Protee Level 1 of the Dungeon (1, 4, D:1) 11 stones (-13, 6, D:1) a +0 mace (7, 6, D:1) 9 stones (-12, 8, D:1) a +0 spear (-5, 15, D:1) a +0 club (-34, 17, D:1) 22 stones (1, 20, D:1) a +1 leather armour (-33, 21, D:1) a +0 club (4, 22, D:1) a +0 dagger (-5, 23, D:1) 27 stones (-31, 34, D:1) 9 stones (-29, 34, D:1) a +3 leather armour (-14, 35, D:1) a +0 sling (1, 36, D:1) a +0 hand axe (-25, 38, D:1) 9 stones (-41, 40, D:1) a +1 ring mail of fire resistance (-22, 41, D:1) 23 stones (-30, 46, D:1) a +0 dagger Level 2 of the Dungeon (6, 3, D:2) a +0 robe (-11, 17, D:2) a +0 mace a +0 ring mail (1, 18, D:2) a +0 dagger 2 stones (-23, 20, D:2) 10 bolts (-4, 28, D:2) a +0 ring mail (8, 28, D:2) a stone (9, 28, D:2) a +0 short sword (10, 28, D:2) a +0 short sword (-32, 29, D:2) a +0 plate armour (-17, 29, D:2) a +0 sling (-4, 29, D:2) a +2 dagger (6, 31, D:2) a +0 club (-20, 36, D:2) 16 stones (-21, 37, D:2) a +0 club (-30, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 hand axe of electrocution a +0 chain mail a +0 dagger a +1 robe (1, 0, D:3) a +0 mace (25, 7, D:3) 18 sling bullets (16, 11, D:3) a +0 short sword (17, 11, D:3) a cursed -2 dagger a +0 robe a +0 flail (41, 11, D:3) a +0 short sword (52, 13, D:3) a cursed -1 short sword (5, 19, D:3) a cursed -1 short sword (26, 19, D:3) 25 stones (37, 23, D:3) a +0 war axe (6, 30, D:3) 22 stones (3, 31, D:3) a +0 leather armour (15, 31, D:3) a +0 spear (5, 36, D:3) a +0 club 3 stones (13, 36, D:3) a +0 club (40, 40, D:3) a +0 dagger (30, 43, D:3) a +0 leather armour a +0 dagger a +0 robe (33, 44, D:3) a +0 club (33, 45, D:3) a +2 dagger of venom Level 4 of the Dungeon [Shop] Klevaem's Weapon Shop 2 throwing nets (60 gold) a +2 war axe (135 gold) a +5 dagger of venom (294 gold) 14 bolts of frost (70 gold) a +0 club (10 gold) a cursed -2 club (1 gold) a +0 blowgun (25 gold) the +9 morningstar "Yfoklien" {antimagic, rElec rPois rF-} (602 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. a +0 hand axe (30 gold) (1, 0, D:4) a +0 sling (-10, 2, D:4) a +0 dagger (-1, 5, D:4) 15 sling bullets (2, 5, D:4) a +0 scale mail (5, 8, D:4) a +0 dagger a +0 robe a cursed -2 mace (6, 8, D:4) a +0 leather armour (-24, 15, D:4) a +0 club (21, 25, D:4) a +0 short sword (-26, 38, D:4) 18 arrows (-11, 44, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) 20 bolts (-52, 5, D:5) 12 stones (-34, 9, D:5) a +0 chain mail (-53, 26, D:5) a cursed -3 club a +0 chain mail (-57, 27, D:5) a tomahawk (-57, 29, D:5) a +0 hand axe (-57, 30, D:5) a cursed -2 falchion a tomahawk a +0 leather armour (-56, 30, D:5) a +0 short sword (-55, 30, D:5) a +0 flail (-48, 35, D:5) a +0 giant club (-50, 37, D:5) a +0 robe (-34, 45, D:5) a +3 scimitar a +0 robe a stone (-30, 47, D:5) a stone (-57, 48, D:5) a +0 ring mail (-27, 48, D:5) a stone (-27, 49, D:5) a stone (-15, 49, D:5) a +0 quarterstaff (3, 50, D:5) 5 curare-tipped needles Level 6 of the Dungeon (20, 3, D:6) 11 stones (19, 8, D:6) 2 silver tomahawks (30, 12, D:6) 3 arrows (2, 13, D:6) a stone a +0 club (30, 13, D:6) an uncursed staff of poison (20, 14, D:6) a +0 dire flail a +0 chain mail a cursed -3 flail a +2 ring mail (1, 16, D:6) a stone (14, 16, D:6) 24 bolts (20, 16, D:6) a +4 dagger of venom a +0 leather armour (28, 16, D:6) an arrow (44, 16, D:6) a +0 robe (6, 17, D:6) 18 stones (29, 17, D:6) 2 arrows (28, 18, D:6) 9 arrows a +0 shortbow (34, 18, D:6) 21 arrows of dispersal (21, 28, D:6) 25 arrows (30, 29, D:6) an uncursed staff of fire (7, 33, D:6) a +0 dagger (17, 33, D:6) 20 stones (21, 33, D:6) a +0 dagger (27, 34, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (-8, 7, D:7) a necrophage corpse (-25, 10, D:7) 4 poisoned needles (-8, 10, D:7) a +0 flail a +0 scale mail (-26, 11, D:7) a +2 dagger (-10, 16, D:7) a +0 dagger a +0 robe (-9, 16, D:7) a +0 trident a +0 chain mail the Ecumenical Temple