ProfCupcake Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (14, -2, D:1) a +0 whip 5 stones (30, 5, D:1) a +0 dagger (31, 4, D:1) a +0 short sword (32, 24, D:1) 2 stones (34, 6, D:1) a +0 club (37, 14, D:1) a +0 spear (47, 42, D:1) a +2 dagger a +0 club (48, 11, D:1) a +0 leather armour (54, 26, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, -21, D:2) a +0 robe (9, 8, D:2) a +0 scale mail (14, -22, D:2) a beast talisman (20, 11, D:2) a +0 club (20, 20, D:2) a +0 whip (39, -8, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon [Shop] Horine Juxt's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (6, -15, D:3) a +0 robe (9, -10, D:3) a +0 robe (10, -12, D:3) a +0 rapier (10, 4, D:3) a +0 club (11, -29, D:3) a +0 short sword (11, 3, D:3) a +0 hand axe (15, -12, D:3) a +0 dagger of electrocution a +0 club (18, 7, D:3) a +0 hand axe (23, -1, D:3) a +0 dagger (39, -22, D:3) a +0 robe Level 4 of the Dungeon (17, 11, D:4) a +0 chain mail (20, -20, D:4) a +0 short sword (25, -20, D:4) a +2 whip of electrocution (31, 15, D:4) a +0 dagger a +0 robe (31, 16, D:4) a +0 hand axe a +0 sling a +0 ring mail (32, 19, D:4) a +0 dagger a +0 club (33, -10, D:4) a +0 flail (35, 2, D:4) a +0 hand axe a +0 leather armour a +0 club (35, 37, D:4) a +0 whip (36, -12, D:4) a +0 club a +0 leather armour (37, 37, D:4) a +0 dagger a +0 leather armour (37, 40, D:4) a +0 club (38, 37, D:4) a +0 trident (46, 10, D:4) a +0 dagger of freezing (60, 10, D:4) a +0 robe Level 5 of the Dungeon [Shop] Muleum's Jewellery Emporium an amulet of regeneration (330 gold) a ring of ice (275 gold) a +6 ring of strength (396 gold) the storm talisman of the Countless Gods {rC+++ Str+4 Dex-5 Stlth+} (3012 gold) [storm talisman] Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. a ring of positive energy (220 gold) a ring of protection from fire (275 gold) a +4 ring of protection (396 gold) an amulet of the acrobat (330 gold) a +5 ring of evasion (396 gold) an amulet of reflection (330 gold) a ring of resist corrosion (220 gold) [Shop] Tilol's Weapon Shop a +0 hand axe (33 gold) 4 stones (4 gold) 4 silver javelins (396 gold) a +0 falchion (33 gold) a +0 rapier (44 gold) 5 boomerangs (110 gold) a +0 war axe (38 gold) a +0 long sword (38 gold) 3 poisoned darts (19 gold) a +1 halberd of venom (129 gold) [Shop] Dopasm's Armour Emporium a +0 crystal plate armour (880 gold) a +2 leather armour of positive energy (176 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) the +1 robe of Bedevilment {rF- rN+ MP+9 Int+3} (386 gold) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (0, 0, D:5) a +0 leather armour (5, 3, D:5) a +0 ring mail (20, 7, D:5) a +0 short sword a +0 ring mail (21, 7, D:5) a +0 robe a +0 war axe a +0 short sword (22, 7, D:5) a +0 dagger a +0 robe (36, -8, D:5) a +0 chain mail (41, 3, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (4, -8, D:6) a +0 robe (18, -22, D:6) a potion of attraction (19, -15, D:6) a poisoned dart (20, -11, D:6) a +0 hand axe an orc corpse (21, -11, D:6) a +0 giant club an ogre corpse (21, -10, D:6) a +0 hand axe (21, -9, D:6) a scroll of enchant armour (22, -11, D:6) a +0 spear (24, -22, D:6) 5 stones (25, -20, D:6) a +2 buckler (unseen)