Pr0man Level 1 of the Dungeon (0, 0, D:1) 30 stones (4, -10, D:1) 18 stones (7, -12, D:1) a +0 hunting sling (7, -9, D:1) a +0 club (16, 5, D:1) 23 bolts (25, -8, D:1) 22 stones (27, -35, D:1) a +0 dagger (33, 3, D:1) a +0 club (35, -2, D:1) a +0 club (40, -21, D:1) 6 stones (44, -10, D:1) a +0 hand axe (44, -4, D:1) 25 arrows (44, 5, D:1) a +0 club (46, -33, D:1) a stone (47, -33, D:1) a stone (47, -21, D:1) a +0 whip (49, -33, D:1) a stone (50, -10, D:1) 12 bolts (55, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 arrows (9, 14, D:2) a +0 dagger (17, -21, D:2) a cursed +0 club (17, 17, D:2) 24 arrows (18, -5, D:2) a +0 robe (29, 25, D:2) a cursed -1 mace (32, 1, D:2) a -1 dagger a +0 whip (40, -6, D:2) 16 sling bullets (43, 22, D:2) 14 stones (43, 38, D:2) a +0 whip (47, -11, D:2) 20 stones (50, 8, D:2) 16 stones (60, 14, D:2) 12 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (6, -16, D:3) 9 stones (7, -27, D:3) a +0 club (8, -16, D:3) a +0 ring mail (12, -13, D:3) 20 stones (12, -2, D:3) 24 arrows (15, 13, D:3) 21 bolts (19, -3, D:3) a +0 falchion a +0 leather armour (22, -15, D:3) a +0 club (22, -11, D:3) a +0 leather armour (25, -11, D:3) 19 arrows (25, -4, D:3) a +0 whip (29, -6, D:3) a +0 dagger (29, 0, D:3) 7 needles of paralysis (35, -29, D:3) a +0 halberd (37, -11, D:3) a cursed +0 dagger (40, -3, D:3) a +0 halberd (44, -3, D:3) a +0 club (49, -7, D:3) a +0 flail (50, -15, D:3) a +0 dagger (50, -14, D:3) a +0 morningstar a +0 flail (50, -13, D:3) a +0 dagger a +0 robe (51, -16, D:3) a +0 club (63, -38, D:3) a +0 falchion (66, -10, D:3) 21 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, 29, D:4) a +0 robe (13, 8, D:4) an uncursed ring of loudness (17, 15, D:4) a +0 dagger (21, 12, D:4) 12 poisoned needles (29, -8, D:4) 10 poisoned needles (30, 17, D:4) a +0 scale mail Level 5 of the Dungeon (1, 15, D:5) 2 arrows (1, 16, D:5) an arrow (1, 17, D:5) an arrow (1, 18, D:5) an arrow (1, 22, D:5) a +0 shortbow 6 arrows (5, -24, D:5) 28 stones (9, -16, D:5) an arrow (9, -15, D:5) an arrow (12, -15, D:5) 2 arrows (14, -15, D:5) an arrow (16, -15, D:5) 12 arrows a +0 shortbow (18, 18, D:5) a +0 leather armour (30, -26, D:5) 11 arrows (33, 0, D:5) a +1 whip of pain a +0 dagger a +0 robe (33, 1, D:5) a +0 flail a +0 leather armour a +0 flail (33, 13, D:5) a +6 plate armour of ponderousness a +0 dire flail (34, 23, D:5) a +0 short sword a +0 robe a +0 dagger (34, 24, D:5) a +0 robe a +0 dagger a +0 whip (34, 27, D:5) a +0 leather armour (39, -26, D:5) a +0 hand axe a cursed -2 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (41, -21, D:5) a +0 mace (44, 24, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 8, D:6) a +0 robe (14, 35, D:6) 13 bolts (15, 34, D:6) a cursed -1 giant spiked club (16, 20, D:6) a +0 robe (17, 34, D:6) the amulet of the Middle {Harm *Drain +Blink rF- rN+ SInv} [amulet of harm] It increases damage dealt and taken. It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. It lets you blink. It causes draining when unequipped. an uncursed amulet of guardian spirit (25, 27, D:6) a +1 long sword of flaming (29, 9, D:6) a +0 whip (31, -16, D:6) 26 stones (32, -9, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 trident a cursed +0 ring mail (33, 14, D:6) a +0 hunting sling (35, 11, D:6) a +0 dire flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 5, D:7) a +0 short sword (2, 6, D:7) a +0 halberd a +0 club (3, 7, D:7) a +0 dagger (18, 27, D:7) 17 sling bullets (20, -7, D:7) a +0 club (34, -25, D:7) a +0 dagger (34, -24, D:7) a +0 whip a +0 whip a stone (34, -23, D:7) a +0 club (35, -24, D:7) a stone (36, -23, D:7) a +0 club (44, 10, D:7) 24 stones (63, 1, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +1 war axe of flaming (11, 4, D:8) 10 arrows (23, 14, D:8) an arrow (25, 10, D:8) a +0 shortbow 12 arrows (25, 17, D:8) an arrow (25, 34, D:8) a +1 flail of draining (26, 17, D:8) a +0 long sword a +0 chain mail (27, 19, D:8) a +0 short sword (30, 22, D:8) a +0 shortbow 20 arrows (30, 47, D:8) 20 sling bullets (32, 45, D:8) 13 bolts (36, 40, D:8) 22 stones (40, 31, D:8) a +0 dagger a +0 robe (40, 32, D:8) a +0 dagger a +0 robe (40, 54, D:8) 3 tomahawks (41, 52, D:8) a +0 short sword (42, 39, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon [Shop] Joniowipir's Antique Weapon Emporium a +7 halberd of venom (919 gold) a +0 scimitar (88 gold) a +3 antimagic hand axe (572 gold) a +0 dire flail (88 gold) a +1 spear of venom (233 gold) a +0 club (22 gold) a +0 flail of draining (182 gold) a cursed -1 dagger (2 gold) a +0 hand axe (66 gold) the cursed +1 dire flail "Mics" {crush, rF+ rC+ Str-3} (499 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 morningstar (88 gold) a +0 hand axe (66 gold) a +0 quarterstaff (88 gold) a +2 flail of protection (356 gold) (0, 0, D:9) 23 arrows (12, -34, D:9) a +0 ring mail (13, -37, D:9) a +0 robe a +3 scimitar (30, 9, D:9) a cursed -3 hand axe a +3 short sword a +0 robe (31, 9, D:9) a +3 dagger a +0 robe (32, 11, D:9) a cursed +0 morningstar a +0 robe (36, -35, D:9) 19 bolts (37, -31, D:9) a stone (37, -30, D:9) a stone (37, -29, D:9) a +0 short sword a stone (37, -28, D:9) 12 stones (37, -27, D:9) a +0 robe a cursed -2 dagger (39, -34, D:9) 6 tomahawks (40, 7, D:9) a +0 broad axe (44, -5, D:9) a +0 mace (52, -33, D:9) a +0 spear (52, -32, D:9) a +0 flail (52, -13, D:9) 24 sling bullets (57, -23, D:9) 20 stones Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (unseen) (1, 0, D:10) a +0 dagger (unseen) (9, -14, D:10) a +0 leather armour (11, -14, D:10) a +0 morningstar of holy wrath (11, -8, D:10) 16 stones (11, 0, D:10) a +0 broad axe (14, -16, D:10) 2 arrows (14, -4, D:10) a +0 robe a +0 hand axe (15, -16, D:10) an arrow (16, -16, D:10) 6 arrows (16, -15, D:10) 2 arrows (17, 2, D:10) a yak corpse (skeletalised by now) the Ecumenical Temple