Potsanchik Level 1 of the Dungeon (1, 5, D:1) a +0 dagger (7, -16, D:1) a +0 club (15, -19, D:1) a +0 dagger (15, 26, D:1) a +0 spear (16, -18, D:1) a cursed +0 club (18, -18, D:1) a +0 dagger (23, 7, D:1) a +0 short sword (28, -18, D:1) a +0 short sword (32, -12, D:1) 25 arrows (35, 7, D:1) a +0 club (46, 11, D:1) a +0 club Level 2 of the Dungeon (2, 4, D:2) 16 arrows (21, 4, D:2) 3 javelins (26, -24, D:2) a +0 club (28, -34, D:2) a +0 club (28, -28, D:2) a +0 robe (31, -13, D:2) a +0 short sword (41, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 9, D:3) a +0 leather armour (3, 8, D:3) a quokka corpse (skeletalised by now) (3, 9, D:3) a +0 leather armour a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) the +2 hand axe "Vojez" {flame, Fragile +Fly Int+4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+3). It lets you fly. It will be destroyed if unequipped. (4, 1, D:4) 8 gold pieces (6, -1, D:4) 13 gold pieces (7, 5, D:4) 10 gold pieces (9, 3, D:4) 5 gold pieces (13, -1, D:4) a +0 robe (13, 23, D:4) a potion of curing (14, -13, D:4) a +0 ring mail (18, 13, D:4) a +0 leather armour