Version: Dungeon Crawl Stone Soup 0.19-a0-1622-g1bbd97d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-1bbd97d862 -name Promi -rc /dgldir/rcfiles/crawl-git/Promi.rc -macro /dgldir/rcfiles/crawl-git/Promi.macro -morgue /dgldir/morgue/Promi/ -webtiles-socket /crawl-master/webserver/sockets/Promi:2016-09-18.12:40:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-git-1bbd97d862(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67ab13]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-1bbd97d862(_Z13do_crash_dumpv+0x330) [0x684130]: do_crash_dump() /usr/games/crawl-git-1bbd97d862(_Z20crash_signal_handleri+0x74) [0x67ad94]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x351c0) [0x7fd92cdeb1c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7fd92ce91fa0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7fd92ce2a503]: /lib/x86_64-linux-gnu/libc.so.6(+0x73bc3) [0x7fd92ce29bc3]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x186) [0x7fd92ce2ab16]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x94) [0x7fd92ce20454]: /usr/games/crawl-git-1bbd97d862(_Z3endibPKcz+0x335) [0x725255]: end(int, bool, char const*, ...) /usr/games/crawl-git-1bbd97d862(_Z9save_gamebPKc+0x166) [0x745b16]: save_game(bool, char const*) /usr/games/crawl-git-1bbd97d862() [0xc343bf] /usr/games/crawl-git-1bbd97d862() [0xc35855] /usr/games/crawl-git-1bbd97d862(main+0x2ef) [0x5de58f]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7fd92cdd7b45]: /usr/games/crawl-git-1bbd97d862() [0x5decfa] /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 4.9.2 on Sep 18 2016 at 00:15:47 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-1bbd97d862/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-1bbd97d862/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-1bbd97d862/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = , level layout type = passages, absdepth0 = 13 Level vaults: layout_small_grid minmay_swamp_entry_worms Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The orb of energy hits Urug. Urug is almost dead. Your battlesphere fires! The barrage of energy hits Urug. You kill Urug! Vehumet accepts your kill. You feel your power returning. h - 16 scrolls of identify (gained 1) Things that are here: a vampiric glaive; a chain mail h - 17 scrolls of identify (gained 1) Found a leather armour. Found a runed falchion. Found a rapier. C - a potion of brilliance You see here a runed falchion. E - a runed falchion Wear which item? (? for menu, Esc to quit) You can't wear that. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Space warps around you for a moment! E - a +1 falchion of distortion (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really unwield E - a +1 falchion of distortion? [Y]es or [N]o only, please. Really unwield E - a +1 falchion of distortion? f - a +4 long sword of slicing (weapon) You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. Your battlesphere wavers and loses cohesion. A deep elf sorcerer comes into view. It is wielding a short sword. The deep elf sorcerer shouts! A water nymph comes into view. The water nymph shouts! A satyr comes into view. It is wielding a spear. The satyr shouts! Found 40 gold pieces. 2 water elementals, a rakshasa, a thorn hunter and a worldbinder come into view. The satyr unwields an uncursed spear. The satyr wields an uncursed greatsling. The satyr shoots a sling bullet. The sling bullet hits you but does no damage. You block the water nymph's attack. A worldbinder comes into view. You see here a sling bullet. You enter the deep water. You sink to the bottom. Moving in this stuff is going to be slow. The deep elf sorcerer gestures wildly while chanting. The deep elf sorcerer seems to speed up. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You block the worldbinder's attack. The worldbinder completely misses you. A worldbinder comes into view. The worldbinder calls forth creatures from the Orcish Mines! The worldbinder calls forth creatures from the Lair of Beasts! The worldbinder calls forth creatures from the Lair of Beasts! The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You are terrified of the satyr! The blink frog blinks! The rakshasa weaves an illusion. You block the worldbinder's attack. The worldbinder hits you but does no damage. You are no longer terrified. You block the worldbinder's attack. The worldbinder hits you but does no damage. The blink frog misses you. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. The blink frog blinks! The blink frog disappears in a puff of smoke! x2 The blink frog closely misses you. You riposte. You slash the blink frog! The blink frog is heavily wounded. The worldbinder hits you but does no damage. You block the worldbinder's attack. You block the blink frog's attack. The worldbinder calls forth creatures from the Lair of Beasts! Found a copper wand. Found a gateway leading out of the Abyss. The worldbinder calls forth creatures from the Lair of Beasts! The blink frog closely misses you. The blink frog disappears in a puff of smoke! Found a potion of heal wounds. There is a gateway leading out of the Abyss here. You pass through the gate. Welcome back to the Lair of Beasts! x2 Drop what? 41/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 falchion of distortion. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or S - a +4 ring of strength; > or m - a +4 ring of protection You remove your +4 ring of strength. You feel weaker. v - a ring of protection from magic (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or v - a ring of protection from magic > or m - a +4 ring of protection You remove your ring of protection from magic. You feel stronger. S - a +4 ring of strength (left hand) You see here a rapier. You are near starving! You start eating one of the 8 fruits. You are feeling hungry. Mmm - a full handful of strawberries! You now have 1009 gold pieces (gained 21). Found a stone staircase leading up. There is a stone staircase leading up here. Found a short sword. s - 2 potions of cure mutation (gained 1) Found a stone staircase leading down. h - 18 scrolls of identify (gained 1) You now have 1026 gold pieces (gained 17). You are feeling very hungry. E - a scroll of enchant armour As you read the scroll of enchant armour, it crumbles to dust. Your +0 shield glows green for a moment. A porcupine comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (resting) The magic dart hits the porcupine. The porcupine is heavily wounded. You block the porcupine's attack. The porcupine misses you. You barely miss the porcupine. You tail-slap the porcupine. The porcupine is severely wounded. The porcupine misses you. You are struck by the porcupine's spines. You hit the porcupine. You kill the porcupine! Vehumet accepts your kill. Your Shields skill increases to level 9! Found a phantom mirror. Sonja, the Graceful Assassin comes into view. She is wielding a short sword of draining. Sonja shouts! Sonja mumbles some strange words. Sonja blinks! Sonja casts a spell. Sonja blinks! Sonja mumbles some strange words. Sonja blinks! Found a scroll of recharging. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Sonja zaps a wand. You easily resist. It is a wand of polymorph. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - Sonja Aim: Sonja, wielding a short sword of draining and carrying a wand of polymorph {zapped: 1} The orb of energy misses Sonja. Your battlesphere fires! The barrage of energy hits Sonja. Sonja is moderately wounded. Sonja barely misses you. Sonja misses you. Sonja barely misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Sonja Aim: Sonja, wielding a short sword of draining and carrying a wand of polymorph {zapped: 1} (moderately wounded) The orb of energy misses Sonja. The orb of energy explodes! Your battlesphere fires! The barrage of energy hits Sonja. Sonja is heavily wounded. Sonja zaps a wand. You turn into a bat. Your +4 long sword of slicing melds into your body. The +1 cloak of a ziggurat {rElec rCorr Int+2} melds into your body. Your +2 hat melds into your body. The +1 pair of gloves of Duty {rC+ Slay+2} melds into your body. Your +1 shield melds into your body. Your +4 ring of strength melds into your body. Your +4 ring of protection melds into your body. You feel weaker. You can't do that in your present form. Drop what? 40/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You can't do that in your present form. Sonja unwields an uncursed short sword of draining. Sonja wields an uncursed blowgun. Sonja shoots a curare-tipped needle. The curare-tipped needle misses you. Okay, then. Sonja shoots a curare-tipped needle. The curare-tipped needle completely misses you. Sonja shoots a curare-tipped needle. The curare-tipped needle hits your battlesphere. Sonja shoots a curare-tipped needle. The curare-tipped needle hits your battlesphere. Sonja shoots a curare-tipped needle. The curare-tipped needle barely misses your battlesphere. The curare-tipped needle completely misses you. You see here a curare-tipped needle. You start eating one of the 7 fruits. You are feeling hungry. That choko was very bland. There is a stone staircase leading up here. You start resting. Your transformation is almost over. You start resting. Your battlesphere wavers and loses cohesion. You start resting. Your transformation has ended. Your +4 long sword of slicing unmelds from your body. The +1 cloak of a ziggurat {rElec rCorr Int+2} unmelds from your body. Your +2 hat unmelds from your body. The +1 pair of gloves of Duty {rC+ Slay+2} unmelds from your body. Your +1 shield unmelds from your body. Your +4 ring of strength unmelds from your body. Your +4 ring of protection unmelds from your body. You feel stronger. You start resting. Magic restored. p - 5 scrolls of recharging (gained 1) The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear a shout! You hear an angry hiss. You hear a loud, deep croak! You hear a croak. You hear a loud, deep croak! You hear a croak. You hear an angry hiss. You hear a croak. Sonja shoots a curare-tipped needle. You block the curare-tipped needle. Sonja gestures wildly while chanting. Sonja blinks! You see here a curare-tipped needle. You see here a curare-tipped needle. You see here a curare-tipped needle. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You are feeling very hungry. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Sonja Aim: Sonja, wielding a blowgun and carrying a wand of polymorph {zapped: 2} The orb of energy misses Sonja. Your battlesphere fires! The barrage of energy hits Sonja. Sonja is lightly wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Sonja Aim: Sonja, wielding a blowgun and carrying a wand of polymorph {zapped: 2} (lightly wounded) The orb of energy hits Sonja. Sonja is heavily wounded. Your battlesphere fires! The barrage of energy hits Sonja. Sonja is severely wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - Sonja Aim: Sonja, wielding a blowgun and carrying a wand of polymorph {zapped: 2} (severely wounded) The orb of energy hits Sonja. You kill Sonja! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! Your battlesphere fires! A komodo dragon comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon The orb of energy hits the komodo dragon. The komodo dragon is heavily wounded. Your battlesphere fires! The barrage of energy hits the komodo dragon. The komodo dragon is almost dead. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead) The orb of energy hits the komodo dragon. You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires! Your battlesphere expends the last of its energy and dissipates. A spiny frog comes into view. A bullfrog comes into view. A porcupine comes into view. The sentinel's mark upon you fades away. The bullfrog hits you but does no damage. The bullfrog hits you. You block the bullfrog's attack. You block the bullfrog's attack. You block the spiny frog's attack. The bullfrog hits the plant but does no damage. There is a stone staircase leading up here. The spiny frog barely misses you. You block the spiny frog's attack. You climb upwards. There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The searing ray hits the spiny frog. The spiny frog is lightly wounded. You block the spiny frog's attack. The searing ray misses the spiny frog. You block the spiny frog's attack. The searing ray hits the spiny frog. The spiny frog is heavily wounded. The spiny frog stings you!! You are poisoned. The spiny frog poisons you! The searing ray hits the spiny frog. The spiny frog is severely wounded. You finish channeling your searing ray. You feel sick. The spiny frog closely misses you. You riposte. You barely miss the spiny frog. The spiny frog is severely wounded. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) The searing ray hits the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. You feel sick. You feel sick. You start resting. You feel sick. x18 You are no longer poisoned. You start resting. You are near starving! You start resting. Magic restored. You start resting. HP restored. You climb downwards. The bullfrog closely misses you. The porcupine bites you but does no damage. You block the bullfrog's attack. You block the porcupine's attack. The bullfrog hits you but does no damage. There is a stone staircase leading up here. You hit the bullfrog. The bullfrog is lightly wounded. You block the bullfrog's attack. The porcupine misses you. You barely miss the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you. The porcupine bites you. The bullfrog hits you. You closely miss the bullfrog. The bullfrog is lightly wounded. You block the porcupine's attack. The bullfrog hits you but does no damage. You block the porcupine's attack. The bullfrog misses you. You riposte. You slash the bullfrog! Your tail-slap misses the bullfrog. The bullfrog is severely wounded. You slash the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You block the porcupine's attack. A spiny frog comes into view. You closely miss the porcupine. The porcupine bites you but does no damage. The porcupine closely misses you. You riposte. You closely miss the porcupine. You hit the porcupine. The porcupine is heavily wounded. You block the porcupine's attack. You barely miss the porcupine. The porcupine is heavily wounded. The porcupine closely misses you. You riposte. You slash the porcupine! You kill the porcupine! Vehumet accepts your kill. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The orb of energy hits the spiny frog. The spiny frog is severely wounded. The orb of energy explodes! You block the spiny frog's attack. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) The orb of energy hits the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! The mystic blast hits the fungus. The fungus is heavily damaged. Things that are here: a spiny frog corpse; a porcupine corpse Butcher a porcupine corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] There isn't anything edible to butcher here. You butcher the porcupine corpse. E - a chunk of flesh Things that are here: a spiny frog corpse; a porcupine skeleton Eat a chunk of flesh? (ye/n/q) You start eating the chunk of flesh. You continue eating. x2 You finish eating. This raw flesh tastes terrible. You are feeling very hungry. You start resting. Magic restored. A spiny frog comes into view. A crocodile comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) Okay, then. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) The magic dart hits the crocodile. The crocodile is lightly wounded. The spiny frog gives a loud, deep croak! The crocodile bites you but does no damage. The spiny frog barely misses you. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is lightly wounded. The spiny frog closely misses you. The crocodile misses you. You barely miss the crocodile. The crocodile is lightly wounded. You block the spiny frog's attack. The crocodile barely misses you. You block the spiny frog's attack. You barely miss the crocodile. Your tail-slap misses the crocodile. The crocodile is lightly wounded. The spiny frog stings you! You are poisoned. The spiny frog poisons you! The crocodile closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - spiny frog, p - crocodile Aim: a spiny frog Okay, then. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - spiny frog, p - crocodile Aim: a spiny frog The searing ray hits the spiny frog. The spiny frog is lightly wounded. You feel sick. You block the spiny frog's attack. The crocodile barely misses you. A spiny frog comes into view. The searing ray misses the spiny frog. You feel sick. The spiny frog misses you. You block the crocodile's attack. The spiny frog closely misses you. You riposte. The spiny frog croaks. You slash the spiny frog! The spiny frog is severely wounded. The searing ray hits the spiny frog. The spiny frog is severely wounded. You feel sick. You block the crocodile's attack. The spiny frog stings you!! The searing ray hits the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 10! You finish channeling your searing ray. You feel sick. The crocodile completely misses you. You slash the crocodile! The crocodile is severely wounded. You feel sick. The crocodile closely misses you. You riposte. You barely miss the crocodile. The crocodile is severely wounded. You slash the crocodile! You kill the crocodile! Vehumet accepts your kill. You feel your power returning. You feel sick. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The searing ray hits the spiny frog. The spiny frog is lightly wounded. You feel sick. You block the spiny frog's attack. The searing ray hits the spiny frog. The spiny frog is moderately wounded. You feel sick. The spiny frog stings you!! You are more poisoned. The spiny frog poisons you! The searing ray hits the spiny frog. The spiny frog is moderately wounded. You feel sick. You block the spiny frog's attack. The spiny frog completely misses you. You riposte. You hit the spiny frog but do no damage. The spiny frog is moderately wounded. The searing ray hits the spiny frog. The spiny frog is heavily wounded. You finish channeling your searing ray. You feel sick. You block the spiny frog's attack. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The searing ray hits the spiny frog. The spiny frog is severely wounded. You feel sick. You block the spiny frog's attack. The searing ray misses the spiny frog. You feel sick. You block the spiny frog's attack. The searing ray hits the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. You feel sick. You feel sick. You see here a crocodile corpse. You butcher the crocodile corpse. You feel sick. E - 5 chunks of flesh You see here a crocodile skeleton. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. Eat one of 5 chunks of flesh? (ye/n/q) You start eating one of the 5 chunks of flesh. You continue eating. You feel sick. You continue eating. You finish eating. This raw flesh tastes terrible. You start resting. You feel sick. x2 Magic restored. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. Eating one of 4 chunks of flesh. You start eating one of the 4 chunks of flesh. You are feeling hungry. You continue eating. x2 You finish eating. This raw flesh tastes terrible. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You see here a curare-tipped needle. E - a wand of polymorph {zapped: 2} Things that are here: an uncursed short sword of draining; an uncursed blowgun A rime drake comes into view. The rime drake hisses angrily. A spiny frog comes into view. The spiny frog moves out of view. The rime drake breathes ice at you. The flash freeze hits you! You partially resist. You are encased in ice. The rime drake misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (catching its breath) The searing ray hits the rime drake. The rime drake is lightly wounded. The ice encasing you melts away. The rime drake closely misses you. You riposte. You closely miss the rime drake. You tail-slap the rime drake, but do no damage. The rime drake is lightly wounded. The rime drake bites you but does no damage. The searing ray hits the rime drake. The rime drake is moderately wounded. The rime drake bites you but does no damage. The searing ray hits the rime drake. The rime drake is heavily wounded. The rime drake misses you. The searing ray hits the rime drake. The rime drake is almost dead. You finish channeling your searing ray. You block the rime drake's attack. You closely miss the rime drake. The rime drake is almost dead. The rime drake breathes ice at you. You block the flash freeze. The rime drake bites you. You slash the rime drake! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. p - 6 scrolls of recharging (gained 1) Magic restored. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (hasn't noticed you) The magic dart hits the spiny frog. The spiny frog gives a loud, deep croak! You block the spiny frog's attack. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog Okay, then. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog The searing ray hits the spiny frog. The spiny frog is lightly wounded. The spiny frog stings you. The searing ray hits the spiny frog. The spiny frog is moderately wounded. The spiny frog closely misses you. The searing ray hits the spiny frog. The spiny frog is heavily wounded. The spiny frog stings you! The searing ray hits the spiny frog. The spiny frog is almost dead. You finish channeling your searing ray. You block the spiny frog's attack. The spiny frog closely misses you. x2 The spiny frog stings you. You are poisoned. The spiny frog poisons you! You slash the spiny frog! You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. You feel sick. You feel sick. You see here a spiny frog corpse. You start resting. You feel sick. x13 Magic restored. You start resting. You feel sick. You are feeling hungry. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. HP restored. G - a potion of berserk rage J - a potion of curing You are feeling very hungry. K - a potion of might P - a scroll of enchant weapon As you read the scroll of enchant weapon, it crumbles to dust. Your +4 long sword of slicing glows red for a moment. j - 6 scrolls of remove curse (gained 1) You open the door. There is an open door here. There is an open door here. A crocodile comes into view. The crocodile moves out of view. Something bites the plant! The crocodile bites the plant. The crocodile is too close now for your liking. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Something bites the plant. Something bites the plant. The plant is destroyed! You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you but does no damage. You slash the crocodile! The crocodile is heavily wounded. You block the crocodile's attack. You slash the crocodile! You kill the crocodile! Vehumet accepts your kill. You see here a javelin. You see here a javelin. You are near starving! Found a long sword. You now have 1046 gold pieces (gained 20). A crocodile comes into view. Okay, then. The crocodile moves out of view. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) The magic dart hits the crocodile. The crocodile is moderately wounded. You slash the crocodile! The crocodile is almost dead. The crocodile barely misses you. You riposte. You barely miss the crocodile. The crocodile is almost dead. You slash the crocodile! You kill the crocodile! Vehumet accepts your kill. You feel your power returning. You are starving! You start eating one of the 7 royal jellies. You continue eating. x2 You finish eating. That royal jelly was delicious! A spiny frog comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (hasn't noticed you) The magic dart hits the spiny frog. The spiny frog is lightly wounded. The spiny frog gives a loud, deep croak! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) The searing ray hits the spiny frog. The spiny frog is moderately wounded. The spiny frog barely misses you. The searing ray hits the spiny frog. The spiny frog is heavily wounded. You block the spiny frog's attack. The spiny frog stings you! The searing ray hits the spiny frog. The spiny frog is severely wounded. The spiny frog closely misses you. You riposte. You barely miss the spiny frog. The spiny frog is severely wounded. The searing ray hits the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You finish channeling your searing ray. You see here a spiny frog corpse. Magic restored. There is a stone staircase leading up, spattered with blood here. Done exploring. (D) Dungeon (T) Temple (L) Lair (P) Snake Pit (O) Orcish Mines (E) Elven Halls Where to? (Enter - Lair:2 @ (x,y), ? - help) A river rat comes into view. The river rat moves out of view. (D) Dungeon (T) Temple (L) Lair (P) Snake Pit (O) Orcish Mines (E) Elven Halls Where to? (Enter - Lair:4, ? - help) The river rat is too close now for your liking. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (hasn't noticed you) The magic dart hits the river rat. The river rat is severely wounded. 2 river rats come into view. The river rat moves out of view. A river rat comes into view. A river rat comes into view. 2 river rats come into view. A river rat comes into view. The river rat moves out of view. A river rat comes into view. You hit the river rat. You kill the river rat! Vehumet accepts your kill. The river rat bites you. You block the river rat's attack. You slash the river rat! You kill the river rat! Vehumet accepts your kill. You block the river rat's attack. You slash the river rat! You kill the river rat! Vehumet accepts your kill. You barely miss the river rat. You block the river rat's attack. The river rat completely misses you. You riposte. You hit the river rat. The river rat is almost dead. You closely miss the river rat. The river rat is almost dead. The river rat bites you but does no damage. The river rat misses you. You block the river rat's attack. You hit the river rat. You kill the river rat! Vehumet accepts your kill. The river rat completely misses you. You block the river rat's attack. The river rat barely misses you. You slash the river rat! The river rat is almost dead. You block the river rat's attack. The river rat bites you but does no damage. You block the river rat's attack. The river rat bites you but does no damage. You slash the river rat! You kill the river rat! Vehumet accepts your kill. You block the river rat's attack. x2; The river rat misses you. x2 The river rat bites you but does no damage. You barely miss the river rat. You block the river rat's attack. x2 The river rat barely misses you. The river rat completely misses you. You hit the river rat. Your tail-slap misses the river rat. The river rat is severely wounded. You block the river rat's attack. The river rat misses you. The river rat closely misses you. You riposte. You barely miss the river rat. The river rat is severely wounded. The river rat bites you. You hit the river rat. You kill the river rat! Vehumet accepts your kill. The river rat closely misses you. The river rat misses you. You riposte. You hit the river rat but do no damage. You tail-slap the river rat. The river rat is heavily wounded. The river rat barely misses you. You slash the river rat! You kill the river rat! Vehumet accepts your kill. You block the river rat's attack. The river rat bites you but does no damage. You block the river rat's attack. You barely miss the river rat. The river rat barely misses you. You block the river rat's attack. You completely miss the river rat. Your tail-slap misses the river rat. You are feeling hungry. The river rat bites you but does no damage. x2 You block the river rat's attack. You hit the river rat. The river rat is lightly wounded. You block the river rat's attack. The river rat closely misses you. You hit the river rat. The river rat is moderately wounded. The river rat closely misses you. You riposte. You barely miss the river rat. Your tail-slap misses the river rat. The river rat is moderately wounded. The river rat bites you but does no damage. You barely miss the river rat. The river rat is moderately wounded. You block the river rat's attack. The river rat completely misses you. You barely miss the river rat. Your tail-slap misses the river rat. The river rat is moderately wounded. The river rat bites you but does no damage. You block the river rat's attack. The river rat bites you but does no damage. You slash the river rat! You kill the river rat! Vehumet accepts your kill. You block the river rat's attack. You slash the river rat! The river rat is almost dead. You block the river rat's attack. Your shield prevents you from hitting the river rat. The river rat is almost dead. The river rat misses you. You riposte. You closely miss the river rat. You tail-slap the river rat, but do no damage. The river rat is almost dead. You block the river rat's attack. You closely miss the river rat. The river rat is almost dead. You block the river rat's attack. You hit the river rat. You kill the river rat! Vehumet accepts your kill. (D) Dungeon (T) Temple (L) Lair (P) Snake Pit (O) Orcish Mines (E) Elven Halls Where to? (Enter - Lair:4, ? - help) You see here a river rat corpse. You see here a rapier. A crocodile comes into view. You see here a +1 falchion of distortion. You block the crocodile's attack. You slash the crocodile! The crocodile is moderately wounded. You block the crocodile's attack. You hit the crocodile. You tail-slap the crocodile! The crocodile is heavily wounded. You block the crocodile's attack. You hit the crocodile. You tail-slap the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. You slash the crocodile! You kill the crocodile! Vehumet accepts your kill. You see here a crocodile corpse. You butcher the crocodile corpse. P - 5 chunks of flesh There is a stone staircase leading down here. You climb downwards. A hydra and a bullfrog come into view. There is a stone staircase leading up here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The six-headed hydra roars! Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra The orb of energy hits the six-headed hydra. The six-headed hydra is lightly wounded. Your battlesphere fires! The barrage of energy hits the six-headed hydra. The six-headed hydra is moderately wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) The orb of energy misses the six-headed hydra. The bullfrog gives a loud, deep croak! Your battlesphere fires! The barrage of energy hits the six-headed hydra. The six-headed hydra is heavily wounded. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (heavily wounded) The orb of energy hits the six-headed hydra. The six-headed hydra is severely wounded. The orb of energy explodes! Your battlesphere fires! The barrage of energy hits the six-headed hydra. The six-headed hydra is almost dead. The six-headed hydra bites you but does no damage. The six-headed hydra misses you. The six-headed hydra closely misses you. You block the six-headed hydra's attack. The six-headed hydra bites you. The six-headed hydra bites you but does no damage. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (almost dead) The orb of energy hits the six-headed hydra. You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! Your battlesphere fires! Your battlesphere expends the last of its energy and dissipates. The bullfrog misses you. You barely miss the bullfrog. You block the bullfrog's attack. The bullfrog completely misses you. You riposte. You closely miss the bullfrog. You tail-slap the bullfrog. The bullfrog is lightly wounded. You slash the bullfrog! Your tail-slap misses the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you but does no damage. You closely miss the bullfrog. The bullfrog is heavily wounded. The bullfrog completely misses you. The bullfrog hits you but does no damage. You hit the bullfrog. The bullfrog is almost dead. You block the bullfrog's attack. The bullfrog hits you but does no damage. You slash the bullfrog! You kill the bullfrog! Vehumet accepts your kill. There is a stone staircase leading up, spattered with blood here. You start resting. Eating one of 5 chunks of flesh. You start eating one of the 5 chunks of flesh. You continue eating. x2 You finish eating. This raw flesh tastes terrible. Magic restored. A porcupine comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (resting) The magic dart hits the porcupine. The porcupine is moderately wounded. Found a chain mail. The porcupine bites you but does no damage. You closely miss the porcupine. The porcupine is moderately wounded. The porcupine bites you. The porcupine bites you! You completely miss the porcupine. Your tail-slap misses the porcupine. The porcupine is moderately wounded. You block the porcupine's attack. You slash the porcupine! The porcupine is almost dead. The porcupine closely misses you. You riposte. You closely miss the porcupine. The porcupine is almost dead. You hit the porcupine. You kill the porcupine! Vehumet accepts your kill. Your Fighting skill increases to level 10! You see here a porcupine corpse. You butcher the porcupine corpse. P - 5 chunks of flesh (gained 1) You see here a porcupine skeleton. You see here a chain mail. Found a stone staircase leading down. There is a stone staircase leading down here. K - 2 potions of might (gained 1) A spiny frog comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) Okay, then. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Promi] Species: Grey Draconian Job: Conjurer HP: 111/113; mods: 0/0 MP: 27/27; mod: 0 Stats: 14 (14) 22 (22) 13 (13) Position: (59, 20), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 14 | 10 | 2360 | 6/547 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 14 | 5 | 1040 | 290/300 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 14 | 8 | 2591 | 451/535 Stealth | X | 0 | 0 | 6 | 1307 | 257/350 Shields | X | 2 | 28 | 9 | 2520 | 270/550 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 10 | 3349 | 20/773 Conjurations | X | 2 | 28 | 10 | 2901 | 101/650 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 4 | 640 | 46/297 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #4: 248969 #12: 1255 #13: 209 #23: 17947 #24: 1534175087 #27: 50277 #49: 2571 #59: 1 Mutations: unbreathing: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #5: +5 long sword of slicing eq slot #1, inv slot #42: +1 cloak of a ziggurat {rElec rCorr Int+2} eq slot #2, inv slot #24: +2 hat eq slot #3, inv slot #43: +1 pair of gloves of Duty {rC+ Slay+2} eq slot #5, inv slot #34: +1 shield eq slot #7, inv slot #44: +4 ring of strength eq slot #8, inv slot #12: +4 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ................. .####PP...###### ## ###.....# # # ##...## .## ### #.>##### ..P#F ..######......#####....# ........................ ........................ ................@.....# .<...................#.# .....................# .....................# .....................# .....................# ....................... ....................... ......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (14, 29): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn sub_type: countdown delay_min: 25 buildup_turns: 0 listener_only: false delay_max: 25 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>