Prepator Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 22, D:1) 7 stones (1, 12, D:1) a +0 ring mail (7, 13, D:1) a +0 dagger (11, 9, D:1) a +0 dagger (15, 22, D:1) a +0 leather armour (21, -18, D:1) a stone (45, -19, D:1) a +0 dagger (46, -34, D:1) a +0 dagger 4 stones (46, 22, D:1) a +0 whip Level 2 of the Dungeon [Shop] Lian's Antique Armour Shop a +0 robe (15 gold) a +0 ring mail (88 gold) the +1 leather armour of Ymefin {Int+2} (400 gold) Int: It affects your intelligence (+2). a +0 pair of gloves (99 gold) a +2 leather armour of willpower (418 gold) a +0 leather armour (44 gold) a +2 chain mail of willpower (473 gold) a +0 robe (15 gold) a +0 robe (15 gold) a +3 ring mail of positive energy (506 gold) a +0 ring mail (88 gold) [Shop] Zumemit's Antique Weapon Boutique a +0 dagger (60 gold) a +0 spear of flaming (222 gold) a +0 long sword (105 gold) a +0 whip (75 gold) a +0 short sword (90 gold) a +0 rapier (120 gold) a +0 short sword (90 gold) a +0 sling (45 gold) a +0 falchion (90 gold) a +0 short sword (90 gold) a +0 hand axe (90 gold) [Shop] Cutodol's Jewellery Shop a ring of fire (300 gold) an amulet of reflection (360 gold) a ring of see invisible (180 gold) the amulet of Ycatzodd {Regen+ Int+3 Slay+2} (620 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Regen: It increases your rate of health regeneration. a ring of flight (210 gold) a ring of positive energy (240 gold) [Shop] Afig's Weapon Boutique 2 stones (2 gold) 4 stones (4 gold) a +0 trident (38 gold) a +0 club (11 gold) 9 stones (9 gold) a +0 flail (38 gold) 4 datura-tipped darts (17 gold) the +8 falchion "Zymenef" {venom, rPois rC+ Will+++ Int-2} (941 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-2). rC: It protects you from cold. rPois: It protects you from poison. Will: It greatly increases your willpower. a +0 long sword (38 gold) [Shop] Ulute's Weapon Shoppe a +0 whip (30 gold) a +0 dagger (24 gold) a +0 flail (42 gold) the +6 mace of Action {spect, Str+3} (609 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). the +3 long sword of Foolhardiness {protect, rF+} (398 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. a +0 short sword (36 gold) a +0 whip (30 gold) the +6 spear of Oxumn {venom, rN+ rCorr Dex+4} (705 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 3, D:2) a +0 scale mail (3, -4, D:2) a +0 dagger (9, 11, D:2) 4 stones (11, -9, D:2) a +0 whip (17, -19, D:2) a +0 dagger (36, -34, D:2) a +0 rapier (37, 9, D:2) a +0 dagger (46, -30, D:2) an amulet of magic regeneration (47, 2, D:2) a +0 leather armour (56, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, 39, D:3) a +0 long sword (11, 41, D:3) a +0 mace (19, 16, D:3) a +0 dagger (28, -5, D:3) a +0 dagger a stone (28, 23, D:3) a +0 club (30, -5, D:3) a +0 club (37, 9, D:3) a +0 leather armour (40, 24, D:3) a +0 whip (42, 28, D:3) a +0 spear (44, 26, D:3) a +0 dagger (44, 29, D:3) a +0 club (47, 24, D:3) a +0 club (47, 28, D:3) a +0 quarterstaff (48, 25, D:3) a +0 falchion a +0 dagger 9 stones a +0 club a +0 halberd (48, 26, D:3) a +0 scimitar a +0 hand axe a +0 robe a +0 dagger (49, -2, D:3) a +0 ring mail (49, 26, D:3) a +0 club (52, 11, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 12, D:4) a +0 plate armour (7, 32, D:4) a +0 leather armour (11, -3, D:4) a +0 giant club (21, -10, D:4) a +0 ring mail (21, 16, D:4) 4 javelins (22, -17, D:4) 3 stones (22, -5, D:4) a +0 whip (23, -5, D:4) a +0 spear (23, -4, D:4) a +0 whip (34, -11, D:4) a +0 robe (35, 20, D:4) 7 stones (42, 22, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail (0, 15, D:5) a +0 robe (2, 0, D:5) a +0 short sword (5, 26, D:5) a +0 robe (10, 27, D:5) a +0 club (11, 28, D:5) a +0 hand axe (16, 16, D:5) a +0 mace a +0 leather armour (17, 16, D:5) a +0 whip a +0 scale mail a +0 flail a +0 leather armour (18, 17, D:5) a +0 dagger a +0 robe (18, 18, D:5) a +0 short sword a +0 leather armour (27, -3, D:5) a +0 dagger a +0 chain mail (41, 23, D:5) a +0 whip (44, 6, D:5) a +0 robe (46, 21, D:5) a +0 short sword a +0 robe (46, 23, D:5) a +0 robe