Promi Level 1 of the Dungeon (0, 0, D:1) 22 stones (5, 41, D:1) a +0 club (7, 41, D:1) a +0 leather armour (9, 3, D:1) a +0 dagger (13, 16, D:1) a +0 ring mail (13, 39, D:1) a +0 spear (14, 36, D:1) 14 stones (17, 24, D:1) a +0 ring mail (21, 27, D:1) a cursed +0 shield (25, 33, D:1) 19 arrows (28, 28, D:1) 11 stones (32, 8, D:1) a +0 whip (32, 36, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -18, D:2) 12 poisoned needles (2, -13, D:2) a +0 short sword (2, 1, D:2) a +0 club (14, -15, D:2) a +0 ring mail (17, -34, D:2) a +0 dagger (20, -30, D:2) 23 stones a +0 dagger a +0 hunting sling (21, -26, D:2) 22 stones (22, -24, D:2) a +0 club (23, -23, D:2) a stone (25, -2, D:2) a +0 club (27, -5, D:2) a stone (28, -5, D:2) 2 stones (28, -2, D:2) a stone (29, -49, D:2) a +0 mace (32, -41, D:2) 28 stones (40, -8, D:2) a +0 leather armour of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -32, D:3) a +0 club a cursed -3 hunting sling 14 stones (4, -15, D:3) 19 stones (10, -2, D:3) a +0 leather armour (15, 11, D:3) 2 tomahawks a +0 flail (16, 12, D:3) a +0 leather armour a +0 whip (17, -2, D:3) 13 stones (17, 12, D:3) a +0 robe a +0 dagger (18, -15, D:3) 14 stones (18, -2, D:3) 19 stones (18, 12, D:3) 2 tomahawks (21, -24, D:3) 18 stones (22, -1, D:3) 17 stones (26, -36, D:3) 17 stones (36, 11, D:3) a +0 short sword a cursed +0 leather armour a +0 short sword a +0 buckler (42, -36, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe (44, 9, D:3) a +0 club (47, -13, D:3) a +0 club a +0 hunting sling 15 stones (50, -45, D:3) 13 stones (53, -14, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (2, -13, D:4) a +0 mace a +0 dagger (3, -13, D:4) a +0 dagger a +0 robe (5, -19, D:4) 9 bolts (11, -13, D:4) 20 stones (12, -20, D:4) a potion of degeneration a +1 short sword (20, 5, D:4) a +0 whip a +0 scale mail (20, 9, D:4) a +0 mace (32, -6, D:4) a +0 whip (43, -3, D:4) a +2 flail of protection a +0 ring mail (50, -23, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -23, D:4) a +0 dagger a +0 robe (53, 7, D:4) a +0 quarterstaff (55, -22, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 13 sling bullets (2, 8, D:5) a +0 cloak (4, 1, D:5) a +0 leather armour (8, -12, D:5) a +0 quarterstaff (14, 9, D:5) an arrow (15, 8, D:5) an arrow (16, -17, D:5) 6 javelins (16, 9, D:5) an arrow (16, 10, D:5) 25 stones (17, 9, D:5) an arrow (18, 9, D:5) an arrow (20, -19, D:5) 9 sling bullets (20, 9, D:5) 21 arrows a +0 shortbow (23, 12, D:5) 8 curare-tipped needles (27, -4, D:5) a +0 giant club (28, -13, D:5) 9 stones (35, -34, D:5) 9 poisoned needles (46, -30, D:5) 6 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 16 arrows (1, -4, D:6) 24 arrows (3, 13, D:6) a +0 leather armour (3, 18, D:6) 12 arrows (5, -3, D:6) a +0 whip (6, -12, D:6) 11 sling bullets (7, 14, D:6) a +0 chain mail (23, 36, D:6) 13 stones (26, 20, D:6) 10 stones (45, 34, D:6) a +0 war axe (51, 5, D:6) a +0 club Level 7 of the Dungeon [Shop] Zin's Purification Station 2 potions of cure mutation (1500 gold) (0, 0, D:7) a +0 whip (1, 20, D:7) a +0 giant club (5, 8, D:7) 23 arrows (9, -26, D:7) a +0 quarterstaff (10, -23, D:7) a +0 ring mail (19, -23, D:7) a Necronomicon (20, -28, D:7) a +0 dagger (24, -27, D:7) a +0 short sword (25, -36, D:7) 18 stones (27, 22, D:7) a +0 shortbow 11 arrows (29, 22, D:7) 2 arrows (30, 22, D:7) an arrow (31, -16, D:7) a +0 flail (33, 22, D:7) an arrow (39, -27, D:7) a +0 war axe (39, 24, D:7) 29 stones Level 8 of the Dungeon [Shop] Fueras's Weapon Emporium a +0 flail (49 gold) a +0 flail (49 gold) a +0 longbow (63 gold) 20 bolts (56 gold) 25 stones (35 gold) the cursed +1 rapier "Loom" {distort, rN+ Str+3 Int+5 Stlth-} (540 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+3). It affects your intelligence (+5). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. 18 stones (25 gold) a +0 hand axe (42 gold) a +0 giant club (23 gold) a +0 scimitar (56 gold) the cursed +1 glaive of Integrity {flame, MP+9 Dex+5} (436 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It affects your magic capacity (+9). It has a curse placed upon it. the +4 morningstar of the Seer {vamp, *Contam rElec rPois MR++} (742 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 hand axe (2, 2, D:8) a +0 scale mail a +0 flail (2, 4, D:8) a +0 hand axe (2, 15, D:8) a +0 hand axe a +0 animal skin (3, 6, D:8) 9 stones (3, 10, D:8) a +0 flail (5, 10, D:8) a cursed +0 spear a +0 spear (6, 6, D:8) 2 tomahawks (8, 10, D:8) a cursed -2 short sword a potion of degeneration (17, 4, D:8) 19 stones (19, -1, D:8) 16 bolts (23, 29, D:8) a scroll of immolation (25, 26, D:8) a +0 rapier (27, 34, D:8) a +0 dagger (28, 24, D:8) a potion of lignification (32, 18, D:8) 22 stones (33, -1, D:8) a +0 flail (36, 2, D:8) a +0 dagger (37, 2, D:8) a +0 mace a +0 leather armour (38, 21, D:8) a +0 dagger (42, -4, D:8) a +0 short sword (42, -3, D:8) a +0 club (42, -2, D:8) a +0 dagger a cursed +0 robe (44, -8, D:8) 8 curare-tipped needles (45, 3, D:8) a +0 blowgun Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (2, 3, D:9) a chunk of flesh (3, -10, D:9) a +0 trident (4, 10, D:9) 3 scrolls of identify the Ecumenical Temple