Ponchio the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 3, D) an uncursed ring of flight a +6 ring of strength a +6 ring of strength (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 9, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (62, 0, D) a +3 morningstar of protection (62, 1, D) the cursed +0 robe of Winter {MP-9 Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (-9). It has a curse placed upon it. (62, 8, D) an uncursed staff of fire (62, 17, D) a box of beasts (62, 27, D) an uncursed ring of resist corrosion (63, 17, D) an uncursed amulet of magic regeneration (63, 26, D) a +0 shortbow (still there?) a fan of gales (still there?) (63, 27, D) a +0 shortbow (unseen) (63, 33, D) a large rock (64, 26, D) an uncursed staff of wizardry (64, 27, D) a book of the Tempests (67, 0, D) a +2 hand crossbow of freezing (68, 0, D) a +1 dire flail of crushing (68, 2, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (69, 0, D) an uncursed staff of wizardry (70, 9, D) a +5 quarterstaff of draining (71, 8, D) the ring of Exkuarat {+Fly MP+9} [ring of flight] It affects your magic capacity (+9). It lets you fly. a +0 robe (71, 16, D) a +4 ring of strength (71, 17, D) a +5 ring of protection (71, 27, D) a +1 battleaxe of chopping (72, 17, D) a +2 leather armour of positive energy (72, 28, D) a +0 halberd (73, 1, D) a +1 spear of venom (73, 17, D) an uncursed amulet of faith (73, 26, D) a +4 mace of holy wrath (74, 28, D) a -1 rod of inaccuracy (12/12) a fan of gales