour (73, 26, D) an uncursed staff of earth (73, 27, D) a +0 robe (73, 37, D) a +0 trident