Psiweapon Level 1 of the Dungeon (19, 5, D:1) a +0,+0 dagger (12, 14, D:1) 7 arrows of dispersal (30, 15, D:1) a +0,+0 club (10, 23, D:1) 17 sling bullets (42, 23, D:1) a +0,+0 club (11, 26, D:1) 26 stones (8, 29, D:1) 26 darts (1, 32, D:1) 9 stones (7, 36, D:1) a +0,+0 mace (-8, 38, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 poisoned needles (-1, 2, D:2) 2 silver darts (6, 2, D:2) a +0,+0 hand axe (-8, 3, D:2) a +0,+0 club (11, 4, D:2) a +0,+0 trident (-36, 6, D:2) a cursed -2,-3 club (8, 6, D:2) a dart (9, 7, D:2) a +0 robe (13, 10, D:2) 16 darts (-39, 13, D:2) a cursed -2,+0 dagger 18 darts (-39, 23, D:2) a +0,+0 mace a +0 scale mail (-24, 24, D:2) 10 darts (7, 35, D:2) a +0,+0 short sword (-22, 42, D:2) a cursed -2,-3 club (-20, 44, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) 4 darts of flame a +0,+0 dagger (0, 15, D:3) a +0 robe a +1,+2 dagger (-5, 19, D:3) 2 darts (8, 20, D:3) a +0,+0 hand axe a +0,+0 whip (9, 20, D:3) a +0,+0 club a +2 plate armour (10, 20, D:3) a +0,+0 dagger (34, 23, D:3) a +0,+0 club (36, 27, D:3) a +0,+0 dagger (-9, 29, D:3) 10 stones (30, 32, D:3) a +0 robe (33, 32, D:3) a +0,+0 mace a +0 leather armour (0, 33, D:3) a +0,+0 spear (19, 37, D:3) a +0,+0 dagger a +0 robe (19, 38, D:3) a +0,+0 flail a +0 chain mail a +0,+0 mace (19, 39, D:3) a +0,+0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club (-14, 3, D:4) a potion of poison (-1, 7, D:4) 17 stones (-4, 9, D:4) a +1,+1 short sword 3 darts (-6, 10, D:4) a dart (1, 12, D:4) a +0 robe (-32, 15, D:4) a +0,+0 club a +0 ring mail (-30, 15, D:4) a +0,+0 morningstar a +0 leather armour (-29, 15, D:4) a +0,+2 short sword (-28, 15, D:4) a +0,+0 dagger (-22, 21, D:4) a +0,+0 giant club (-11, 23, D:4) 27 bolts (4, 23, D:4) a +0,+0 club (-13, 24, D:4) a +0,+0 dagger (-20, 30, D:4) a +0,+0 dagger (-29, 31, D:4) a +0,+0 club (-21, 34, D:4) 2 potions of poison (-5, 43, D:4) a +0 leather armour (8, 45, D:4) a +0,+0 long sword Level 5 of the Dungeon [Shop] Koyd's Assorted Antiques a scroll of identify (40 gold) a +1,+2 hand axe (60 gold) a cursed -2,-1 hand axe (60 gold) a +0 robe (14 gold) a scroll of magic mapping (20 gold) a scroll of identify (40 gold) a scroll of silence (20 gold) a +0,+0 quarterstaff (80 gold) a scroll of identify (40 gold) a +0 ring mail (80 gold) a wand of digging (4) (80 gold) (0, 0, D:5) a +0,+0 club 3 tomahawks a +0 leather armour (12, 3, D:5) a +0 ring mail (1, 4, D:5) a tomahawk (2, 5, D:5) a tomahawk (22, 5, D:5) 9 arrows (37, 13, D:5) 11 darts (40, 14, D:5) 18 sling bullets of frost (33, 16, D:5) a +0,+0 giant club (33, 17, D:5) 7 poisoned darts a +1,+1 spear a +1,+2 halberd (40, 17, D:5) a cursed -1,-2 halberd a +0,+0 bow 19 arrows (-11, 21, D:5) a +0,+0 short sword (-11, 22, D:5) a +0 robe (-13, 24, D:5) a +0 ring mail (-11, 25, D:5) a +0 shield (23, 38, D:5) a scroll of recharging (22, 39, D:5) a scroll of remove curse (22, 44, D:5) a +0,+0 giant club Level 6 of the Dungeon (0, 0, D:6) a cursed +0,+0 battleaxe a +0 robe (4, 2, D:6) a +0 robe (4, 3, D:6) a +0,+0 long sword a +0 robe (-8, 9, D:6) a +0,+0 dagger (-6, 10, D:6) a +0,+0 dagger (-21, 11, D:6) a +0,+0 short sword (-15, 11, D:6) a +0 robe (12, 13, D:6) a +0,+0 giant spiked club (5, 14, D:6) a +0,+0 mace (-23, 23, D:6) a potion of poison (6, 27, D:6) a +0 robe (4, 30, D:6) a tomahawk (-7, 32, D:6) a +0,+0 dagger (-10, 33, D:6) a +0,+0 mace a +0 leather armour (-8, 33, D:6) a +0,-3 dagger (-2, 34, D:6) a +0,+0 dagger (1, 35, D:6) a +0 chain mail (1, 36, D:6) a +1,+1 glaive a -4 ring of evasion 2 potions of paralysis a +0 robe (-3, 42, D:6) a +0 leather armour (25, 42, D:6) a +1,+1 dagger Level 7 of the Dungeon (0, 0, D:7) a steel dart a +0,+0 dagger (-5, 2, D:7) 20 poisoned needles (21, 2, D:7) a +0 ring mail (23, 3, D:7) a tomahawk (19, 4, D:7) a scroll of noise (24, 5, D:7) 3 tomahawks (-1, 7, D:7) a steel dart (25, 9, D:7) a +0,+0 hand axe (35, 9, D:7) 5 curare-tipped needles (26, 10, D:7) a +0 leather armour a tomahawk a +0 plate armour a +0,+0 dire flail a +0,+0 club (-15, 15, D:7) 15 sling bullets (23, 18, D:7) a +0,+0 dagger (-17, 21, D:7) a cursed +0 leather armour a +0,+0 short sword (-15, 21, D:7) a +0 robe a +0,+0 dagger (12, 25, D:7) a cursed -1,-3 short sword (25, 28, D:7) a +2,+0 mace of protection a cursed +0 leather armour a +2,+0 short sword (26, 31, D:7) a +0,+0 club (11, 33, D:7) a +2,+0 sling (13, 33, D:7) 10 arrows of frost (26, 33, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0,+0 club a +0 robe (1, 0, D:8) a cursed +0,+0 quarterstaff (-1, 1, D:8) a -2,-3 dagger a +0,+2 dagger of freezing a +1,+1 dagger (-1, 3, D:8) a stone (-7, 8, D:8) a +0 scale mail (-6, 8, D:8) a +2,+1 flail of protection a cursed +0 ring mail a +1,+1 battleaxe a +1 chain mail (-5, 8, D:8) a +0,+2 spear of piercing a +0 chain mail (0, 8, D:8) a stone (9, 8, D:8) a +0,+2 short sword 41 stones (29, 8, D:8) a +1,+2 flail (22, 12, D:8) a +0 leather armour (5, 15, D:8) a throwing net (6, 20, D:8) a +0 robe a +0,+0 club (6, 21, D:8) a +1,+2 mace (6, 22, D:8) a +0,+0 club (13, 23, D:8) a +0,+0 mace (30, 23, D:8) a +0 chain mail (13, 27, D:8) a +0,+0 falchion (9, 28, D:8) a +0 scale mail (26, 29, D:8) a +0 robe a +0,+0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0,+0 flail an orc corpse (skeletalised by now) (1, 0, D:9) a +0,+0 hand axe a +0 leather armour (-1, 1, D:9) a +0,+0 dagger a +0 robe (0, 1, D:9) a +0,+0 mace a +0 leather armour a kobold corpse (skeletalised by now) a +0,+0 dagger (3, 1, D:9) a cursed -2,+0 short sword 23 darts (14, 1, D:9) a jackal corpse (skeletalised by now) (15, 1, D:9) a jackal corpse (skeletalised by now) (0, 14, D:9) 28 arrows (11, 17, D:9) the +6,+3 sling of Throrred {venom, +Blink rC+} It poisons the ammo it fires. It protects you from cold. It lets you blink. (-7, 23, D:9) a rat corpse (skeletalised by now) (-13, 24, D:9) a hound corpse (skeletalised by now) (-5, 24, D:9) 6 tomahawks a +0,+0 scimitar 4 javelins (5, 27, D:9) 20 sling bullets (14, 27, D:9) a +0,+1 falchion (-2, 29, D:9) a +0,+0 flail of crushing the Ecumenical Temple (32, 1, Temple) a book of Conjurations a Grand Grimoire {highlevel} a scroll of enchant weapon I a +3 leather armour a scroll of enchant weapon II Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 robe "Yphostrare" {rC+ Str+2 Stlth++} It affects your strength (+2). It protects you from cold. It makes you much more stealthy. (9, 1, Lair:1) 3 javelins (6, 6, Lair:1) a jackal corpse (skeletalised by now) (6, 7, Lair:1) a jackal corpse (skeletalised by now) (11, 10, Lair:1) a +0,+0 war axe (8, 19, Lair:1) 25 darts (16, 30, Lair:1) 3 chunks of sheep flesh (rotten by now) (16, 31, Lair:1) a spiny frog corpse (rotten by now) (15, 32, Lair:1) a sheep corpse (rotten by now) (16, 32, Lair:1) a sheep corpse (rotten by now) a sheep corpse (rotten by now) a water moccasin corpse (rotten by now) a sheep corpse (rotten by now) (15, 33, Lair:1) a sheep corpse (rotten by now) (-18, 34, Lair:1) 11 gold pieces (-31, 35, Lair:1) a sheep corpse (15, 35, Lair:1) 9 stones (8, 36, Lair:1) 17 bolts (-20, 37, Lair:1) a giant gecko corpse (-13, 38, Lair:1) a yak corpse (-37, 39, Lair:1) a +2,+1 bow of flame (-36, 39, Lair:1) 2 potions of agility (-26, 39, Lair:1) a jackal corpse (15, 42, Lair:1) a +2,+1 sling (18, 42, Lair:1) a sheep corpse (-19, 43, Lair:1) a yak corpse