Promi Level 1 of the Dungeon (0, 27, D:1) 12 arrows (5, -13, D:1) a +0 dagger (21, 19, D:1) a +0 dagger (21, 20, D:1) a +0 whip (40, -13, D:1) a cursed -1 spear (41, -1, D:1) a stone (43, -2, D:1) a stone (44, -2, D:1) a stone (47, -2, D:1) a +0 dagger Level 2 of the Dungeon (4, 12, D:2) 21 arrows (6, 7, D:2) 19 arrows (8, 14, D:2) a +0 mace (12, -1, D:2) a +0 club (13, -12, D:2) a +0 club (13, -3, D:2) a +0 club (36, -22, D:2) a +0 robe (43, -15, D:2) 17 stones (44, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 stones (6, 1, D:3) a +0 club (10, 27, D:3) a +0 dagger (11, 28, D:3) a cursed -1 short sword a +0 leather armour (12, 29, D:3) a +0 dagger a +0 robe (12, 30, D:3) a cursed -1 hand axe (12, 37, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail a +0 hand axe (12, 38, D:3) a +0 flail (13, 35, D:3) a +0 dagger a +0 leather armour (15, 21, D:3) 30 stones (17, 31, D:3) 20 stones (18, 8, D:3) a +0 mace (19, 6, D:3) an uncursed staff of summoning (20, 7, D:3) a +0 dagger (23, 15, D:3) 18 stones (25, 9, D:3) a +0 scale mail (33, 0, D:3) 26 stones Level 4 of the Dungeon [Shop] Wallim's General Store a +0 ring mail (56 gold) a lightning rod (4/4) (560 gold) a book of Minor Magic (280 gold) a scroll of remove curse (42 gold) a meat ration (70 gold) a potion of haste (140 gold) a scroll of fear (49 gold) 2 potions of heal wounds (140 gold) (0, 0, D:4) a cursed -3 dagger a +0 robe (0, 14, D:4) an uncursed staff of energy (2, -4, D:4) a +0 dagger a +0 robe (2, 0, D:4) a +0 club (3, 35, D:4) a +0 hunting sling (5, -4, D:4) a +0 dagger a +0 scale mail a +0 chain mail (7, -4, D:4) a +0 flail (14, -10, D:4) a +0 robe (15, 35, D:4) a +0 war axe (17, -9, D:4) a +0 rapier (17, 16, D:4) a +0 ring mail (17, 17, D:4) a +0 ring mail a +0 robe a +0 falchion a +0 dagger a +0 ring mail (23, 20, D:4) 17 arrows (33, 29, D:4) 23 stones (41, 5, D:4) a cursed -2 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 scale mail (1, 34, D:5) a +0 robe (2, 46, D:5) 17 bolts (8, 20, D:5) a +0 hand axe (9, 26, D:5) 24 bolts (23, 23, D:5) 12 stones (24, 17, D:5) a +0 spear (25, 0, D:5) a +0 flail (32, 0, D:5) a +0 club (37, 5, D:5) a +0 dagger a +0 robe (38, -7, D:5) a +3 shortbow 12 arrows (40, -7, D:5) 2 arrows (41, -7, D:5) 2 arrows (42, -7, D:5) an arrow (42, 7, D:5) a +0 dagger a +0 robe (43, -7, D:5) an arrow (44, -7, D:5) an arrow a +0 giant club (45, -7, D:5) 2 arrows (47, -6, D:5) an arrow (47, 47, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 29 stones (4, -2, D:6) a +0 ring mail (8, -9, D:6) a +0 trident of flaming (9, 12, D:6) 18 bolts (12, 1, D:6) a +0 rapier a +0 leather armour (13, 12, D:6) a +0 ring mail (18, 12, D:6) a +0 robe (24, 8, D:6) 23 stones (28, 3, D:6) a +0 chain mail (30, 4, D:6) a +0 great mace (35, 37, D:6) a +0 chain mail (39, 39, D:6) a +0 hand axe (43, -2, D:6) a +0 dagger (46, 15, D:6) a +0 flail a +0 leather armour a +0 club (48, 22, D:6) a +0 long sword (55, 21, D:6) 21 stones (56, 18, D:6) a +0 dire flail (59, -2, D:6) a +0 robe a +0 flail (65, 17, D:6) a +0 spear (72, 8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 4, D:7) a +0 ring mail (1, 22, D:7) a stone (2, 22, D:7) a stone (9, -10, D:7) 21 bolts (10, -22, D:7) a +0 dagger a +0 dagger a +0 robe (14, 29, D:7) 22 stones (15, 11, D:7) a +0 club a +0 leather armour a +0 trident (15, 20, D:7) 13 arrows (15, 30, D:7) a +0 long sword (19, 22, D:7) a stone (21, 22, D:7) an arrow (29, 21, D:7) 2 arrows (33, 29, D:7) a +0 plate armour a +0 halberd (42, -9, D:7) a poisoned needle the cursed +1 robe "Myema" {+Inv +Fly Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. It lets you turn invisible. It lets you fly. It has a curse placed upon it. (42, -4, D:7) a +0 short sword a +0 blowgun 18 poisoned needles (46, -13, D:7) a +0 blowgun 11 poisoned needles (46, -11, D:7) a +0 club 3 stones (47, -12, D:7) 2 stones a +0 dagger a +0 dagger (50, -13, D:7) a stone (53, -12, D:7) a poisoned needle Level 8 of the Dungeon (1, -5, D:8) a +0 hand axe of flaming (2, 2, D:8) a +0 whip (3, 7, D:8) a cursed -2 short sword (4, 1, D:8) a +0 halberd (8, 25, D:8) a +2 whip of flaming a +0 robe (11, -2, D:8) 19 bolts (11, 45, D:8) a +0 chain mail (18, 20, D:8) a +0 leather armour a +0 club (19, 18, D:8) a +0 flail (19, 20, D:8) a +0 dagger (20, 19, D:8) a +0 leather armour a +0 dagger (24, 19, D:8) 15 stones (26, 35, D:8) a +0 club (26, 41, D:8) 15 stones (31, 5, D:8) 11 bolts (38, 3, D:8) a +0 leather armour a +0 flail (40, 1, D:8) 16 arrows (40, 39, D:8) a +0 short sword (54, 9, D:8) a +0 mace Level 9 of the Dungeon [Shop] Fulofiv's Jewellery Emporium an uncursed ring of protection from magic (250 gold) an uncursed amulet of guardian spirit (300 gold) a cursed ring of loudness (45 gold) a +1 ring of slaying (60 gold) a +4 ring of intelligence (270 gold) a cursed amulet of inaccuracy (20 gold) the ring "Yzocrum" {Wiz rF++ MR- SInv} (545 gold) [ring of wizardry] It improves your spell success rate. It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of harm (300 gold) a +4 ring of protection (360 gold) (0, 0, D:9) a +0 club (0, 2, D:9) a +0 dagger (2, 0, D:9) a cursed -3 club (2, 2, D:9) a +0 falchion a +0 leather armour (4, -14, D:9) an uncursed ring of ice an uncursed ring of ice an uncursed ring of ice (12, -8, D:9) 22 sling bullets (13, -7, D:9) 20 stones (16, 5, D:9) an arrow (17, -19, D:9) 23 stones (18, 3, D:9) a +0 shortbow 14 arrows a +0 giant club a +0 giant spiked club (25, 9, D:9) 2 arrows (37, -16, D:9) a +0 fustibalus (37, -6, D:9) 24 stones (43, -17, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, 3, D:10) 4 arrows (2, 3, D:10) 3 arrows (3, 3, D:10) 2 arrows (5, 2, D:10) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 needles of sleeping (10, 37, Lair:1) a scroll of identify (14, 29, Lair:1) a meat ration (19, -4, Lair:1) 19 stones (49, 18, Lair:1) a +2 rapier of speed