Dungeon Crawl Stone Soup version 0.31-a0-1236-gaa9e43cceb (webtiles) character file. Game seed: 9659473403770876581 7 Prykner the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Dec 15, 2023. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:28 (182 turns). Prykner the Ducker (Merfolk Gladiator) Turns: 182, Time: 00:00:28 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 13 Int: 7 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -7), attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} Skills: + Level 2.5 Fighting + Level 3.8 Long Blades + Level 2.0 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 87% 3 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 7 gold pieces. An endoplasm comes into view. Found 8 gold pieces. The endoplasm quivers. The endoplasm moves out of view. Key pressed, stopping explore. No target in view! An endoplasm is nearby! The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! No target in view! You now have 15 gold pieces (gained 8). A goblin comes into view. It is wielding a +0 dagger of venom. The goblin hits you with a +0 dagger of venom. You are poisoned. You hit the goblin but do no damage. You feel very sick. The goblin hits you but does no damage. You closely miss the goblin. You feel sick. The goblin barely misses you. The goblin misses you. Unknown command. You barely miss the goblin. You feel sick. The goblin hits you but does no damage. You are lethally poisoned! You slash the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 2! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +0 dagger of venom; a goblin corpse You die... .....#..#####≈~~P.......P~≈≈# ##...##....##~~P.........P≈≈# ##........##~P...........P≈# #........##P.............P# #.......................... #.......###....########>.# #.......# ####.# ######### #)####### #@....... ######### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prykner the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 180 | D:1 | Reached XP level 2. HP: 5/23 MP: 2/2 182 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic Action || total ---------------------------++------- Melee: Long sword || 20 Use: Potion || 1 Armour: Leather armour || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 144 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 0 | 144 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts