Prykner Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -19, D:1) 4 stones (6, -18, D:1) a rat corpse (skeletalised by now) (10, -18, D:1) a rat corpse (skeletalised by now) (12, -19, D:1) a +0 dagger (12, -3, D:1) a ball python corpse (skeletalised by now) (13, -16, D:1) a rat corpse (skeletalised by now) (30, -29, D:1) a jackal skeleton a jackal skeleton (30, -28, D:1) a jackal skeleton (30, -27, D:1) a quokka skeleton a jackal skeleton (32, -4, D:1) a rat corpse (skeletalised by now) (33, -3, D:1) a frilled lizard corpse (skeletalised by now) (36, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -23, D:1) a +0 barding (38, -15, D:1) a quokka skeleton (44, -18, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +2 vampiric spear (9, 0, D:2) a +0 quarterstaff (9, 45, D:2) a ball python corpse (skeletalised by now) (12, 12, D:2) a +0 halberd (14, 14, D:2) a +0 club (15, 55, D:2) a bat corpse (skeletalised by now) (15, 56, D:2) an adder corpse (skeletalised by now) (19, 11, D:2) a +0 chain mail a +0 flail (22, 33, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (27, 44, D:2) a rat skeleton (37, 11, D:2) a hobgoblin skeleton (41, 12, D:2) a +0 dagger (47, 9, D:2) a +0 robe (47, 10, D:2) a rat skeleton (49, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (50, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (51, 13, D:2) a +0 dagger a +0 sling a goblin skeleton (52, 11, D:2) a +0 short sword (58, 15, D:2) a +0 whip 4 stones (59, 15, D:2) a +0 dagger (61, 5, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Axkaeh {^Drain rF+ rC- MP+4 Int-2 Slay+5 Fire} (5160 gold) [ring of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Fire: It increases the power of your Fire spells. the +3 spear of the Enemy {spect, Will+ SInv} (3930 gold) Will+: It increases your willpower. SInv: It lets you see invisible. the amulet "Tabiweit" {rElec Regen+ Str+5 Int+3} (6080 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). the +8 spear of Ad Valorem {flame, ^Drain rF+ rN+} (5800 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. (0, 0, D:3) a +0 club (1, 23, D:3) a +0 morningstar (5, 8, D:3) 4 stones (8, -17, D:3) a +0 whip (11, -2, D:3) a hobgoblin skeleton (16, -10, D:3) a +0 hand axe an orc skeleton (17, -12, D:3) a hobgoblin skeleton (17, -11, D:3) a +0 falchion (17, -10, D:3) a +0 club a +0 leather armour an orc skeleton (18, -2, D:3) a +0 ring mail (21, -2, D:3) a +0 scale mail (27, -10, D:3) 4 stones (44, 3, D:3) a +0 club a +0 whip (47, -18, D:3) a +0 leather armour a +0 club (47, -17, D:3) a +0 leather armour (48, -19, D:3) a +0 leather armour a +0 hand axe (48, -18, D:3) a +0 chain mail a +0 falchion (50, -23, D:3) a +0 spear (50, 8, D:3) a +0 plate armour (55, -23, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin (1, -34, D:4) a +0 leather armour (1, 0, D:4) a +0 dagger a +0 sling (2, 0, D:4) a +0 club a +0 club a +0 dagger (3, -5, D:4) a +0 dagger (3, -3, D:4) a +2 short sword of flaming a +0 leather armour (3, -1, D:4) a +0 club a +0 dagger (3, 0, D:4) a +0 club a +0 sling (3, 15, D:4) a +0 war axe (4, 0, D:4) a +0 dagger (18, -19, D:4) a +0 club (21, -13, D:4) a +0 ring mail (22, -7, D:4) a +0 club (25, -8, D:4) a +0 dagger (31, 14, D:4) a +0 club 8 poisoned darts Level 5 of the Dungeon [Shop] Biuwky's Armour Emporium the +2 scale mail of Xucanonk {+Inv rElec rF- rN++} (539 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. an orb of light (224 gold) a +3 leather armour of poison resistance (294 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 buckler (63 gold) [Shop] Deog's Assorted Antiques the +2 robe of the Lobster {Dex+8} (897 gold) Dex+8: It affects your dexterity (+8). a +0 dagger (52 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) [Shop] Askixem's Assorted Antiques a +0 ring mail (84 gold) a scroll of teleportation (63 gold) a +0 helmet (94 gold) a scroll of teleportation (63 gold) a +0 hand axe of freezing (155 gold) (0, 0, D:5) 6 stones (0, 13, D:5) a +0 leather armour (4, 1, D:5) a +0 leather armour a +0 rapier (4, 8, D:5) a +0 club (8, 2, D:5) a +0 mace (8, 24, D:5) a granite talisman (8, 30, D:5) a +0 giant club (10, 2, D:5) a +0 cloak a +0 pair of gloves a +0 chain mail a +0 scale mail (11, 19, D:5) a +0 chain mail (14, -13, D:5) a +0 helmet (24, 7, D:5) a +0 robe (25, 12, D:5) a +0 morningstar (27, -9, D:5) 4 javelins (29, -5, D:5) a beast talisman (32, 0, D:5) a +0 dagger (35, 16, D:5) a +1 heavy hand axe a +2 whip of electrocution a +1 war axe of draining (37, 3, D:5) a +0 leather armour (38, -2, D:5) a +0 leather armour (39, 27, D:5) a +0 hand axe (42, 28, D:5) a +0 dagger (42, 29, D:5) a +0 hand axe (43, 29, D:5) a +0 whip (44, -14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 battleaxe a +0 scale mail a +1 trident of pain (8, 14, D:6) a +0 dagger a +0 robe (10, 2, D:6) a +0 dagger (12, 1, D:6) a +0 club (14, 15, D:6) a +0 chain mail a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +0 mace (14, 16, D:6) a +0 hand axe (27, 22, D:6) a +0 leather armour (27, 24, D:6) 2 atropa-tipped darts (33, 10, D:6) a +0 leather armour of positive energy (37, 11, D:6) a +0 ring mail (41, 2, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a potion of enlightenment (19, -19, D:7) 14 gold pieces (20, -20, D:7) 11 gold pieces (20, -19, D:7) 10 gold pieces (20, -18, D:7) 15 gold pieces (21, -20, D:7) 12 gold pieces (21, -19, D:7) 15 gold pieces (21, -18, D:7) 7 gold pieces (23, -23, D:7) 4 stones (27, 0, D:7) a +0 short sword 7 poisoned darts (27, 1, D:7) a +0 whip a +0 dagger (27, 12, D:7) a +0 spear (27, 13, D:7) a +0 spear a +0 ring mail a +0 buckler (28, 0, D:7) a +0 orcbow (28, 2, D:7) a +0 short sword a +0 flail a +0 leather armour (28, 12, D:7) a +0 halberd (29, 0, D:7) a +0 short sword 4 stones (29, 2, D:7) a +0 dagger a +0 robe (29, 3, D:7) a +0 dagger 4 poisoned darts (29, 12, D:7) a +0 whip (31, 4, D:7) a +0 short sword (32, -2, D:7) a +0 dagger 2 stones (33, -4, D:7) a +0 club (33, 5, D:7) a +0 club a +0 chain mail a +0 war axe (34, 6, D:7) a +0 hand axe a +0 leather armour a +0 mace (39, -10, D:7) a +0 whip (49, -21, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, -29, D:8) a staff of alchemy (8, -40, D:8) the staff of Valiance {rElec rPois rC+ Int-4 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Alch: It increases the power of your Alchemy spells. (18, -31, D:8) a +0 giant spiked club a +0 giant club (24, -41, D:8) a +0 whip a +0 spear 3 boomerangs a +0 club (27, -41, D:8) a +0 spear (28, -41, D:8) a +0 whip a +0 leather armour (29, -41, D:8) a +0 flail a +0 whip (32, -37, D:8) a +0 robe (38, -31, D:8) 8 stones (47, -32, D:8) a +0 plate armour a +0 scimitar (50, -29, D:8) a +0 robe a +0 halberd (52, -31, D:8) a +0 robe a +0 battleaxe a +0 robe a +4 dagger of freezing a +0 robe a +2 halberd of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 ring mail (1, -2, D:9) a +0 flail (1, -1, D:9) a +0 flail (2, -1, D:9) a +0 whip a +0 club (3, -21, D:9) 2 potions of degeneration (6, 29, D:9) a +0 giant club a +0 giant club (18, -21, D:9) a +0 hand axe (18, -20, D:9) a +0 chain mail a +1 scimitar of holy wrath (18, -19, D:9) a +0 club (19, -21, D:9) a +0 leather armour 2 boomerangs a +0 whip (21, -21, D:9) a +0 hand axe (22, -21, D:9) a +0 plate armour a +0 scimitar of protection (22, -20, D:9) a +0 flail (22, -18, D:9) a +0 robe a +0 dagger (22, -9, D:9) a +0 ring mail a +0 spear (23, -10, D:9) a +0 flail a +0 whip (23, -9, D:9) a +2 flail of protection (25, -22, D:9) a +0 club (25, -21, D:9) a +0 chain mail a +0 mace a +0 orcbow a +0 leather armour a +0 club a +0 dagger (26, -22, D:9) a +0 robe a +0 dagger (26, -20, D:9) a +0 club (46, 32, D:9) 3 boomerangs a +0 war axe (46, 33, D:9) a +0 robe a +0 dagger (46, 34, D:9) a +0 robe a +0 dagger (47, 32, D:9) a +0 robe a +0 dagger of distortion (51, 3, D:9) a +0 leather armour (55, 31, D:9) a +0 dagger a +0 robe (61, 24, D:9) a blade talisman (65, 36, D:9) a +0 mace Level 1 of the Orcish Mines (0, 0, Orc:1) 44 gold pieces 6 large rocks (0, 1, Orc:1) 9 gold pieces (3, -14, Orc:1) a +0 arbalest (5, -28, Orc:1) a +0 dire flail a +0 dire flail (5, -17, Orc:1) 2 large rocks (5, -16, Orc:1) a +0 arbalest (10, -16, Orc:1) a +0 dagger (11, -16, Orc:1) a +0 club a +0 leather armour (11, -14, Orc:1) a +0 dagger a +0 leather armour (11, -13, Orc:1) a +0 dagger a +0 robe (12, -14, Orc:1) a +0 halberd a +0 plate armour a +4 hand axe (12, -13, Orc:1) a +0 partisan a +0 plate armour (12, -12, Orc:1) a +0 giant spiked club (12, -11, Orc:1) a +0 whip (13, -13, Orc:1) a +0 giant club (13, -12, Orc:1) a +0 dagger (13, -11, Orc:1) 5 large rocks (14, -12, Orc:1) a +0 dagger 3 boomerangs a +0 scale mail (14, 1, Orc:1) 4 large rocks (15, -5, Orc:1) 24 gold pieces (16, 0, Orc:1) 5 large rocks (19, -42, Orc:1) a +0 hand axe a +0 scale mail (20, -43, Orc:1) a +0 war axe a +0 chain mail (21, -42, Orc:1) a +0 club (22, -45, Orc:1) a +0 dagger a +0 robe (22, -8, Orc:1) 4 large rocks (23, -47, Orc:1) a +0 club a +0 ring mail (23, -45, Orc:1) a +0 dagger a +0 robe a +3 dagger a +0 scale mail a +0 mace (23, -44, Orc:1) a +0 trident (24, -47, Orc:1) a +0 short sword a +0 plate armour (24, -8, Orc:1) 5 large rocks (26, -48, Orc:1) a +3 flail of holy wrath a +0 leather armour (27, -53, Orc:1) a +3 great mace a +0 plate armour (27, -3, Orc:1) 4 large rocks (28, -51, Orc:1) a +0 war axe a +0 chain mail a +0 whip a +0 scale mail (28, -50, Orc:1) a +0 flail a +2 antimagic orcbow a +0 plate armour (28, 0, Orc:1) a +0 great mace a +0 dire flail (29, -50, Orc:1) a +0 dagger a +0 robe (29, -11, Orc:1) a +0 halberd (30, -51, Orc:1) a +0 glaive a +0 plate armour (31, -12, Orc:1) 6 large rocks (33, -5, Orc:1) 4 large rocks (35, -48, Orc:1) a +0 whip (35, -12, Orc:1) a +0 whip (36, -48, Orc:1) a +0 dagger a +2 robe of positive energy (36, -47, Orc:1) a +0 trident a +0 leather armour (37, -49, Orc:1) a +0 halberd 2 boomerangs a +0 plate armour (39, -13, Orc:1) a +0 mace (41, -11, Orc:1) a +0 scimitar a +0 plate armour (42, 2, Orc:1) 5 poisoned darts (43, -4, Orc:1) a +0 giant club a +0 giant club (43, -3, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club (43, 2, Orc:1) a +0 scimitar (45, -13, Orc:1) a +0 short sword 2 boomerangs (45, -12, Orc:1) a +0 giant club (45, -11, Orc:1) a +0 flail a +0 mace (46, -11, Orc:1) a +0 hand axe 3 boomerangs a +0 plate armour (48, -11, Orc:1) 4 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (15, 2, Lair:1) the +8 quarterstaff of Deflation {elec, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). a ring of wizardry a ring of fire a +3 battleaxe of electrocution a +6 ring of intelligence a scarf of harm the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (15, 6, Lair:1) a +0 quarterstaff of holy wrath (26, -8, Lair:1) a potion of degeneration (26, -4, Lair:1) a +0 leather armour (39, 6, Lair:1) a +0 leather armour (40, -39, Lair:1) a potion of degeneration (43, -41, Lair:1) a +0 chain mail (50, -31, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (1, 12, Lair:2) 3 stones (25, -3, Lair:2) 3 stones (26, 29, Lair:2) a +0 trident (48, 38, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 potions of degeneration (4, 22, Lair:3) a +0 trident (5, 11, Lair:3) a +0 pair of boots (19, -6, Lair:3) 9 stones (46, 34, Lair:3) a +0 morningstar (49, -11, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (2, -59, Lair:4) a +0 flail (4, -40, Lair:4) a +0 robe (5, -27, Lair:4) a +0 long sword (26, -45, Lair:4) a +0 pair of gloves (27, -11, Lair:4) a human skeleton (28, -11, Lair:4) a human skeleton (29, -56, Lair:4) 4 javelins (33, -22, Lair:4) a +0 chain mail (49, -17, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 stones (10, 22, Lair:5) a +0 leather armour (18, 8, Lair:5) a +0 ring mail (19, -2, Lair:5) a +0 giant club (33, -3, Lair:5) 2 poisoned darts (44, -5, Lair:5) a ring of wizardry a +0 buckler