Pristine the Dungeon [Shop] Ufuz's Armour Emporium a +0 pair of boots (49 gold) the cursed +1 ring mail "Pynoal" {rElec rC++ Str-4 Slay+2} (412 gold) It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +0 cloak (49 gold) a +0 ring mail (44 gold) a cursed +0 pair of gloves (16 gold) a +0 plate armour (253 gold) a +0 leather armour (22 gold) a +0 shield (49 gold) a +0 buckler (49 gold) [Shop] Itaguiph's Magic Scroll Shoppe a scroll of amnesia (45 gold) a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of immolation (45 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) [Shop] Hoaxky's Magic Scroll Emporium a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of summoning (95 gold) a scroll of fear (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) [Shop] Peij's Weapon Shoppe 18 stones (19 gold) the +2 battleaxe of Internal Strife {freeze, *Corrode Int+7 SInv} (462 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It lets you see invisible. It may corrode you when you take damage. a +0 whip (27 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) a +0 whip (27 gold) a +0 dagger (22 gold) a +0 short sword (33 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1010 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 flail (38 gold) the +5 giant spiked club of Avyjin {antimagic, Str+3 Dex+4} (576 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your dexterity (+4). a +0 whip (27 gold) (0, 0, D) a +0 great mace a +0 plate armour a +2 war axe of freezing a +0 plate armour a +0 large shield a human corpse a human corpse (0, 1, D) a +0 bardiche a +0 plate armour a human corpse (0, 2, D) a +0 long sword a cursed +0 plate armour (0, 3, D) a +2 broad axe a +0 chain mail a +0 shield a +0 long sword a +0 chain mail a human corpse (0, 4, D) a +0 war axe a +0 chain mail a human corpse (0, 5, D) a +0 dire flail a +0 plate armour a +2 long sword a +0 plate armour a +0 long sword a +0 plate armour a +0 shield a cursed -2 war axe a +0 plate armour a +2 great sword a +0 plate armour a cursed -2 long sword a +0 plate armour a human corpse a human corpse a human corpse (0, 6, D) a +0 great mace a +0 plate armour a human corpse (0, 7, D) a +1 battleaxe a +0 plate armour (0, 8, D) a +0 long sword a +0 chain mail a +2 war axe a +0 plate armour a +0 shield a human corpse (0, 15, D) a +0 great mace a cursed -2 plate armour a human corpse (0, 16, D) a +0 long sword a +0 plate armour a human corpse (0, 17, D) a +0 great mace a +0 chain mail a +0 long sword a +0 plate armour a +0 glaive a cursed +0 chain mail a human corpse (0, 18, D) a +0 long sword a +0 plate armour (0, 19, D) a +2 battleaxe a +0 plate armour a +2 bardiche a +0 chain mail (0, 27, D) a +0 halberd a +0 plate armour a wand of random effects (33) a human corpse (0, 28, D) a +0 pair of gloves (0, 29, D) +0 storm dragon scales (still there?) +0 storm dragon scales (still there?) (0, 30, D) a ration (0, 31, D) 7 javelins (0, 32, D) a manual of Ice Magic (2, 51, D) a +1 large shield a +1 morningstar of freezing a cursed +0 chain mail (4, -3, D) +0 swamp dragon scales (4, -1, D) +0 swamp dragon scales +0 swamp dragon scales (4, 23, D) a +0 battleaxe (4, 25, D) a +0 robe a +0 whip a +0 robe (4, 26, D) a +0 spear a +0 robe (4, 27, D) a +0 mace a +0 shield (4, 28, D) a +0 scimitar a +0 flail (4, 33, D) a javelin of penetration (4, 34, D) 5 javelins of penetration a +0 mace a +0 shield (4, 35, D) a +0 spear a +0 robe (4, 36, D) a +0 flail a +0 shield (4, 38, D) a steel javelin (4, 40, D) a +0 rapier a +0 robe (4, 41, D) a +1 vampiric spear 11 javelins of penetration a +0 leather armour (4, 42, D) a cursed -2 rapier a +0 robe a javelin a +1 trident of freezing a +0 robe a merfolk corpse (skeletalised by now) (4, 43, D) 11 javelins a +0 rapier a +0 robe a +2 rapier of flaming a +0 robe a merfolk corpse (skeletalised by now) (4, 44, D) 3 steel javelins a +0 spear 6 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (4, 45, D) a +0 spear of flaming 16 steel javelins a +0 leather armour a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (4, 46, D) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (4, 47, D) a +2 trident of protection a +0 robe (4, 48, D) a +1 trident of protection a +0 robe (4, 49, D) a +0 trident 7 tomahawks a merfolk corpse (skeletalised by now) (6, 5, D) a +1 battleaxe of pain a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe +1 fire dragon scales (6, 6, D) a +0 dagger a +0 robe (6, 8, D) a +2 glaive a +0 plate armour (6, 17, D) a +2 sacred scourge of holy wrath a +0 large shield (8, 12, D) a +3 broad axe of chopping (8, 13, D) a +4 demon whip (8, 14, D) a +1 great sword of slicing (8, 15, D) a +9 scythe (8, 16, D) a +4 battleaxe (8, 17, D) the +1 battleaxe of Ocut {flame, +Fly MR+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you fly. (8, 21, D) a +1 naga barding (8, 23, D) a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of fire a +2 ring of intelligence a +2 ring of evasion a +3 ring of dexterity a +1 pair of gloves +0 fire dragon scales a +2 chain mail of cold resistance a +1 hat (8, 25, D) a +2 chain mail of magic resistance (8, 26, D) a +5 chain mail (10, 25, D) a +0 great mace a +1 scale mail of magic resistance (10, 38, D) a +0 long sword a +4 scale mail of cold resistance a +0 buckler a +2 great sword of flaming a +1 scale mail of magic resistance (10, 44, D) a +0 robe (12, 6, D) a large rock (12, 8, D) a +0 robe 3 large rocks (12, 9, D) a +2 battleaxe of flaming a +0 chain mail a +0 dire flail a +0 dire flail a +0 troll leather armour a cursed -1 arbalest 14 bolts (12, 10, D) a +0 chain mail (12, 11, D) a +0 dire flail a +0 dire flail a +0 arbalest 19 bolts (12, 20, D) a +0 great mace a +1 leather armour of cold resistance a +0 robe a +0 robe a +0 dagger a +0 robe (12, 24, D) an arrow (12, 26, D) a +0 flail a +0 leather armour a +0 long sword a cursed +0 leather armour a +0 buckler a +0 longbow 25 arrows a +0 great mace a +0 leather armour a +0 mace (12, 27, D) a +0 dagger a +0 robe (12, 30, D) a +0 flail a +0 ring mail (12, 34, D) a bolt (12, 36, D) a bolt (12, 37, D) a bolt (12, 40, D) a cursed -2 arbalest 16 bolts (12, 43, D) a +0 dire flail a +0 ring mail (12, 44, D) a +0 falchion a +0 scale mail (14, 50, D) a +0 dagger a +0 robe (16, 26, D) a +0 trident (16, 27, D) a +0 trident (16, 28, D) a +0 trident (16, 29, D) a +0 spear (16, 31, D) a +0 trident (16, 34, D) a +0 arbalest a +0 glaive a +0 robe 13 bolts (16, 35, D) a +0 morningstar 13 bolts a +0 hand axe (18, 19, D) a cursed -3 flail a +0 war axe a +0 plate armour a +2 war axe of freezing a +2 plate armour of fire resistance a +0 hand axe a +0 dagger a +0 short sword a +0 chain mail (18, 21, D) a +0 dagger a cursed +0 robe (20, 5, D) a +3 broad axe (20, 6, D) a +1 great mace of draining (20, 7, D) a +3 quick blade (20, 8, D) a +1 lajatang (20, 9, D) the +3 glaive of True Grit {flame, rF+ rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. (20, 11, D) a +1 lajatang (20, 12, D) a +1 longbow (20, 15, D) a +3 chain mail a +1 chain mail a +0 shield (20, 17, D) the +0 leather armour "Bousupn" {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. (20, 19, D) a +1 large shield (20, 20, D) +0 swamp dragon scales (20, 21, D) a +0 pair of boots (20, 32, D) a +1 long sword a +0 arbalest 22 bolts a +0 chain mail (20, 33, D) +0 fire dragon scales a +0 troll leather armour (20, 34, D) an arrow a cursed +3 short sword a +0 robe (20, 35, D) an arrow a +0 dire flail a +0 dire flail (20, 36, D) a +0 shortbow 16 arrows (20, 37, D) a +0 shortbow 19 arrows (20, 43, D) a +0 robe a +0 halberd a +0 leather armour (22, 20, D) a +0 hat a potion of mutation (22, 31, D) a +1 glaive a +2 animal skin (24, 3, D) a +0 hand axe (24, 4, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 flail a +0 long sword a +0 chain mail (24, 5, D) a +0 mace (24, 6, D) a +0 dagger a +0 robe (24, 7, D) a +0 hand axe 3 tomahawks (24, 8, D) a +0 flail a +3 leather armour a +0 dagger a +0 robe a +0 dagger (24, 9, D) a +0 flail a +0 ring mail a cursed -1 battleaxe a +0 plate armour (24, 17, D) a +0 flail a +0 chain mail a +0 flail a +0 chain mail a +0 mace a +0 chain mail (24, 18, D) a cursed -2 short sword a +0 plate armour a +0 dire flail a +0 plate armour a +0 whip a +0 ring mail (24, 19, D) a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour a +2 halberd (24, 20, D) a +0 dagger a +0 robe a +0 flail of crushing a +0 plate armour (24, 21, D) a +0 hand axe (24, 30, D) a +0 war axe a +0 chain mail a +0 battleaxe (24, 31, D) a +0 flail a +0 ring mail a +2 long sword a +0 plate armour a +0 long sword a +0 plate armour a +0 long sword a +0 chain mail (24, 32, D) a +0 glaive (24, 33, D) a +0 dire flail a +0 plate armour (24, 36, D) a cursed -3 long sword (24, 37, D) a +0 war axe a +0 battleaxe a +0 chain mail (24, 38, D) a +0 glaive a cursed +0 scale mail (24, 40, D) a +0 battleaxe (26, 3, D) a throwing net (26, 4, D) a +0 battleaxe a +0 ring mail a throwing net (26, 16, D) a +4 giant club a +0 robe (26, 50, D) a +5 eveningstar 5 javelins of returning a +0 scale mail (26, 54, D) a javelin of returning (28, 0, D) a potion of mutation (28, 47, D) a +0 centaur barding (28, 49, D) a +0 centaur barding (28, 50, D) a +0 pair of boots (32, -6, D) a +0 club (32, 0, D) a cursed +0 hand axe a +0 ring mail (32, 34, D) an uncursed staff of energy (32, 35, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 morningstar of crushing a +1 broad axe of chopping a +2 rapier of electrocution (32, 37, D) a +0 helmet (32, 40, D) a +0 scale mail a +0 long sword (32, 48, D) a cursed -3 hand axe a +0 leather armour