Dungeon Crawl Stone Soup version 0.33-a0-1466-g32f9708e38 (webtiles) character file. Game seed: 9840852152298618560 67 Prykner the Shooter (level 4, 0/34 HPs) Began as a Coglin Hunter on Apr 23, 2025. Slain by Terence ... wielding a +4 antimagic trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (829 turns). Prykner the Shooter (Coglin Hunter) Turns: 829, Time: 00:01:11 Health: 0/34 AC: 3 Str: 11 XL: 4 Next: 16% Magic: 0/4 EV: 11 Int: 8 God: Gold: 44 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Santiago} rCold . . . d - +0 sling {Jacinta} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Santiago} d - a +0 sling (offhand) {Jacinta} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of fog {unknown} h - a scroll of amnesia {unknown} Potions f - a potion of haste {unknown} g - a potion of cancellation {unknown} Skills: + Level 2.5 Fighting + Level 4.8 Ranged Weapons + Level 0.3 Armour + Level 1.7 Dodging + Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence the Veteran comes into view. He is wielding a +4 antimagic trident and wearing a +0 scale mail of positive energy. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence hits you from afar with a +4 antimagic trident. You feel your power leaking away. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you from afar with a +4 antimagic trident! You feel your power leaking away. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you from afar with a +4 antimagic trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Santiago} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +4 antimagic trident and wearing a +0 scale mail of positive energy (moderately wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence! Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you from afar with a +4 antimagic trident! You die... Terence says, "Finally, peace and quiet." #.. #.. $.# ... ###### #.# #....# #@# .# #....#######.##...# #...........@.....# #######.#######.##..... #.....#.#######.# .## #.....#.......... #.....#........... #.....#............# #.......#..........## #.....#............. #.^...##...........# ... You could see Terence. Vanquished Creatures A howler monkey (D:2) 2 dart slugs 3 endoplasms A giant cockroach (D:2) 4 hobgoblins A ball python (D:2) 3 bats (D:1) 2 frilled lizards (D:1) 6 goblins 4 kobolds (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prykner the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 101 | D:1 | Reached skill level 4 in Ranged Weapons 164 | D:1 | Found a faded altar of an unknown god. 741 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 765 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 823 | D:2 | Noticed Terence 829 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, ebering_ecumenical_altar_box D:2: layout_rooms, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.8 Fighting | | 2.5 Armour | | 0.3 Dodging | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 22 || 124 Armour: Leather armour | 5 | 4 || 9 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 843 | 827 | 16 | 0 | 709 | 2 | 421.5 | Dungeon | 843 | 827 | 16 | 0 | 709 | 2 | 421.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 105 daAuts