Prykner Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 3, D:1) a +0 dagger 2 stones (11, -31, D:1) a +0 robe (19, -25, D:1) a +0 club (19, -7, D:1) 6 poisoned darts (22, -19, D:1) a +0 leather armour (24, -4, D:1) a serpent talisman (36, -12, D:1) a +0 dagger a stone (48, 7, D:1) an amulet of faith (58, -13, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (10, -2, D:2) a +0 hammer (16, 6, D:2) a +0 leather armour (17, 18, D:2) a +0 hand axe (21, -6, D:2) 3 poisoned darts (21, -5, D:2) a +0 dagger (31, 2, D:2) a +0 club 5 stones (37, -15, D:2) a +0 dagger (38, -16, D:2) a +0 short sword (39, -15, D:2) a +0 club (42, 17, D:2) 2 stones (48, -22, D:2) a +0 club 3 stones (51, -18, D:2) a +0 pair of boots (52, 32, D:2) a +0 sling (53, -8, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, -19, D:3) a +0 club (12, -52, D:3) a scroll of acquirement (13, -44, D:3) a +0 hand axe (19, -18, D:3) a +0 short sword (19, -4, D:3) 6 stones (28, -46, D:3) 2 stones (35, -40, D:3) a +0 whip (39, -44, D:3) a +0 dagger 6 poisoned darts (42, -33, D:3) a +0 leather armour (43, -33, D:3) 20 gold pieces (43, -13, D:3) 3 stones (58, -39, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 3, D:4) a +0 club (0, 8, D:4) a +0 dagger (18, 34, D:4) a +0 falchion (27, 22, D:4) a +0 quarterstaff (27, 24, D:4) a +0 quarterstaff (31, 17, D:4) a +0 quarterstaff (38, -8, D:4) 8 stones (42, 1, D:4) 4 stones (44, -7, D:4) a +0 spear (52, -5, D:4) 7 stones (58, 6, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 40, D:5) a +0 leather armour (11, 34, D:5) 9 stones (14, 4, D:5) a +0 robe (14, 5, D:5) a +0 spear (17, 4, D:5) 3 stones (24, 6, D:5) a +0 dagger (25, 7, D:5) a +0 mace (26, 7, D:5) a +0 club a +0 whip (38, 7, D:5) a +0 hand axe (39, 5, D:5) a +0 mace (39, 6, D:5) a +0 dagger a +0 ring mail (39, 7, D:5) a +0 short sword (40, 6, D:5) a +0 short sword a +0 leather armour (46, 24, D:5) a +0 club Level 6 of the Dungeon (1, -22, D:6) 3 stones (2, -35, D:6) a +0 dagger (2, -34, D:6) a +0 morningstar (3, -36, D:6) a +0 dagger a +0 robe (3, -35, D:6) a +0 dagger a boomerang (4, -34, D:6) a +0 club (10, -26, D:6) a +0 short sword 4 stones a +2 vampiric dagger (11, -27, D:6) a +1 vampiric whip 8 poisoned darts (11, -26, D:6) a +0 whip a stone (12, -8, D:6) a +0 war axe of electrocution (15, -40, D:6) a +0 pair of boots (24, -20, D:6) 5 stones (25, -21, D:6) 3 poisoned darts (26, -38, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) 3 large rocks (6, 23, D:7) a beast talisman (11, 26, D:7) a +0 club 6 poisoned darts (12, 25, D:7) a +0 dagger 7 poisoned darts (12, 26, D:7) a +0 dagger 6 poisoned darts (12, 36, D:7) a +0 whip 5 poisoned darts (13, 35, D:7) a +0 club (13, 36, D:7) a +0 dagger 7 poisoned darts (13, 37, D:7) a +0 whip 2 poisoned darts (16, -10, D:7) a +0 war axe (16, 27, D:7) 5 stones (17, -3, D:7) 3 stones (18, 8, D:7) a +0 spear (18, 14, D:7) a +0 helmet (19, 14, D:7) a +0 sling (22, 8, D:7) a +0 dagger a +0 robe a +0 trident 4 stones a +0 chain mail (28, 21, D:7) a stone (31, 8, D:7) a staff of air (31, 16, D:7) a +0 leather armour (34, 11, D:7) a +0 club (36, 11, D:7) a +0 dagger a +0 ring mail a +0 dire flail a +0 giant club a +0 club (39, 12, D:7) a +0 falchion a +0 ring mail a +0 orcbow Level 8 of the Dungeon [Shop] Casal's Armour Shoppe a +3 leather armour of fire resistance (264 gold) the +0 chain mail of the Cicada {rElec Str+3 Dex+4 Stlth-} (349 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. the +1 robe of Nued {rPois rF+} (262 gold) rF+: It protects you from fire. rPois: It protects you from poison a +2 robe of willpower (194 gold) the +0 leather armour of Untruth {-Tele rElec Str+3 Stlth+} (199 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. the +1 hat of the Merchant {Harm +Blink Str+5 Dex-3} (299 gold) Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). +Blink: It lets you blink. Harm: It increases damage dealt and taken. a +0 buckler of protection (126 gold) a +2 chain mail of positive energy (203 gold) (0, 0, D:8) a +0 spear (1, 0, D:8) a +0 flail (2, -10, D:8) a +1 short sword of speed (2, 0, D:8) a +0 club (3, 0, D:8) a +0 flail (4, 0, D:8) a +1 spear of freezing a +0 scale mail a +0 kite shield (4, 24, D:8) a +0 falchion (4, 25, D:8) a +0 whip a +0 ring mail a +0 trident (4, 26, D:8) a +0 falchion a boomerang a +0 leather armour (4, 27, D:8) a +0 short sword (6, 1, D:8) a +0 whip (16, 16, D:8) 7 gold pieces (17, 15, D:8) 3 gold pieces (18, 22, D:8) a +0 falchion (28, 5, D:8) a +0 short sword (29, -20, D:8) a +0 shortbow (29, 5, D:8) a +0 whip (29, 6, D:8) a +0 short sword a +0 robe a +0 dagger (30, 7, D:8) a +0 ring mail a +0 dagger (35, -11, D:8) a +2 dagger a +0 robe (35, -10, D:8) a +0 dagger a +0 robe (38, -7, D:8) a +0 robe (39, -6, D:8) a +0 robe (45, 20, D:8) a +3 leather armour (54, -1, D:8) a +0 club a +0 leather armour (54, 0, D:8) a +0 flail (55, -1, D:8) a +0 whip (56, -1, D:8) a +0 hand axe a +0 ring mail (57, -1, D:8) a +0 hand axe (58, -1, D:8) a +0 dagger a +0 robe (59, -1, D:8) a +0 club (62, -1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (63, -1, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a stone a +0 giant club a +0 robe (1, -29, D:9) a +0 short sword (2, -29, D:9) a curare-tipped dart a +0 club (2, -28, D:9) 4 stones a +0 club (2, -14, D:9) a +0 robe (2, 1, D:9) a +0 club a +0 club 6 stones (3, -1, D:9) a +0 great mace (4, 1, D:9) a +0 whip 4 poisoned darts (5, 1, D:9) a +0 whip 3 stones (5, 2, D:9) a +0 short sword (6, -33, D:9) a serpent talisman (14, -37, D:9) a +0 long sword (15, -39, D:9) a +0 long sword (17, -34, D:9) a +0 long sword (17, -28, D:9) a +0 robe (18, -40, D:9) a +0 buckler (19, -43, D:9) a +0 long sword (19, -39, D:9) a book of Dreams (19, -38, D:9) a +0 halberd (19, -35, D:9) a +0 long sword (21, -44, D:9) a +0 long sword (21, -22, D:9) 4 large rocks (22, -33, D:9) 2 poisoned darts (23, -39, D:9) a +0 long sword (24, -41, D:9) a +0 long sword (33, -33, D:9) a +0 long sword (34, -29, D:9) a +0 giant spiked club a +0 dire flail (35, -5, D:9) a +0 mace (37, -25, D:9) a +2 dagger of venom a +0 robe (37, -24, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (38, -22, D:9) a +0 hand axe (39, -22, D:9) a +0 whip a +0 leather armour (41, -12, D:9) a +0 great mace Level 10 of the Dungeon (0, 0, D:10) a +0 long sword a +0 plate armour (1, -2, D:10) a +0 short sword (1, -1, D:10) a +0 mace a +0 leather armour (1, 0, D:10) a +1 heavy hand axe a +0 robe (1, 1, D:10) a +0 short sword (8, 10, D:10) a +0 shortbow (10, 27, D:10) a +0 executioner's axe (12, 9, D:10) a +2 barding (17, 11, D:10) a +0 scale mail (20, -9, D:10) a +0 dagger (25, 24, D:10) 8 stones (29, 23, D:10) a +0 ring mail a +0 hand axe (29, 24, D:10) a +0 robe a +0 dagger (30, -10, D:10) a +0 chain mail (30, 24, D:10) a +0 ring mail a +0 short sword (32, -8, D:10) the +7 trident "Kuebain" {flame, ^Fragile rElec rF- rN+++} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. ^Fragile: It will be destroyed if unequipped. Level 11 of the Dungeon (0, 0, D:11) a +0 spear (2, 1, D:11) a +0 trident a +0 ring mail (2, 2, D:11) a +0 whip (4, -22, D:11) a potion of brilliance (7, -18, D:11) a +0 giant club a +0 giant spiked club (7, 11, D:11) a +6 ring of intelligence a +0 leather armour a +0 cloak a +0 robe (9, -2, D:11) a +0 flail (11, -13, D:11) 7 stones (21, -11, D:11) a +0 pair of boots (26, 0, D:11) a +0 giant club a +0 giant club (26, 1, D:11) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (7, 4, Lair:1) a +0 sling