Dungeon Sprint DCSS version 0.29-a0-317-gd16b76e6b1 (webtiles) character file. Game seed: 4705016479343213634 25 Prsk the Conjurer (level 2, -14/20 HPs) Began as a Draconian Conjurer on Mar 31, 2022. Demolished by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:48 (493 turns). Prsk the Conjurer (Draconian Conjurer) Turns: 493, Time: 00:01:48 Health: -14/20 AC: 4 Str: 9 XL: 2 Next: 82% Magic: 2/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . e - +7 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons e - a +7 club (weapon) Wands d - a wand of flame (7) Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 7.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History e - a +7 club e - a +7 club (weapon) Memorise Searing Ray, consuming 2 spell levels and leaving 2? Okay, then. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) Okay, then. Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 2? Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. The ogre barely misses you. You continue memorising. You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #.['..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Prsk the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D | Noticed Ijyb 16 | D | Killed Ijyb 17 | D | Reached skill level 7 in Conjurations 17 | D | Reached XP level 2. HP: 6/20 MP: 0/5 488 | D | Noticed an ogre 492 | D | Learned a level 2 spell: Searing Ray 493 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 9 Tailslap || 2 Cast: Magic Dart || 2 Searing Ray || 1 Use: Potion || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 489 | 489 | 0 | 465 | 0 | 1 | 489.0 | Dungeon | 489 | 489 | 0 | 465 | 0 | 1 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 489 daAuts