Pr0man Level 1 of the Dungeon (0, 0, D:1) a stone (-4, 1, D:1) 16 arrows (-2, 1, D:1) a stone (-19, 2, D:1) a +0,+0 club (-6, 2, D:1) 3 stones (-1, 3, D:1) 4 stones (-4, 7, D:1) a +0,+0 club (-5, 10, D:1) a stone (5, 10, D:1) a +0,+0 club (14, 11, D:1) a +0,+0 club (-20, 13, D:1) a +0,+0 club (-19, 17, D:1) a +0 robe (-21, 21, D:1) a stone (7, 23, D:1) 18 stones (-24, 24, D:1) 3 stones (-10, 29, D:1) 26 arrows (-15, 33, D:1) a +2,+0 hand axe (5, 38, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +4,+1 dagger (-12, 3, D:2) an uncursed ring of loudness (0, 3, D:2) a cursed -2,-2 mace (-21, 5, D:2) a +0,+0 club (-45, 6, D:2) 8 javelins (-48, 9, D:2) a cursed +0,-2 club (-24, 12, D:2) 3 stones (-44, 17, D:2) a +0,+0 whip a +0 robe (-22, 17, D:2) a stone (-5, 24, D:2) a cursed +0,+0 dagger a +0 animal skin (-8, 32, D:2) 9 stones (-50, 37, D:2) 21 stones (2, 45, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0,+0 short sword (-5, 3, D:3) a +0,+0 dagger a +0 leather armour (-18, 9, D:3) a cursed +0,+0 giant club (-7, 9, D:3) a +0,+0 hand axe a +0,+0 whip (-6, 12, D:3) a +0 robe a cursed +0,-2 club (6, 21, D:3) a stone (8, 23, D:3) a stone (6, 24, D:3) 19 arrows (1, 33, D:3) a +2,+1 mace of protection (14, 35, D:3) 17 sling bullets Level 4 of the Dungeon [Shop] Itiphuuwk's Antique Weapon Shop a +0,+0 club (18 gold) a +1,+2 bardiche of flaming (162 gold) a +0,+6 halberd of dragon slaying (72 gold) a +0,+0 falchion (54 gold) a +1,+4 spear of flaming (54 gold) a cursed -3,+0 long sword (63 gold) the -1,+6 dagger "Twaxuschu" {drain, +Rage rElec Int+4} (126 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It lets you go berserk. a +0,+1 glaive (117 gold) a +1,+1 morningstar of holy wrath (72 gold) a +1,+2 battleaxe (117 gold) a +0,+0 flail (63 gold) the +10,+7 spear of the Eleven Nights {pierce, rC+ SInv} (144 gold) It inflicts extra damage upon your enemies. It protects you from cold. It enhances your eyesight. (19, 5, D:4) a +1,+0 trident (19, 6, D:4) a +0,+0 club a +0 leather armour (18, 7, D:4) a +1,+1 falchion a +2 ring mail a +0,+0 dagger a +0 robe (-8, 21, D:4) 23 stones (-5, 29, D:4) a +0,+0 club (-3, 29, D:4) 15 bolts (-14, 43, D:4) a +0,+0 club Level 5 of the Dungeon (0, 0, D:5) a +0,+0 trident (41, 0, D:5) a +0,+0 club (40, 4, D:5) a cursed -1,-1 dagger a +0 robe (42, 4, D:5) a +0,+0 dagger a +0 robe (12, 6, D:5) a +0,+0 club (40, 6, D:5) a +0,+0 flail (22, 11, D:5) a +0,+0 sling (34, 11, D:5) a +0,+0 giant club (6, 12, D:5) a cursed -1,-2 club (5, 21, D:5) a +0,+0 spear (32, 21, D:5) a +0,+0 club (19, 25, D:5) a cursed +0,-2 club a +0 ring mail (41, 25, D:5) a +2 leather armour (28, 27, D:5) an arrow (26, 28, D:5) an arrow (-7, 29, D:5) a +0,+0 whip a +0 leather armour (2, 29, D:5) 23 stones (-7, 30, D:5) a +0,+0 dagger a +2 ring mail of fire resistance (6, 30, D:5) a +0,+0 flail (27, 31, D:5) a +0,+0 shortbow 10 arrows (34, 33, D:5) a +0 leather armour a +0 robe (10, 35, D:5) 27 stones Level 6 of the Dungeon (6, 0, D:6) 2 arrows (6, 1, D:6) an arrow (7, 1, D:6) an arrow (13, 3, D:6) a +0,+0 shortbow 3 arrows (17, 7, D:6) 27 arrows (-20, 12, D:6) a +0,+0 giant spiked club (8, 12, D:6) a +0 robe (12, 15, D:6) 19 stones (16, 15, D:6) a +0,+0 giant club (-9, 24, D:6) a potion of degeneration a potion of poison 2 potions of berserk rage (-5, 26, D:6) 16 sling bullets of frost (-13, 29, D:6) a +0,+0 club Level 7 of the Dungeon (0, 0, D:7) a +2,+1 short sword (-7, 9, D:7) a cursed -2,-2 dagger (-4, 9, D:7) a +0 robe a +0,+0 dagger (1, 11, D:7) 14 stones (25, 11, D:7) a +0,+0 flail (-7, 12, D:7) a +0 ring mail (still there?) a +0,+0 whip (still there?) a +0 ring mail (still there?) (21, 20, D:7) a tomahawk (-9, 22, D:7) 18 arrows (3, 22, D:7) a stone (10, 22, D:7) a cursed +0,-3 flail (7, 23, D:7) a +0,+1 dagger a +2 robe (8, 23, D:7) a +2,+0 falchion a +0 chain mail (9, 23, D:7) a cursed -1,+0 hand axe a +2 leather armour (23, 24, D:7) a +0,+0 club 3 tomahawks (-6, 34, D:7) 24 stones (17, 42, D:7) a +0,+0 dagger a +0,+0 club (21, 42, D:7) a stone (14, 43, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) the +4 shield of the Blind Marksman {Dex-2 Int-4} It affects your intelligence (-4). It affects your dexterity (-2). (-17, 1, D:8) a +0,+0 whip (-16, 1, D:8) a +0,+0 hand axe a +0 leather armour (-24, 2, D:8) a +0,+0 hand axe (-30, 6, D:8) a +0,+0 club (-16, 14, D:8) a tomahawk of returning (-17, 15, D:8) a tomahawk of returning (-17, 16, D:8) a tomahawk of returning (-22, 17, D:8) a +0,+0 short sword (-25, 20, D:8) a cursed -3,-1 club a +0 leather armour a +0,+0 club a +0 chain mail (-29, 24, D:8) a +0,+0 club (-44, 34, D:8) a +0 plate armour (-36, 34, D:8) 23 arrows (-27, 35, D:8) a +0,+1 dagger (-16, 35, D:8) a +0,+0 giant club (-47, 36, D:8) a +0,+0 dagger a +0 robe (-1, 36, D:8) a +0,+0 cutlass (-44, 37, D:8) 12 bolts of frost Level 9 of the Dungeon (0, 0, D:9) a +0,+0 dire flail (still there?) a +0,+0 dire flail (still there?) (-24, 4, D:9) a +0,+0 spear a goblin corpse (rotten by now) (-23, 4, D:9) a cursed -3,+0 spear (-15, 4, D:9) a +0 robe (1, 4, D:9) a +0,+0 war axe (unseen) (-24, 5, D:9) a +0,+0 spear (unseen) (2, 5, D:9) a tomahawk (3, 5, D:9) 4 tomahawks (-30, 7, D:9) a fruit (-9, 7, D:9) a potion of heal wounds (11, 7, D:9) 18 gold pieces (-17, 9, D:9) 15 gold pieces (-33, 11, D:9) an iguana corpse (skeletalised by now) (-14, 12, D:9) a +0 ring mail (-6, 14, D:9) 6 gold pieces (13, 14, D:9) a cursed -1,-2 battleaxe (unseen) (15, 14, D:9) a +0,+0 dagger (-15, 32, D:9) a +0,+0 mace (-14, 41, D:9) 14 arrows the Ecumenical Temple a bailey (0, 3, Bailey) a +0,+0 hand axe (-2, 4, Bailey) a +0,+0 trident (unseen) (-1, 4, Bailey) a +0,+0 spear (unseen) (0, 4, Bailey) a +0,+3 halberd (1, 4, Bailey) a +0,+0 halberd (unseen) (-1, 5, Bailey) a +0,+0 halberd (-1, 6, Bailey) a +0,+0 war axe an orc corpse (rotten by now) (0, 6, Bailey) a +0,+0 halberd an orc corpse (rotten by now) (0, 7, Bailey) a +0,+0 war axe an orc corpse (rotten by now) (1, 8, Bailey) a +0,+2 hand axe (unseen) (0, 17, Bailey) a +0,+0 war axe (0, 18, Bailey) a +1,+0 hand axe (1, 18, Bailey) a +0,+0 halberd (unseen) (0, 19, Bailey) a +0,+0 war axe (unseen) (0, 20, Bailey) a +1,+1 hand axe (0, 21, Bailey) a +1,+0 hand axe (unseen) (3, 22, Bailey) a +0,+0 halberd