Dungeon Crawl Stone Soup version 0.16-a0-910-g739c61c (webtiles) character file. 7 Protee the Sneak (level 2, 16/17 HPs) Began as an Octopode Enchanter on Sept 29, 2014. Got out of the dungeon alive. The game lasted 00:00:43 (180 turns). Protee the Sneak (Octopode Enchanter) Turns: 180, Time: 00:00:43 HP 16/17 AC 1 Str 7 XL: 2 Next: 0% MP 4/4 EV 12 Int 17 God: Gold 27 SH 0 Dex 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Comestibles d - a bread ration Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Dazzling Spray Conjuration/Hexes 3 Enslavement Hexes 4 Skills: + Level 1.4 Short Blades + Level 2.2 Dodging + Level 4.1 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The ball python barely misses you. You hit the ball python. You kill the ball python! You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You squeeze the hobgoblin. You kill the hobgoblin! You have reached level 2! Things that are here: a hobgoblin corpse; a ball python corpse Found 13 stones. Found a leather armour. Memorise Corona, consuming 1 spell level and leaving 4? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####. ####...#.# #........# ####.8....#.# #≈≈≈........# #≈≈§≈.......## #!≈≈≈.@8..8..##### .# #≈≈≈≈............# .# #≈≈≈.......#.###.# .# ####.8........##.###.# #.................# #.##...#....##....## #. #....##.#####...# #. #.#.##...## #...# #.#.#.....###...## There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Protee, the Octopode Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 15/17 MP: 4/4 158 | D:1 | Learned a level 1 spell: Corona 180 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Dagger || 10 Stab: Sleeping || 2