Psiweapon Level 1 of the Dungeon (0, 0, D:1) 18 arrows (6, 18, D:1) a +0 club (14, 14, D:1) a +0 dagger (15, 1, D:1) a +0 club (17, 7, D:1) a +0 short sword (24, -9, D:1) a +0 club (28, 16, D:1) a +0 club (32, 16, D:1) a +0 club (42, 6, D:1) a +0 dagger (68, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -26, D:2) a +0 dagger (12, 0, D:2) a +0 hand axe (28, 6, D:2) a +0 club (31, -26, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, 10, D:3) a +0 short sword (11, -21, D:3) a +0 whip (26, 2, D:3) a +0 dagger (30, -3, D:3) a +0 whip (39, -33, D:3) a +0 trident (60, -19, D:3) a +0 robe Level 4 of the Dungeon [Shop] Lidin's Antique Weapon Emporium a +0 long sword (84 gold) a +0 whip (60 gold) a +0 hunting sling (36 gold) the cursed +1 trident "Saesam" {venom, *Drain rElec Str+2 Dex+7} (804 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+7). It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. a +0 rapier (96 gold) a +0 halberd (96 gold) a +0 long sword (84 gold) a +0 scimitar (96 gold) the cursed +1 blowgun of the Throat {speed, rElec rPois MR+} (799 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:4) a cursed +0 leather armour (3, 3, D:4) a +0 robe (10, 31, D:4) a +0 dagger (15, 12, D:4) a +0 rapier (18, 33, D:4) a +0 dagger (23, 27, D:4) 22 arrows (27, 7, D:4) a +0 hunting sling (35, 29, D:4) a +0 club (43, 0, D:4) a +0 robe Level 5 of the Dungeon [Shop] Qazej's Weapon Shop a +0 trident (49 gold) a +0 spear (42 gold) a +0 long sword of freezing (116 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) a +0 morningstar (56 gold) a +0 short sword (42 gold) a +0 giant spiked club (26 gold) a +0 long sword (49 gold) (0, 0, D:5) an arrow (1, -16, D:5) a +0 dagger (3, -14, D:5) a cursed -3 dagger (4, -13, D:5) a +0 robe a +0 dagger (4, 2, D:5) 14 arrows a +0 shortbow (6, -13, D:5) a +0 robe a +0 dagger (10, 3, D:5) a +0 leather armour (11, 4, D:5) a +0 robe (still there?) a +0 dagger (still there?) (11, 5, D:5) a +0 morningstar (unseen) (13, -3, D:5) a +0 club (13, 4, D:5) a +0 hand axe (13, 5, D:5) a +0 robe a +0 dagger (14, -3, D:5) a +0 club 2 tomahawks (14, 5, D:5) a +0 robe a +0 dagger (25, -10, D:5) a cursed +0 robe a +1 dagger of electrocution (26, -13, D:5) a +0 pair of boots (41, 9, D:5) 24 arrows Level 6 of the Dungeon [Shop] Qenar's Gadget Shop a +4 rod of clouds (11/11) (1400 gold) a -2 iron rod (11/11) (980 gold) a sack of spiders (280 gold) a wand of polymorph (13/24) (210 gold) a wand of lightning (12/15) (224 gold) a wand of flame (8/48) (70 gold) a plain deck of defence (196 gold) a wand of random effects (24/48) (182 gold) a wand of lightning (6/15) (140 gold) a cursed +8 iron rod (12/12) (1636 gold) a wand of iceblast (7/15) (154 gold) an ornate deck of summoning (280 gold) a crystal ball of energy (280 gold) [Shop] Pugav's Book Emporium a book of Air (350 gold) the Compendium of Aid and Envenoming (625 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Cure Poison Poison 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spectral Weapon Hexes/Charms 3 e - Olgreb's Toxic Radiance Poison 4 f - Deflect Missiles Charms/Air 6 a book of Minor Magic (200 gold) a book of Necromancy (300 gold) a book of Maledictions (250 gold) a Grand Grimoire (1104 gold) a manual of Fighting (1104 gold) a Grand Grimoire (1104 gold) a book of Debilitation (400 gold) (0, 0, D:6) a cursed -1 mace (3, -18, D:6) a +0 pair of boots (6, 3, D:6) a +0 hunting sling (7, 12, D:6) 11 arrows a +0 shortbow (7, 20, D:6) a +0 ring mail a +0 dagger (12, -20, D:6) a +0 club (13, 10, D:6) a +2 hat a +0 hand axe of chaos a +0 short sword of draining a +0 cloak a +0 hunting sling (15, 11, D:6) a +0 mace (19, 35, D:6) a +0 leather armour (22, -17, D:6) a +0 war axe a +0 plate armour a +0 falchion a +0 scale mail (22, 32, D:6) a +0 plate armour (23, -18, D:6) a +0 club (23, -17, D:6) a +0 dagger a +0 robe (31, 35, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 short sword a +0 leather armour (11, -3, D:7) a +0 cloak (16, -3, D:7) a +0 hunting sling a +0 leather armour (24, -6, D:7) a +0 quarterstaff (36, -15, D:7) a +0 flail a +0 ring mail (39, 6, D:7) a +0 trident a +0 hunting sling a +0 animal skin Level 8 of the Dungeon (1, 1, D:8) a +0 whip a +0 robe a +0 club (2, 1, D:8) a +0 spear (2, 2, D:8) a +0 spear (7, -4, D:8) a +0 giant club (8, -4, D:8) a +0 leather armour 4 tomahawks a cursed +0 hand axe (10, -5, D:8) a +0 robe a +0 dagger (10, -4, D:8) a tomahawk a +0 dagger (12, -4, D:8) a +0 club (34, 13, D:8) a +0 ring mail (38, 13, D:8) a +0 chain mail (47, 16, D:8) 9 arrows Level 9 of the Dungeon (0, 0, D:9) 19 stones (5, -8, D:9) a +0 trident (unseen) (10, -7, D:9) a tomahawk (16, -32, D:9) a +0 hand axe a +0 ring mail (16, -30, D:9) a +0 dagger a +0 robe (17, -31, D:9) a +0 dagger a +0 robe (30, -15, D:9) a +0 falchion (34, -37, D:9) a +0 cloak (35, -34, D:9) a +0 scimitar a +0 plate armour (36, -4, D:9) a +1 dagger of protection (40, 0, D:9) a potion of degeneration (41, -44, D:9) a +0 hand axe a +0 animal skin (41, 0, D:9) 2 poisoned needles (47, -14, D:9) a +0 short sword (49, -18, D:9) a +0 whip (50, -18, D:9) a +0 club (50, -17, D:9) a +3 dagger a +0 spear (50, -16, D:9) a cursed -1 club a +0 flail (51, -17, D:9) a +0 whip (55, -15, D:9) a +0 spear (56, -25, D:9) a +0 ring mail a -1 shield (56, -16, D:9) a +0 whip a +0 trident a +0 ring mail a +0 shield (56, -1, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Qioshrede's Weapon Shoppe 20 arrows (56 gold) a +0 long sword (49 gold) 20 sling bullets (140 gold) a +3 shortbow of flaming (313 gold) a +0 rapier (56 gold) 11 stones (15 gold) the +4 shortbow of Nieng {flame, +Fly rElec rPois Int-5} (492 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It lets you fly. the +8 hunting sling "Socreod" {speed, Str+4 Dex+6 Stlth+} (1054 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+6). It makes you more stealthy. 23 stones (32 gold) a +0 morningstar (56 gold) a +0 blowgun (35 gold) (0, 0, D:10) a +0 rapier (4, -2, D:10) a +0 club (unseen) (4, -1, D:10) a +0 club (unseen) (4, 0, D:10) a +0 short sword a +0 scale mail (25, 49, D:10) a +0 scale mail (30, 16, D:10) a +0 chain mail (33, 10, D:10) a +0 spear (34, 9, D:10) a +0 spear (34, 11, D:10) a +0 hand axe a cursed +0 spear (35, 10, D:10) a +0 halberd (37, 47, D:10) a cursed +2 mace a +0 robe (37, 48, D:10) a +0 robe a +1 flail a cursed +0 robe (37, 49, D:10) a +2 trident a +0 robe (37, 50, D:10) a +2 great sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) 25 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of noise a +0 blowgun a scroll of enchant armour a scroll of fear a scroll of immolation a scroll of random uselessness a scroll of torment a +1 dire flail a +2 great mace of crushing a +0 hand crossbow 192 stones 71 bolts a +0 dagger of electrocution a book of Flames a book of Changes 3 potions of flight 11 meat rations 9 bread rations 5 beef jerkies (45, -34, Lair:1) 21 stones (54, 6, Lair:1) a +0 leather armour (70, 1, Lair:1) a potion of agility Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, 16, Lair:2) a potion of cure mutation (3, 13, Lair:2) 10 gold pieces (24, -4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (2, 34, Lair:3) 21 gold pieces (10, 31, Lair:3) a wyvern corpse (skeletalised by now) (12, 6, Lair:3) a scroll of teleportation (16, 27, Lair:3) a giant frog corpse (skeletalised by now) (16, 31, Lair:3) a +0 war axe (17, 31, Lair:3) 20 gold pieces (20, 5, Lair:3) a scroll of random uselessness a scroll of brand weapon (21, 27, Lair:3) 5 tomahawks (23, 22, Lair:3) 19 bolts (31, 23, Lair:3) a book of Annihilations (32, 13, Lair:3) 19 gold pieces a labyrinth (0, 0, Lab) a wand of lightning (10/15) (unseen)