Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 7074018737684065702 4 Prykner the Vexing (level 1, -1/16 HPs) Began as a Mountain Dwarf Hexslinger on Oct 10, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (29 turns). Prykner the Vexing (Mountain Dwarf Hexslinger) Turns: 29, Time: 00:00:11 Health: -1/16 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 2/2 EV: 1 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of vulnerability {unknown} Skills: + Level 1.1 Fighting + Level 1.5 Ranged Weapons + Level 1.4 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet barely misses the kobold. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet barely misses the kobold. A ball python comes into view. The kobold closely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The ball python hisses angrily. The kobold hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is severely wounded. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python completely misses you. The ball python barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you. You die... #............# #..# #..<..#......##..# #............#..# #......#.......# .........###....##### #.....⌠..# ####.)...# ####.....# #......# ####### #......# #@.....# #S###### #.# .># #.# #.# ... ... You could see a ball python. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prykner the Mountain Dwarf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 29 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 10 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 10 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts