Protee Level 1 of the Dungeon (0, 0, D:1) a +0,+0 mace (-2, 3, D:1) 22 arrows (-5, 9, D:1) a +0 leather armour (10, 22, D:1) 17 darts (1, 23, D:1) a +1,+1 short sword (-5, 26, D:1) a +0,+0 club (13, 27, D:1) 19 darts (-21, 28, D:1) a +0,+0 short sword (-19, 32, D:1) a +0,+0 club (-28, 34, D:1) 17 arrows of frost (13, 34, D:1) a +0,+0 spear (-4, 56, D:1) a throwing net (-2, 60, D:1) 26 darts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-42, 9, D:2) a +0,+0 club (-49, 12, D:2) a +2 helmet (-31, 13, D:2) 19 sling bullets (-33, 26, D:2) 2 darts (-32, 26, D:2) a dart (-24, 26, D:2) a +0 leather armour (-31, 27, D:2) 2 darts (-23, 27, D:2) a +0 robe a +0,+0 scythe (-28, 29, D:2) a +0,+0 club 3 darts (-47, 35, D:2) a +0 robe (-44, 37, D:2) 14 arrows (-5, 45, D:2) a +1 scale mail (3, 51, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-10, 4, D:3) a +0,+0 dagger (2, 7, D:3) a +0,+0 club (21, 7, D:3) a +0 shield (-1, 18, D:3) a +0,+0 club (8, 19, D:3) a cursed -1,-1 dagger (-9, 23, D:3) a +0,+0 club (22, 25, D:3) a +0 ring mail (33, 28, D:3) a poisoned needle (34, 28, D:3) a poisoned needle (35, 28, D:3) a poisoned needle (37, 29, D:3) a cursed +0 blowgun a +0,+1 dagger 3 poisoned needles (26, 33, D:3) a +0,+0 short sword 2 poisoned darts (1, 35, D:3) a +0,+0 short sword (16, 37, D:3) a poisoned dart (18, 37, D:3) a poisoned dart (31, 37, D:3) 15 stones (18, 38, D:3) a poisoned dart (28, 40, D:3) 2 poisoned darts (33, 42, D:3) 9 steel darts Level 4 of the Dungeon (0, 0, D:4) a +0,+0 spear (0, 1, D:4) a cursed -1,-3 flail a +1 leather armour (1, 1, D:4) a +0,+0 dagger (9, 1, D:4) a cursed -1,-3 club (2, 2, D:4) a +1,+1 dagger (24, 4, D:4) a +0,+0 short sword (0, 7, D:4) 2 throwing nets (44, 9, D:4) 23 poisoned needles (31, 11, D:4) a +0 cloak (-4, 12, D:4) a +0,+0 giant club (21, 12, D:4) a +0,+0 quarterstaff (28, 12, D:4) a +0,+0 spear (31, 19, D:4) the -3 ring mail "Vunik" {MR+ Stlth-- Curse} It affects your resistance to hostile enchantments. It may recurse itself when equipped. It makes you much less stealthy. (11, 32, D:4) 18 sling bullets (9, 35, D:4) a +0,+0 hand axe (-2, 39, D:4) a +0,+0 club (0, 39, D:4) a +2,+0 short sword of holy wrath (1, 39, D:4) a +4 ring mail of poison resistance a +0,+0 dagger (5, 39, D:4) 27 stones (41, 39, D:4) an uncursed ring of hunger Level 5 of the Dungeon [Shop] Daudgh's Assorted Antiques a crystal ball of energy (440 gold) a scroll of identify (44 gold) a scroll of enchant armour (165 gold) a potion of resistance (19 gold) a potion of confusion (19 gold) a scroll of remove curse (66 gold) 2 potions of brilliance (39 gold) a potion of confusion (19 gold) a scroll of recharging (22 gold) an uncursed amulet of stasis (110 gold) a wand of fire (7) (88 gold) an uncursed amulet of warding (110 gold) [Shop] Luvoxoux's Weapon Shop 7 stones (8 gold) a +0,+0 cutlass (48 gold) a +0,+4 vampiric battleaxe (498 gold) a +1,+0 crossbow of frost (123 gold) a +0,+0 short sword (36 gold) a +0,+2 dagger of electrocution (204 gold) 20 stones (24 gold) 8 arrows of frost (48 gold) the +7,+7 falchion of Streckon {vamp, Hunger +Inv Str-3} (687 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-3). It lets you turn invisible. It speeds your metabolism. a +0,+0 hand axe (36 gold) the +6,+10 quarterstaff of Xom {crush, rN+} (878 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. 21 sling bullets (126 gold) a +2,+2 hand axe (180 gold) the +7,+10 morningstar "Neacimee" {flame, rF+ Stlth+} (938 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It makes you much more stealthy. 4 poisoned arrows (19 gold) (0, 0, D:5) a +2,+1 anti-magic spear (11, 3, D:5) a +0,+0 club (25, 4, D:5) 14 stones (40, 5, D:5) a cursed +0 leather armour (29, 11, D:5) a +0,+0 club (29, 12, D:5) a +0,+0 whip a +0 leather armour (20, 17, D:5) a +0,+0 flail a +2 chain mail (21, 17, D:5) a +2,+2 dagger of venom a +1 robe (17, 24, D:5) a +0,+0 dagger a +0 robe (17, 25, D:5) a +0,+0 dagger a +0 robe 21 darts (3, 26, D:5) a +0,+0 club (0, 27, D:5) a dart (17, 27, D:5) a +0 blowgun 11 poisoned needles (45, 27, D:5) a +2,+1 dagger 3 tomahawks of returning (48, 27, D:5) a tomahawk of returning (3, 28, D:5) a dart (17, 28, D:5) a poisoned needle (18, 29, D:5) a poisoned needle (22, 35, D:5) a cursed -2,-1 halberd a +0,+0 bow 21 darts (50, 35, D:5) a +0,+0 club (22, 36, D:5) a +0,+0 halberd a +0 blowgun 9 poisoned needles (24, 37, D:5) a poisoned needle (28, 38, D:5) a poisoned needle (43, 39, D:5) a dart (32, 54, D:5) a +0,+0 club Level 6 of the Dungeon [Shop] Cotz's Armour Shop a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 naga barding of fire resistance (390 gold) a +0 centaur barding (299 gold) the +0 robe of Nihilism {Stlth++} (100 gold) It makes you much more stealthy. the cursed -1 ring mail "Secuw" {Str+3 Dex-2} (66 gold) It affects your strength (+3). It affects your dexterity (-2). It has a curse placed upon it. a +0 robe (9 gold) a +0 pair of boots (58 gold) a +2 robe of the Archmagi (490 gold) (0, 0, D:6) an uncursed staff of conjuration (37, 1, D:6) a -3 ring of protection (40, 1, D:6) a +0,+0 giant club (40, 3, D:6) a +0,+0 war axe (5, 8, D:6) a +0 plate armour (12, 13, D:6) a +0 pair of gloves (25, 18, D:6) a +0,+0 bow (3, 20, D:6) an uncursed staff of cold (24, 28, D:6) 2 poisoned needles (32, 28, D:6) 10 poisoned needles a +0 blowgun (2, 33, D:6) 7 darts of flame (31, 34, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) 3 darts (-1, 2, D:7) 10 stones (45, 2, D:7) 28 stones (46, 3, D:7) a +0,+0 short sword a +0 blowgun a dart (47, 3, D:7) 2 steel darts a +0,+0 short sword (45, 4, D:7) 3 poisoned darts a +0,+0 short sword (46, 4, D:7) a poisoned dart a +0,+0 dagger a steel dart a +0,+0 whip (-1, 5, D:7) a stone (46, 5, D:7) a curare-tipped needle a steel dart (14, 7, D:7) 25 darts (-1, 8, D:7) 2 stones (44, 8, D:7) a poisoned dart (43, 10, D:7) a steel dart (46, 11, D:7) 2 curare-tipped needles (3, 21, D:7) a +0,+0 club (39, 21, D:7) 13 arrows of flame 21 bolts a scroll of random uselessness (5, 23, D:7) a scroll of random uselessness (45, 26, D:7) 8 stones (46, 37, D:7) a +3,+2 flail (57, 37, D:7) a +0,+0 giant club (46, 39, D:7) a +0 plate armour a +0,+0 scimitar (0, 44, D:7) a +0,+0 spear (4, 44, D:7) 5 poisoned needles (40, 44, D:7) a +0,+0 giant club (64, 44, D:7) a +0,+0 short sword (11, 45, D:7) a sling bullet (9, 46, D:7) a sling bullet (12, 50, D:7) a dart a +0,+0 mace (58, 50, D:7) a +0 robe (11, 51, D:7) a +0,+0 flail a cursed -2,-3 bow 3 darts a +0,+0 whip a +0,+0 falchion (12, 51, D:7) a +0,+0 dagger (43, 57, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0,+0 bow (15, 5, D:8) a +0,+1 flail of crushing a +0 chain mail (31, 5, D:8) a -2,-1 spear a +0 animal skin (-15, 6, D:8) 20 stones (20, 8, D:8) a cursed -3,-3 giant spiked club (-18, 13, D:8) a dart (-15, 18, D:8) a dart (-14, 20, D:8) a +0,+0 dagger 3 darts (-8, 22, D:8) a dart (20, 22, D:8) 12 stones (23, 22, D:8) a +0,+0 bow (-13, 23, D:8) a +2 chain mail (28, 23, D:8) a +2 chain mail (-9, 24, D:8) a dart (-7, 24, D:8) a dart (-12, 27, D:8) a dart (-10, 27, D:8) a +0,+0 short sword (-9, 27, D:8) a dart (-7, 27, D:8) a +0,+0 short sword (-7, 28, D:8) a +0,+0 short sword a cursed +0 cloak (33, 30, D:8) a +0,+0 bow of flame (44, 30, D:8) 9 sling bullets (17, 31, D:8) a +0,+0 club (27, 44, D:8) a +0,+0 club Level 9 of the Dungeon [Shop] Khiurhe's Weapon Emporium a +0,+0 morningstar (52 gold) the +11,+4 trident "Hydrabane" {venom, rC- Str+3} (539 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It makes you vulnerable to cold. 8 poisoned needles (41 gold) a +6,+2 bow of evasion (280 gold) a +0,+0 quarterstaff (52 gold) a +0,+0 trident (45 gold) a +0,+0 long sword (45 gold) a +0,+0 sling (19 gold) a +2,+2 dagger of freezing (228 gold) a +7,+2 scythe of dragon slaying (293 gold) the +5,+10 whip "Snakebite" {venom, rPois} (899 gold) It poisons the flesh of those it strikes. It protects you from poison. a +1,+6 dagger of speed (507 gold) 13 bolts of frost (84 gold) (10, 2, D:9) a +0 leather armour (18, 4, D:9) a +0,+0 flail (0, 16, D:9) a +0,+0 war axe a +0,+2 flail a +0,+0 giant spiked club (0, 17, D:9) a +0,+0 dagger a +0 robe (42, 18, D:9) a +1,+0 flail of crushing (27, 27, D:9) 11 bolts (29, 29, D:9) a +0,+0 club (0, 30, D:9) 2 darts (3, 30, D:9) a +0,+0 dagger (0, 31, D:9) 2 darts (22, 31, D:9) a wand of teleportation (1) (23, 31, D:9) 3 arrows (38, 31, D:9) a +0,+0 war axe (21, 33, D:9) a +1,+2 bow 16 arrows (49, 35, D:9) a scroll of random uselessness (-1, 37, D:9) a +0,+0 long sword 15 darts (1, 37, D:9) a +0,+0 short sword a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 13 darts (-9, 1, D:10) 3 potions of poison (-33, 2, D:10) 22 arrows (-29, 6, D:10) a +0,+0 flail a +0 ring mail (-14, 6, D:10) a +0,+0 flail (-29, 7, D:10) a +0,+0 dagger a +0,+0 whip a +0,+0 war axe a +0 chain mail (17, 7, D:10) a +0 pair of gloves (-5, 12, D:10) 31 arrows (-18, 17, D:10) a +0 scale mail (22, 22, D:10) a +2,+2 spear (22, 23, D:10) a +0,+2 spear (22, 24, D:10) a +1,+3 spear (-22, 25, D:10) 18 darts (22, 25, D:10) a +2,+0 spear (23, 25, D:10) a +2,+0 spear (22, 34, D:10) 100 arrows (28, 35, D:10) a cursed +2,+1 falchion a +0 robe (-31, 37, D:10) a +0,+0 dagger a +0 robe (1, 37, D:10) a +0,+0 war axe a +0 leather armour a +0,+0 flail a +0 ring mail a +0 ring mail (-17, 38, D:10) a -2 ring of protection (-28, 41, D:10) a +0,+0 whip 2 darts of frost (-29, 42, D:10) a +0,+0 club a +0 leather armour a +1,+3 dagger (-29, 43, D:10) a dart of frost a dart a +0,+0 scimitar a +0 chain mail a +0,+0 whip (10, 43, D:10) a +0,+0 flail (-29, 44, D:10) a +0,+0 flail a +2 scale mail (10, 45, D:10) a +0,+4 spear of flaming (-29, 50, D:10) a poisoned dart the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (3, 0, Lair:1) a +2 leather armour (-45, 9, Lair:1) 25 sling bullets (-19, 22, Lair:1) a plain deck of war (-27, 24, Lair:1) a +4 ring of strength an uncursed ring of sustain abilities an uncursed amulet of resist mutation an uncursed ring of regeneration an uncursed amulet of clarity an uncursed ring of sustain abilities a book of Hinderance a book of Debilitation a book of Annihilations {highlevel} a book of Burglary a book of Changes a potion of paralysis 2 scrolls of amnesia 3 scrolls of recharging a scroll of enchant weapon I a scroll of immolation a scroll of noise 3 scrolls of enchant weapon II 5 scrolls of magic mapping a scroll of enchant armour (-3, 30, Lair:1) a +0,+0 spear (-8, 43, Lair:1) a +0,+0 falchion (-49, 44, Lair:1) 3 tomahawks (-44, 44, Lair:1) a plain deck of escape (-36, 47, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (-26, 12, Lair:2) a +0,+0 cutlass (-27, 13, Lair:2) a +0 leather armour (-30, 23, Lair:2) a potion of poison (-10, 29, Lair:2) a box of beasts (-41, 31, Lair:2) 8 stones (0, 34, Lair:2) the +10,+5 longbow "Warengo" {frost, rF+} It turns projectiles fired from it into bolts of frost. It protects you from fire. (16, 37, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) an arrow (-1, 3, Lair:3) 3 arrows (-3, 4, Lair:3) an arrow (0, 5, Lair:3) a +0,+0 bow 9 poisoned arrows (-2, 6, Lair:3) 2 arrows (1, 6, Lair:3) 2 arrows (2, 6, Lair:3) a +0,+0 bow 25 arrows (0, 7, Lair:3) a +0,+0 bow 8 arrows (2, 7, Lair:3) a +1,+0 bow 10 arrows of dispersal (1, 8, Lair:3) a +0,+0 bow 8 arrows (20, 8, Lair:3) a +0,+0 flail (14, 12, Lair:3) a +0 scale mail (8, 13, Lair:3) a +0,+0 giant spiked club (0, 14, Lair:3) a +0 leather armour (6, 27, Lair:3) a +2 plate armour of cold resistance (14, 35, Lair:3) a +0,+0 club (13, 36, Lair:3) a +0 ring mail (17, 47, Lair:3) a potion of curing