Pr0man Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 38, D:1) 13 poisoned needles (14, 15, D:1) a +0 club (20, 9, D:1) a +0 club (21, 44, D:1) a stone (21, 46, D:1) a stone (23, 5, D:1) a +0 club (33, 21, D:1) a +0 dagger (39, 20, D:1) a stone (42, 10, D:1) 22 stones (44, 2, D:1) a +0 whip (44, 5, D:1) 18 poisoned needles (44, 11, D:1) a cursed -3 club (54, 28, D:1) 17 stones Level 2 of the Dungeon (3, -19, D:2) a +0 short sword (3, 7, D:2) 37 stones a +0 scale mail (4, 18, D:2) a +0 leather armour (12, 7, D:2) 6 needles of sleeping (14, 14, D:2) a +0 club (20, 18, D:2) a +0 dagger (29, 22, D:2) a +0 whip (33, 11, D:2) 27 arrows (34, 7, D:2) a stone (41, -18, D:2) a +0 club (44, 8, D:2) 2 needles of confusion (45, 11, D:2) a +0 club (46, -18, D:2) a +0 ring mail (46, 11, D:2) a +0 club a +0 robe (47, 13, D:2) a +0 club (47, 15, D:2) a +0 club (48, 6, D:2) 16 stones (48, 14, D:2) a +0 dagger a +0 robe (49, -24, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) 11 arrows of dispersal (1, 14, D:3) 13 sling bullets (2, -18, D:3) a +0 short sword (2, 0, D:3) an uncursed amulet of inaccuracy (3, 10, D:3) a stone (4, -14, D:3) 25 stones (4, 10, D:3) a stone (5, 7, D:3) a stone (5, 9, D:3) a stone (5, 10, D:3) a stone (6, -5, D:3) a +0 hand axe (9, -28, D:3) a plain deck of destruction (9, 7, D:3) 10 stones a +0 hunting sling (11, -29, D:3) 10 stones (11, -14, D:3) a +0 leather armour (15, 7, D:3) 21 stones (19, -6, D:3) a stone (20, -6, D:3) a cursed -2 robe (20, 4, D:3) a stone (21, -7, D:3) a +0 hand axe (22, -1, D:3) a +0 short sword (25, -20, D:3) a +0 robe (27, -20, D:3) a +0 falchion (29, -20, D:3) a +0 club (32, -13, D:3) 8 sling bullets of flame (43, -4, D:3) a +0 club Level 4 of the Dungeon (11, -24, D:4) a +0 flail of draining (11, -23, D:4) a +0 falchion (15, -23, D:4) 9 stones (22, -4, D:4) a +0 mace (32, -13, D:4) a +0 robe (37, 18, D:4) a +0 chain mail (39, -12, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a throwing net (6, 37, D:5) a +0 mace (13, 37, D:5) 15 bolts (21, 3, D:5) a +0 bardiche (23, 41, D:5) a +0 scimitar a +0 scale mail (29, 33, D:5) 16 bolts (31, 32, D:5) a +0 robe a +0 dagger (42, 37, D:5) a +0 shortbow 24 arrows (45, 12, D:5) a +0 robe a +0 dagger (45, 14, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 17 poisoned needles (5, 1, D:6) a +3 mace a +0 robe (7, 4, D:6) a +0 quarterstaff (12, 18, D:6) 22 stones (13, -27, D:6) a cursed +0 robe (14, 9, D:6) a +0 robe a +0 spear (16, -25, D:6) an uncursed ring of teleportation (16, 2, D:6) a +0 robe a +1 trident of freezing (18, 21, D:6) a +0 robe a +3 hand axe of freezing (19, -17, D:6) a +2 long sword a +0 robe (20, -18, D:6) a +0 hand axe of chopping a +0 spear (22, -20, D:6) a +0 robe (22, 29, D:6) a +0 robe (24, -20, D:6) a +0 robe a +0 dagger (27, -14, D:6) a +0 robe a +2 long sword a +0 whip (27, -13, D:6) 3 potions of degeneration (35, 19, D:6) a +0 hand axe (36, -7, D:6) a +0 whip (36, -5, D:6) a cursed +0 robe a +2 mace (39, 7, D:6) a +0 robe (39, 17, D:6) a +0 hand axe (43, 14, D:6) a +0 mace (44, 14, D:6) a +0 leather armour (53, -20, D:6) a +0 spear (unseen) (57, 6, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, 4, D:7) a +0 robe (16, 12, D:7) a +0 club (21, -10, D:7) a cursed +0 trident a +0 chain mail (21, 7, D:7) a +0 club (28, -6, D:7) a +0 spear (28, -5, D:7) a +0 trident a +0 ring mail (29, -6, D:7) a +0 halberd (30, -6, D:7) a +0 whip (35, -5, D:7) a +0 giant club (35, 7, D:7) 20 stones (38, -11, D:7) an arrow (40, -6, D:7) a +0 shortbow 25 arrows a potion of degeneration (42, -5, D:7) 2 arrows (43, -6, D:7) a +0 club (43, -5, D:7) a +0 spear a +0 scale mail (54, 12, D:7) a +0 flail Level 8 of the Dungeon [Shop] Kokemiev's Armour Shoppe the +7 scale mail of a bazaar {rElec} (583 gold) It insulates you from electricity. a +0 robe (7 gold) a cursed +0 chain mail (16 gold) the +5 chain mail of Disaster {*Corrode MR- Regen+ Dex+9} (501 gold) It affects your dexterity (+9). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may corrode you when you take damage. a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) the +4 ring mail "Jyabol" {rC+ Int+3} (487 gold) It affects your intelligence (+3). It protects you from cold. a cursed +0 chain mail (16 gold) a +2 pair of boots of stealth (236 gold) the cursed +1 scale mail "Kazyfesk" {rN+ MR+ Str+2 Dex+2} (343 gold) It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 scale mail (44 gold) (1, 1, D:8) a +0 hand axe a +0 shortbow 22 arrows (2, 2, D:8) a +0 giant spiked club a +0 dire flail (7, -28, D:8) a +0 dagger (7, -27, D:8) a cursed +0 dagger (8, -28, D:8) a +0 dagger a +0 robe (9, -28, D:8) a +0 dagger a +0 robe (12, -26, D:8) 21 arrows of flame (17, -6, D:8) a +3 short sword of freezing a +0 robe (24, 7, D:8) 20 stones (27, -3, D:8) a +0 chain mail (28, -4, D:8) a +0 spear (29, -5, D:8) a +0 halberd (35, 8, D:8) a +0 war axe (37, -22, D:8) 13 sling bullets (42, -24, D:8) a +0 short sword (43, -32, D:8) 13 poisoned needles (43, -22, D:8) an arrow (43, -21, D:8) 2 arrows (44, -18, D:8) a stone a +0 shortbow 14 arrows (47, -33, D:8) a +0 scale mail (47, -19, D:8) a +0 short sword a stone (47, -18, D:8) a +0 rapier a +0 dagger (47, -17, D:8) a +0 club 4 stones (52, -28, D:8) a +0 short sword a +0 trident a +0 chain mail (53, -28, D:8) a +0 dagger a +0 robe (57, -28, D:8) a cursed +2 flail a +0 robe of positive energy (57, -25, D:8) a cursed -2 mace a +0 robe (60, -25, D:8) a +0 morningstar a +0 robe Level 9 of the Dungeon (0, 0, D:9) 17 sling bullets (unseen) (0, 1, D:9) a potion of might (3, -10, D:9) a +0 quarterstaff (7, 13, D:9) 18 gold pieces (12, 13, D:9) the ring of Jeudaful {+Inv rPois rC+ Dex+2 Stlth-} [ring of protection from cold] It affects your dexterity (+2). It protects you from cold. It protects you from poison. It lets you turn invisible. It makes you less stealthy. the Ecumenical Temple