Dungeon Crawl Stone Soup version 0.20-a0-551-gc8f91ca (webtiles) character file. 58 Pr0man the Slasher (level 3, -6/27 HPs) Began as a Demonspawn Gladiator on Feb 2, 2017. Mangled by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1412 turns). Pr0man the Slasher (Demonspawn Gladiator) Turns: 1412, Time: 00:03:02 Health: -6/27 AC: 11 Str: 15 XL: 3 Next: 75% Magic: 0/3 EV: 4 Int: 9 God: Gold: 84 SH: 4 Dex: 14 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 plate armour rNeg . . . Faith . n - +0 buckler rPois + Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... e - amulet of guardian spirit Regen 0.1/turn (no ring) Z - ring of poison resistance @: no status effects A: fire resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles h - 2 poisoned tomahawks Y - 3 throwing nets (quivered) Armour b - a +0 plate armour (worn) c - a +0 helmet (worn) n - a +0 buckler (worn) Jewellery e - an amulet of guardian spirit (around neck) Z - a ring of poison resistance (left hand) Scrolls d - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} p - a scroll of amnesia {unknown} Potions g - a potion of heal wounds {unknown} j - a potion of agility {unknown} m - a potion of degeneration {unknown} q - a potion of curing {unknown} Comestibles f - 2 bread rations {!e} l - 2 royal jellies o - a meat ration {!e} Skills: - Level 2.0 Fighting - Level 4.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging + Level 1.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) Message History No target in view! Eat a chunk of flesh? (ye/n/q) Okay, then. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You see here 21 stones. You see here a stone. You see here a stone. HP restored. A gnoll comes into view. It is wielding a spear. The gnoll shouts! A gnoll comes into view. It is wielding a halberd. The gnoll shouts! You start waiting. The gnoll hits you but does no damage. The gnoll hits you from afar with a halberd. Damage: 6 (max 6) You slash the gnoll! The gnoll is severely wounded. You block the gnoll's attack. The gnoll hits you from afar with a halberd. Damage: 4 (max 6) You slash the gnoll! You kill the gnoll! Your Shields skill increases to level 1! The gnoll hits you from afar with a halberd! * * * LOW HITPOINT WARNING * * * Damage: 6 (max 6) You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you but does no damage. Things that are here: a spear; a gnoll corpse You hit the gnoll but do no damage. You block the gnoll's attack. A gnoll comes into view. Your shield and plate armour prevent you from hitting the gnoll. The gnoll hits you with a halberd. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 6) You slash the gnoll! The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you with a halberd! * * * LOW HITPOINT WARNING * * * Damage: 7 (max 7) You hit the gnoll. The gnoll is severely wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a halberd! You die... ### ## #.## #.##..# ############# #.....###...........#### ..##.#...##....###.##...... ...........g@....>...##...### ....##....###g##.######....## ..........# #........#....... ..#.##...## #....#.......#.## ......#.#.# #....#.#......... ........#.###.##.#..........# #.......g.....##.#.####.....# #.......#.....#....<......... .......g......#..#..#........ You could see 2 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:2) 3 worms (D:2) A leopard gecko (D:2) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) 5 kobolds 9 bats 2 frilled lizards 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pr0man the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 262 | D:1 | Reached skill level 3 in Long Blades 319 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) [demonic ancestry] 319 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 790 | D:2 | Reached XP level 3. HP: 14/27 MP: 1/3 854 | D:2 | HP: 6/27 [worm (8)] 1050 | D:2 | Reached skill level 4 in Long Blades 1407 | D:2 | Reached skill level 1 in Shields 1411 | D:2 | HP: 3/27 [gnoll/halberd (7)] 1412 | D:2 | HP: 1/27 [gnoll (2)] 1412 | D:2 | Mangled by a gnoll Vault maps used: D:1: matt_arrival_diagonals D:2: overflow_temple_1_default, first_bread Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.0 Shields | 1 | 1.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Long sword || 119 Use: Scroll || 2 Eat: Chunk || 2 Armor: Leather armour || 24 Plate armour || 50 Dodge: Dodged || 78 Block: Buckler || 9 Rpst.: Long sword || 24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 1.6 | 10.2 | 249.5 Dungeon | 100.0 | 100.0 | 0.2 | 1.6 | 10.2 | 249.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: matt_arrival_diagonals D:2: overflow_temple_1_default, first_bread