Pr0man Level 1 of the Dungeon (0, 0, D:1) a +0 club (49, 0, D:1) a +0 leather armour (-9, 7, D:1) 4 sling bullets (-3, 8, D:1) 16 poisoned bolts (35, 8, D:1) a +0 dagger (27, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 stones (14, 5, D:2) a cursed -1 short sword (-18, 6, D:2) 23 sling bullets (-10, 7, D:2) 22 stones (27, 19, D:2) a stone (28, 21, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 15 bolts (-10, 5, D:3) a +0 robe (-13, 6, D:3) 17 poisoned needles (-15, 16, D:3) a cursed -3 dagger a +0 chain mail (21, 19, D:3) a +0 dagger (-21, 26, D:3) a +0 dagger a cursed +0 ring mail (-21, 28, D:3) a +0 hand axe a +2 hand axe of chopping a +0 club a +0 dagger (-9, 28, D:3) a +0 short sword (-6, 28, D:3) 2 tomahawks of dispersal (-6, 30, D:3) a +0 chain mail (1, 32, D:3) 19 arrows (8, 34, D:3) 19 stones (12, 34, D:3) a +0 great mace (14, 34, D:3) a +0 short sword (16, 34, D:3) 18 stones a cursed +0 ring mail (19, 34, D:3) a stone (22, 34, D:3) a stone (-30, 35, D:3) 25 bolts (14, 35, D:3) a +0 hand axe a cursed -2 flail a +0 falchion (-21, 37, D:3) a +0 short sword (-19, 39, D:3) a stone (-2, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 1, D:4) a scroll of noise (36, 3, D:4) 6 poisoned sling bullets (21, 7, D:4) 24 arrows (38, 15, D:4) a +0 cloak (17, 17, D:4) 12 arrows (-5, 19, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 club (38, 19, D:4) a +0 hand axe (-5, 20, D:4) a +0 dagger (-3, 20, D:4) a cursed -2 dagger a cursed -1 hunting sling 28 sling bullets (8, 22, D:4) a +0 giant club (43, 23, D:4) 12 sling bullets (28, 24, D:4) 17 poisoned needles (19, 32, D:4) a +1 leather armour (31, 37, D:4) 5 exploding sling bullets (17, 40, D:4) a +0 robe (42, 40, D:4) a +0 ring mail (10, 41, D:4) 15 arrows (47, 47, D:4) a +0 short sword a +0 leather armour (48, 47, D:4) a +0 club a +0 hand axe a +0 club a +0 ring mail a +0 dagger a +0 robe a +3 mace Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (34, 1, D:5) a +0 hand axe (19, 7, D:5) a +0 falchion (39, 8, D:5) a +0 giant club (5, 13, D:5) a +0 trident (34, 13, D:5) a +0 club (11, 17, D:5) a +0 hand axe (44, 21, D:5) 25 sling bullets (0, 26, D:5) 27 stones (17, 31, D:5) 11 bolts (18, 34, D:5) a +0 ring mail (-8, 39, D:5) 21 stones Level 6 of the Dungeon [Shop] Kanutt's Weapon Emporium a +0 whip of venom (60 gold) the +3 falchion of a bazaar {freeze, Int+2} (379 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). a +0 war axe (42 gold) a +0 shortbow (36 gold) a +0 hunting sling (18 gold) a +0 war axe (42 gold) the +5 quarterstaff "Sofrid" {flame, rF- Str-4 Int+2 Stlth+} (386 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+2). It makes you vulnerable to fire. It makes you more stealthy. the +3 war axe of Jopnek {speed, rN+} (440 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. a +0 blowgun (30 gold) a +0 flail (42 gold) [Shop] Hitypu's Humungous Hoard a wand of heal wounds (6) (720 gold) a potion of haste (120 gold) a cursed -1 hand crossbow (1 gold) a wand of heal wounds (8) (864 gold) a cursed +0 hand axe (24 gold) a wand of hasting (4) (576 gold) a book of Hinderance (240 gold) a wand of heal wounds (2) (432 gold) a wand of heal wounds (3) (504 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a +0 halberd (48 gold) a +0 halberd (48 gold) (0, 0, D:6) a +0 morningstar (23, 6, D:6) a tomahawk (26, 8, D:6) a +0 dagger a +0 robe (27, 9, D:6) a tomahawk a cursed -2 glaive a +0 chain mail (-18, 12, D:6) a +0 giant club (7, 14, D:6) a +0 dagger (31, 15, D:6) a +0 dagger a cursed +0 robe (-25, 18, D:6) a +0 hand axe (-2, 22, D:6) 7 stones (9, 29, D:6) a tomahawk (-13, 30, D:6) 19 sling bullets (18, 32, D:6) a +0 club (23, 35, D:6) a +0 robe (21, 38, D:6) a +0 dagger (-18, 40, D:6) a +0 long sword (-8, 40, D:6) 3 tomahawks (-7, 40, D:6) 29 stones (12, 54, D:6) 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 blowgun (-2, 2, D:7) a +0 spear (38, 2, D:7) 16 stones (17, 3, D:7) 19 stones (50, 3, D:7) a +0 short sword (58, 5, D:7) a +0 hand axe a +0 leather armour (26, 6, D:7) a +0 club (59, 6, D:7) a +0 flail (59, 7, D:7) a +0 whip (50, 12, D:7) a +0 flail (51, 12, D:7) a +0 halberd (57, 12, D:7) a +0 dagger a +0 hand axe a +1 leather armour of positive energy (16, 15, D:7) a +0 robe (6, 17, D:7) a +0 dagger a +0 robe (6, 18, D:7) a +0 hand axe a +0 whip (39, 18, D:7) a +0 dagger (28, 26, D:7) a +0 cloak (45, 30, D:7) a +0 spear (51, 40, D:7) a +1 flail of holy wrath a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (8, 0, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 dagger a +0 short sword (0, 1, D:8) a +0 battleaxe (1, 6, D:8) a +0 chain mail (-22, 15, D:8) a +0 club (-17, 31, D:8) a cursed +0 dagger a +0 robe (-17, 32, D:8) a +0 hand axe (24, 33, D:8) 17 poisoned needles (-14, 35, D:8) 18 stones (17, 35, D:8) a +0 flail a +0 leather armour (22, 38, D:8) a +0 trident a +0 falchion (25, 38, D:8) a stone (28, 38, D:8) a stone (30, 38, D:8) a +0 short sword a +0 leather armour (25, 39, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) 22 stones (47, 0, D:9) a +0 dagger (-9, 1, D:9) an uncursed ring of magical power an uncursed ring of magical power (9, 11, D:9) a +0 spear (-7, 13, D:9) 24 bolts (7, 22, D:9) a +0 ring mail (22, 22, D:9) 15 stones (31, 23, D:9) a +0 club (21, 25, D:9) a +0 short sword 3 stones (22, 25, D:9) a +0 shortbow 21 arrows (21, 26, D:9) a +0 dagger (22, 26, D:9) 2 stones (23, 26, D:9) 15 arrows (33, 28, D:9) a +0 battleaxe a +0 plate armour a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (-7, 29, D:9) a +0 spear a +0 animal skin (3, 40, D:9) a +1 dagger of holy wrath a +0 robe a +0 rapier (8, 41, D:9) a cursed +0 hand axe (22, 42, D:9) 24 stones (8, 44, D:9) a +0 dagger a +0 robe (9, 44, D:9) a +0 quarterstaff (13, 45, D:9) a +0 dagger a +0 halberd a +0 plate armour (14, 45, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of electrocution a +0 leather armour (1, 0, D:10) a +0 hand axe (2, 0, D:10) a +0 war axe a +0 plate armour (-13, 1, D:10) a +2 great sword of protection (16, 1, D:10) a +0 ring mail (-15, 2, D:10) 16 poisoned needles (6, 20, D:10) a troll hide (-29, 25, D:10) a +0 long sword a +0 chain mail a +0 giant club (-7, 34, D:10) a +0 robe (-28, 37, D:10) a scroll of noise (-21, 37, D:10) 14 stones (-18, 48, D:10) 23 stones Level 11 of the Dungeon (0, 0, D:11) a +0 trident