Psiloshibe the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) 4 scrolls of amnesia (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 3, D) a +0 animal skin a +0 mace (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (17, 6, D) a cursed +3 dagger (unseen) (18, 6, D) a +1 halberd (unseen) (18, 7, D) a +0 battleaxe (18, 9, D) a ghoul corpse (18, 10, D) a +3 battleaxe (unseen) (19, 0, D) an uncursed ring of fire (19, 1, D) a box of beasts (19, 9, D) a cursed -2 spear (unseen) (20, 0, D) a +1 scale mail of cold resistance (20, 1, D) a book of the Sky (20, 7, D) a +0 flail (20, 8, D) a +0 morningstar of protection (unseen) (20, 24, D) a +5 great mace of crushing (unseen) (20, 26, D) a +2 glaive (unseen) (21, 0, D) a +2 shield of poison resistance (21, 20, D) a +0 flail of protection (unseen) (22, 0, D) a +3 long sword (22, 1, D) a +1 battleaxe of draining (still there?) a +1 battleaxe of draining (still there?) (22, 6, D) a +0 war axe (22, 20, D) a +5 demon whip (unseen) (23, 0, D) a +2 fustibalus of flaming (23, 1, D) a +2 robe of magic resistance (23, 2, D) a +2 war axe of distortion (unseen) (23, 3, D) a necrophage corpse (24, 1, D) a +0 dagger (24, 3, D) a +0 flail (24, 27, D) a +2 scimitar of flaming (unseen) (24, 28, D) a +0 flail of holy wrath (unseen) (25, 0, D) a +0 dagger (25, 1, D) a fan of gales (inert) (25, 10, D) a +4 war axe of freezing a +0 robe an uncursed ring of poison resistance (26, 0, D) an uncursed staff of death (26, 1, D) an uncursed staff of death (26, 29, D) a +3 rapier of electrocution (unseen) (27, 0, D) a manual of Axes a manual of Staves (27, 1, D) a +2 flail of protection (27, 23, D) a +2 trident of flaming (unseen) (27, 27, D) a +6 vampiric demon whip a +0 robe (27, 28, D) a +0 quarterstaff (unseen) (28, 0, D) an uncursed staff of poison (29, 1, D) a book of Air (33, 10, D) an ugly thing corpse (skeletalised by now) (34, 31, D) 2 bolts (34, 32, D) a large rock a bolt (35, 14, D) a +2 trident of flaming (35, 15, D) an uncursed staff of air (35, 28, D) a crystal ball of energy (35, 30, D) a cyclops corpse (35, 32, D) a large rock (36, 0, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (36, 1, D) a +5 ring of dexterity (36, 15, D) a +1 pair of gloves of archery (36, 29, D) an uncursed staff of poison a +0 arbalest 8 bolts Quil's Incunabulum of Evil Rituals Spells Type Level a - Vampiric Draining Necromancy 3 b - Dispel Undead Necromancy 5 a yaktaur corpse (36, 31, D) a cursed -3 longbow (unseen) (36, 32, D) an uncursed staff of cold a +0 longbow 15 arrows a centaur corpse (36, 33, D) a +0 shortbow (unseen) (37, 1, D) an uncursed staff of air (37, 14, D) a +3 vampiric war axe (37, 15, D) an uncursed ring of flight (37, 21, D) a +1 glaive of venom (37, 31, D) a +0 shortbow (unseen) (37, 32, D) a cursed +0 arbalest (still there?) 4 bolts (still there?) a large rock (still there?) (38, 0, D) the +7 morningstar of the Dark Horse {venom, rPois rN+ MR+ Str-2} It poisons the flesh of those it strikes. It affects your strength (-2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (38, 1, D) an uncursed staff of earth (38, 14, D) +1 pearl dragon scales (38, 15, D) a +2 dagger of venom (38, 21, D) a jumping spider corpse (38, 22, D) a +2 great mace of crushing a demonic crawler corpse (38, 29, D) the ring of Waimef {+Fly rPois Str+5 Dex-2} [ring of flight] It affects your strength (+5). It affects your dexterity (-2). It protects you from poison. It lets you fly. (38, 30, D) a +0 shortbow 24 arrows (38, 33, D) 3 arrows (39, 1, D) a +6 blowgun (39, 15, D) an uncursed staff of energy (39, 20, D) a wolf spider corpse (39, 29, D) an uncursed amulet of guardian spirit (39, 31, D) a +0 longbow 33 arrows a cursed +0 leather armour (39, 32, D) a +0 arbalest (unseen) (39, 33, D) a large rock (still there?) 4 bolts (still there?) 4 arrows (still there?) (39, 34, D) a bolt (39, 36, D) 2 bolts (still there?) a bolt (still there?) an arrow (still there?) a large rock (still there?) (39, 38, D) an arrow (40, 0, D) an uncursed ring of fire (40, 1, D) a book of Battle (40, 15, D) a fan of gales (inert) (40, 28, D) a +0 vampiric bardiche (40, 29, D) a cursed ring of loudness (40, 31, D) 4 large rocks a cyclops corpse (40, 32, D) a +0 spear (still there?) a large rock (still there?) (40, 34, D) 2 arrows (40, 35, D) 2 large rocks a bolt 2 arrows (41, 0, D) an uncursed amulet of the gourmand (41, 1, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (41, 15, D) a +1 spear of freezing (41, 29, D) a book of Death (41, 31, D) a cursed +0 shortbow 19 arrows a centaur corpse (41, 32, D) a +2 spear of venom (unseen) (41, 34, D) a large rock 4 bolts 2 javelins 5 arrows (42, 0, D) an uncursed ring of stealth (42, 1, D) a book of Misfortune (42, 14, D) a cursed staff of energy (42, 15, D) Sif Muna's Compendium of the Scorching Snowflakes Spells Type Level a - Freeze Ice 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Simulacrum Ice/Necromancy 6 (42, 28, D) a phial of floods (42, 31, D) a +0 arbalest 14 bolts (42, 32, D) a +0 arbalest (unseen) (42, 34, D) an arrow (43, 14, D) a +2 hand axe of venom (43, 15, D) the +12 broad axe "Tuiton" {chop, rN+ MP+9 SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. (44, 28, D) a crystal ball of energy (47, 18, D) a +2 battleaxe of freezing +0 ice dragon scales (47, 19, D) +0 ice dragon scales (47, 28, D) a +0 dire flail (48, 28, D) a +2 long sword of holy wrath a +1 scythe of slicing (48, 29, D) the cursed +1 broad axe "Gase" {drain, Dex+2 SInv Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. a +0 war axe a +0 battleaxe (48, 30, D) a +0 war axe (49, 0, D) a +2 broad axe of chopping (49, 1, D) a cursed staff of cold (49, 24, D) a +0 battleaxe (49, 27, D) a cursed -2 short sword (49, 29, D) a +0 whip a cursed +0 cloak a +0 scimitar (49, 30, D) a +0 trident the +4 morningstar of Megalomania {crush, rElec rPois MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (49, 36, D) a +1 rapier of protection (49, 37, D) a +0 whip of pain (50, 1, D) a book of Fire (50, 12, D) the Guide on the Burning Escort Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Recall Summoning/Translocation 3 d - Summon Forest Summoning/Translocation 5 (50, 13, D) a lamp of fire (inert) (50, 25, D) an uncursed staff of poison (50, 36, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (50, 37, D) a +2 pair of boots of stealth (51, 0, D) the amulet "Xyehu" {Harm *Drain +Fly} [amulet of harm] It increases damage dealt and taken. It lets you fly. It causes draining when unequipped. (51, 1, D) a book of Spatial Translocations (51, 12, D) a book of Geomancy (51, 13, D) an uncursed staff of air (51, 24, D) a lightning rod (4/4) (51, 25, D) an uncursed staff of fire (51, 36, D) a book of Beasts (51, 37, D) an uncursed staff of fire (52, 0, D) a phial of floods (52, 12, D) the +9 hand axe of Doom {chop, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). (52, 13, D) a +2 leather armour of cold resistance (52, 24, D) an uncursed staff of earth (52, 25, D) an uncursed staff of earth (52, 36, D) the ring "Exko" {Ice Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (52, 37, D) a crystal ball of energy (53, 1, D) the Incunabulum of Intoxication and Curses Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Cause Fear Hexes 4 d - Invisibility Hexes 6 (53, 13, D) an uncursed ring of positive energy (53, 24, D) an uncursed staff of air (53, 25, D) an uncursed staff of summoning (53, 36, D) a +2 falchion of holy wrath (53, 37, D) a +0 rapier of speed (54, 0, D) a +2 quarterstaff of speed (54, 9, D) a +0 dagger a +0 robe a +3 dagger a +0 robe (54, 12, D) a +0 plate armour of cold resistance (54, 24, D) a +0 war axe (54, 25, D) a cursed staff of poison (54, 36, D) the +10 fustibalus "Jago" {venom, +Inv rN+ Str+3 Int-5} It poisons the ammo it fires. It affects your strength (+3). It affects your intelligence (-5). It protects you from negative energy. It lets you turn invisible. (55, 0, D) a book of the Dragon (55, 1, D) the ring "Namiho" {rN+ MR+ Str+3 Int+4 Dex-5} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. (55, 12, D) a book of Annihilations (55, 13, D) a +1 plate armour of magic resistance (55, 24, D) a +0 scimitar (56, 6, D) a +0 battleaxe a +0 robe (57, 6, D) a +2 scimitar a +0 robe a +0 dagger a +0 robe (57, 7, D) a +1 war axe a +0 plate armour a +1 broad axe a +0 plate armour a potion of blood (60, 36, D) a +2 mace of crushing (60, 37, D) Sif Muna's Catalogue of Self-Improvement Spells Type Level a - Infusion Charms 1 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Deflect Missiles Charms/Air 6 d - Ring of Flames Charms/Fire 7 (61, 0, D) the cursed +1 longbow of Pairoq {venom, rElec rF+} It poisons the ammo it fires. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (61, 8, D) the cursed +0 plate armour of Henotheism {*Drain Str+2 Int+4 Stlth+} It affects your strength (+2). It affects your intelligence (+4). It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (61, 16, D) a +3 ring mail of fire resistance (61, 37, D) a +2 antimagic battleaxe (61, 40, D) a +2 vampiric lajatang (unseen) (62, 1, D) an uncursed ring of positive energy the cursed +1 whip "Cearren" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (62, 8, D) a +2 mace of pain (62, 9, D) a +2 scythe of protection (62, 16, D) the +1 ring mail of Bodghuxt {rF+ rN+ Int+3} It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. (62, 17, D) a cursed -3 ring of dexterity (62, 27, D) a +0 short sword (62, 30, D) a +0 flail of holy wrath (62, 37, D) a +4 spear of piercing (63, 0, D) a +1 hand crossbow of velocity (63, 8, D) a book of Party Tricks (63, 16, D) a lightning rod (4/4) (63, 17, D) the +8 rapier "Subbost" {drain, +Blink +Inv Str-2 Dex+9} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your dexterity (+9). It lets you turn invisible. It lets you blink. (63, 26, D) a +0 long sword (63, 27, D) a +2 plate armour of poison resistance (63, 29, D) a +2 trident of flaming a +0 hand axe a +4 blowgun (63, 36, D) a +0 dagger (63, 37, D) a lightning rod (4/4) (64, 16, D) a +0 long sword of holy wrath (64, 26, D) the Compendium of Execration Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Discord Hexes 8 (64, 30, D) a +0 war axe (64, 32, D) an uncursed staff of poison (64, 33, D) a +0 flail (65, 26, D) an uncursed staff of energy (65, 31, D) the +3 trident of Indignation {freeze, -Tele MR++ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (65, 32, D) a +4 antimagic hand axe (67, 0, D) a +2 ring mail of poison resistance (69, 0, D) a book of Misfortune (69, 36, D) the +7 scale mail "Eseinuam" {Regen+} It increases your rate of regeneration. (70, 8, D) a +0 scale mail of cold resistance (70, 9, D) an uncursed staff of fire (70, 36, D) a +2 plate armour of fire resistance (71, 8, D) an uncursed staff of wizardry (71, 17, D) an uncursed staff of energy (71, 26, D) the +5 fustibalus "Vipefyle" {freeze, *Slow +Fly rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may slow you when you take damage. (71, 27, D) a +2 robe of magic resistance (71, 36, D) an uncursed ring of poison resistance (71, 37, D) a +3 ring of protection (72, 8, D) a lightning rod (4/4) (72, 9, D) a cursed -3 ring of evasion (72, 16, D) a phial of floods (72, 17, D) the cursed +1 halberd "Aryhaowi" {freeze, Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It has a curse placed upon it. (72, 19, D) a +3 flail a +0 robe (72, 26, D) a +5 trident of venom (72, 27, D) a book of Frost (72, 36, D) a phial of floods (72, 37, D) a phial of floods (73, 16, D) a book of the Warp (73, 26, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (73, 27, D) an uncursed staff of summoning (73, 36, D) an uncursed ring of fire (73, 37, D) a phial of floods (74, 3, D) a +0 long sword (75, 1, D) a +3 mace of crushing (75, 3, D) a cursed -1 scimitar a +0 buckler