Prepator Level 1 of the Dungeon [Shop] Umiddid's Antique Weapon Emporium a +4 short sword of protection (640 gold) a +0 dagger of protection (110 gold) the +11 sling of the Reaper {freeze, +Blink rElec rC- Dex+6 Stlth+} (2177 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth: It makes you more stealthy. a +1 mace of protection (265 gold) a +0 great sword of electrocution (455 gold) a +1 morningstar of freezing (355 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 falchion (75 gold) a +0 rapier (100 gold) (0, 0, D:1) a +0 club (2, 31, D:1) a +0 dagger (16, 0, D:1) 3 stones (19, 31, D:1) 5 stones (22, 13, D:1) a book of Conjurations (23, 26, D:1) a +0 club (23, 27, D:1) a +0 dagger a +0 short sword a stone (33, 34, D:1) a +0 short sword (40, 10, D:1) a +0 club (49, 9, D:1) a +0 short sword 2 stones (58, 7, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (0, 1, D:2) a +0 ring mail (5, 0, D:2) a +0 dagger a +0 sling (9, 0, D:2) a +0 club (12, 23, D:2) a +0 dagger 3 stones (17, -1, D:2) a +0 dagger (23, 0, D:2) a +0 dagger 5 stones (23, 1, D:2) a +0 short sword a stone (24, 1, D:2) a +0 dagger 2 stones (26, 17, D:2) a +0 dagger a +0 ring mail (33, 5, D:2) a +0 ring mail (37, 41, D:2) a +0 chain mail (42, 35, D:2) a +0 leather armour (56, 3, D:2) a +0 club (57, 31, D:2) a +0 short sword a stone (60, 36, D:2) an amulet of guardian spirit (65, 28, D:2) 4 stones (73, 1, D:2) a +0 club (73, 2, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Nyweck's Weapon Shoppe a +0 falchion (39 gold) 6 stones (7 gold) a +0 spear (39 gold) a +5 sling (370 gold) 9 stones (11 gold) a +0 mace (39 gold) 7 stones (9 gold) a +0 hand axe (39 gold) (1, 20, D:3) 3 stones (7, -1, D:3) a +0 flail a +0 chain mail (8, 5, D:3) a +0 whip (9, -2, D:3) a +0 mace a +0 chain mail a +0 trident a +0 dagger (9, -1, D:3) a +0 short sword (9, 6, D:3) a +0 spear (11, 8, D:3) a +0 halberd (12, 6, D:3) a +0 halberd (15, -5, D:3) a +0 robe (17, -8, D:3) a +0 whip (18, -8, D:3) a +0 short sword (19, -5, D:3) a +0 ring mail (43, 5, D:3) a +0 short sword (44, 7, D:3) 6 boomerangs (50, 17, D:3) 5 stones (53, 31, D:3) a +0 short sword (54, 13, D:3) a +0 club 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 2, D:4) a +0 dagger (0, 32, D:4) a +0 dagger (3, 8, D:4) a book of Geomancy (5, 12, D:4) a +0 war axe (6, -1, D:4) a +0 halberd (6, 0, D:4) a +0 whip (7, -2, D:4) a +0 club (8, 4, D:4) a +0 short sword 5 stones (8, 30, D:4) a ring of protection from fire (11, -11, D:4) a +0 quarterstaff (28, 4, D:4) a +0 dagger (30, -6, D:4) a +0 hand axe (30, -5, D:4) a +0 dagger (50, 20, D:4) 19 gold pieces (50, 21, D:4) 3 stones (50, 22, D:4) a scroll of noise (51, 20, D:4) 6 stones (51, 21, D:4) 3 stones (51, 22, D:4) a potion of attraction a potion of curing (52, 20, D:4) 5 stones (52, 21, D:4) a ring of magical power (52, 22, D:4) 10 gold pieces (53, -11, D:4) a +0 flail (53, -10, D:4) a +0 halberd (56, -10, D:4) a +0 flail (60, -5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar a +0 ring mail an orc corpse (2, -1, D:5) a +0 short sword a +0 chain mail a +0 hand axe an orc corpse an orc corpse (2, 7, D:5) a +0 ring mail (3, -1, D:5) a +0 hand axe an orc corpse (5, -1, D:5) a +0 shortbow (6, 14, D:5) a +0 war axe a +0 robe (12, 20, D:5) 2 stones (15, -6, D:5) a hound corpse (skeletalised by now) (36, -11, D:5) a +0 hammer