Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 20 Pr0man the Firebug (level 2, -1/22 HPs) Began as a Naga Fire Elementalist on Jan 24, 2019. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (573 turns). Pr0man the Firebug (Naga Fire Elementalist) Turns: 573, Time: 00:01:16 Health: -1/22 AC: 1 Str: 10 XL: 2 Next: 79% Magic: 0/5 EV: 10 Int: 15 God: Gold: 34 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis + b - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} Potions g - 2 potions of degeneration {unknown} h - a potion of resistance {unknown} Comestibles c - a ration d - a chunk of flesh Skills: - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 2.0 Conjurations + Level 3.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 11% 2 ###.... Conjure Flame Conj/Fire #....... 22% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 56% 4 #####.. Fireball Conj/Fire #......... 89% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You have got your breath back. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Damage: 6 (max 6) Casting: Flame Tongue (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, poisoned) The flame tongue hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 6) The jackal bites you but does no damage. The jackal barely misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Damage: 3 (max 6) You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 6) You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 6) You barely miss the jackal. The jackal is almost dead. The jackal completely misses you. The jackal closely misses you. Casting: Flame Tongue (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (almost dead) The flame tongue misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! Your Conjurations skill increases to level 2! You closely miss the kobold. The kobold misses you. You miss the kobold. The kobold closely misses you. The kobold hits you. You die... ######## ####################....... #.......................... #.....................##### ####.....................# .........................# ..............######.....# ..#####......@....##.....# ..#?"!#..##.##K##.##.....# ..#[$$#..##.##†##.##.....##### ..#?!l#..'.........'.....'.... ..#####..##.##.##.##.....##### ...............##.##.....# ..............###.#####+###### ..................####........ ....!.>....................... You could see a kobold. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pr0man the Naga Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 20/22 MP: 3/5 564 | D:1 | HP: 6/22 [jackal (3)] 566 | D:1 | HP: 2/22 [jackal (2)] 570 | D:1 | Reached skill level 2 in Conjurations 573 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_rooms_a, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 2.0 Fire Magic | | 3.5 Action || total -------------------------++------- Melee: Whip || 13 Unarmed || 1 Cast: Flame Tongue || 22 Abil: Spit Poison || 5 Use: Scroll || 1 Armor: Robe || 6 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 23.0 | 50.3 | 573.0 Dungeon | 100.0 | 100.0 | 0.0 | 23.0 | 50.3 | 573.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_a, due_unseen_surprise