Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 4027623037109468414 61 Prykner the Shooter (level 4, 0/49 HPs) Began as a Coglin Hunter on Apr 9, 2025. Slain by a scorpion (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (1614 turns). Prykner the Shooter (Coglin Hunter) Turns: 1614, Time: 00:02:06 Health: 0/49 AC: 22 Str: 12 XL: 4 Next: 7% Magic: 4/4 EV: 2 Int: 8 God: Gold: 157 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Jin} rCold . . . d - +0 sling {Aylmer} rNeg . . . b - melded +0 leather armour rPois + k - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . f - melded +2 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jin} d - a +0 sling (offhand) {Aylmer} Armour b - a +0 leather armour (melded) f - a +2 pair of boots (melded) k - a +0 helmet (melded) Scrolls c - a scroll of butterflies e - 2 scrolls of noise {unknown} i - 2 scrolls of vulnerability {unknown} m - 2 scrolls of identify {unknown} n - a scroll of poison {unknown} o - a scroll of fear {unknown} p - 2 scrolls of blinking {unknown} s - 3 scrolls of amnesia {unknown} t - a scroll of teleportation {unknown} Potions g - a potion of brilliance j - a potion of ambrosia {unknown} l - a potion of mutation {unknown} q - a potion of attraction {unknown} r - a potion of might {unknown} u - a potion of haste {unknown} Skills: + Level 2.3 Fighting + Level 4.9 Ranged Weapons + Level 1.8 Dodging + Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 41% 1 Blink Tloc 0% N/A 54% 2 Construct Spike Launche Frge 0% 2d3 54% 2 Lesser Beckoning Tloc 0% N/A 54% 2 Momentum Strike Conj/Tloc 0% 3d8 54% 2 Sigil of Binding Hex 0% N/A 78% 3 Swiftness Air 0% N/A 78% 3 Airstrike Air 0% 2d(0-16) 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. ((Your first few attacks do less damage.)) You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You feel extremely sick. The scorpion closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Jin} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel very sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. It was a potion of lignification. You turn into a tree. Your +0 leather armour, +2 pair of boots and +0 helmet meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ##. ...##....[. #.. #....#...... #.. .....#...... #.# ##.#......... ... #....... ...# #.####.......###.# #.#.....#......... #.#.##..#.###.##.# #♣......#.###.##.. ......s...#.#.......##.. .....#####†....†.......# .... ............##..# ... ###.........##..# .# ...........###.. ####.....######.# #..####....... ... #.)..... You could see a scorpion. Vanquished Creatures An adder (D:3) 4 dart slugs 2 ribbon worms 3 endoplasms 3 goblins 6 hobgoblins 2 quokkas 7 ball pythons 2 bats 2 frilled lizards 4 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prykner the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 42 | D:1 | Reached skill level 4 in Ranged Weapons 42 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 845 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1137 | D:2 | Found a broken altar of Ashenzari. 1589 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1603 | D:3 | Noticed a scorpion 1613 | D:3 | HP: 1/33 [poisoned by a scorpion] 1614 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring, lemuel_flame_loot_1 D:2: layout_basic, basic_altar D:3: layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.9 Fighting | | 2.3 Dodging | | 1.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 150 | 20 || 170 Use: Potion | | 2 || 2 Armour: Leather armour | 4 | 6 || 10 Skin | | 1 || 1 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1620 | 1520 | 100 | 0 | 1305 | 3 | 540.0 | Dungeon | 1620 | 1520 | 100 | 0 | 1305 | 3 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 823 daAuts D:2: 534 daAuts D:3: 262 daAuts