PtaQ the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 3, D) a +6 ring of intelligence a +0 war axe a +0 buckler a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (11, 0, D) the +9 sword of Power {lifebolt} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +2 flail of protection (19, 1, D) a +4 plate armour of fire resistance (20, 1, D) a +3 hand axe of venom (21, 1, D) a ring of flight (21, 18, D) the +8 quarterstaff "Qaoczit" {venom, MP+9 Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). (unseen) (22, 1, D) a wand of charming (5) (22, 20, D) a +0 giant spiked club an iron giant corpse (23, 0, D) the staff of conjuration "Hoemm" {rF+ rN+ Dex-2 Stlth+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-2). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (23, 1, D) a +2 heavy battleaxe (23, 18, D) a +5 heavy broad axe (unseen) (24, 6, D) a ghoul corpse (24, 18, D) a +3 scale mail of cold resistance (unseen) (24, 19, D) a caustic shrike corpse (25, 0, D) a +3 spear of venom (25, 1, D) a +6 ring of intelligence an amulet of faith the amulet of Free Will {RegenMP rPois} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. 2 potions of brilliance a +6 ring of strength (25, 6, D) a ghoul corpse (25, 18, D) 4 potions of heal wounds (25, 24, D) a caustic shrike corpse (26, 0, D) a lightning rod (4/4) (26, 1, D) a +3 hand axe of holy wrath (27, 0, D) a ring of flight (27, 1, D) +0 ice dragon scales (27, 20, D) a +0 giant club an iron giant corpse (28, 0, D) a staff of earth (28, 1, D) a staff of fire (29, 0, D) a +0 whip of freezing (29, 1, D) a +2 morningstar of holy wrath (34, 28, D) a +0 whip of venom (unseen) (34, 31, D) a +0 vampiric lajatang (unseen) (35, 0, D) a +0 dagger (35, 15, D) the +4 battleaxe "Demiem" {freeze, Str-4 Int+2 Dex+7} Str: It affects your strength (-4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+7). (35, 29, D) a +2 ring mail of poison resistance (36, 0, D) a +0 heavy scimitar (36, 14, D) a +3 heavy double sword (36, 15, D) the +5 plate armour of Dishonesty {rElec rN+ Str+2 Int-3} Str: It affects your strength (+2). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (36, 30, D) a +2 great sword of holy wrath (still there?) a +0 shortbow of flaming (still there?) a +0 chain mail (still there?) a potion of haste (still there?) (36, 33, D) a +0 robe the spriggan corpse of Agnes (skeletalised by now) (36, 35, D) a +0 leather armour (37, 0, D) a +2 scale mail of fire resistance (37, 1, D) a +3 rapier of draining (37, 27, D) the staff of cold "Yprewnisch" {rPois rC+ Int+2} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rC: It protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (37, 28, D) 3 curare-tipped darts a +0 falchion (37, 32, D) a +3 short sword of venom (38, 0, D) a +5 short sword (38, 1, D) a staff of earth (38, 6, D) the staff of conjuration "Qoibusit" {Dex+2} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (still there?) a +4 dagger of freezing (still there?) a +0 robe (still there?) (38, 14, D) a +2 chain mail of willpower (38, 15, D) a +2 heavy long sword (38, 28, D) a staff of conjuration (38, 29, D) a +1 short sword of venom (38, 33, D) the kobold corpse of Sonja (skeletalised by now) the human corpse of Eustachio (skeletalised by now) (39, 1, D) a +2 antimagic shortbow (39, 5, D) a +5 trident a +0 robe (39, 6, D) a +3 falchion a +0 robe (39, 13, D) the ring "Kydamiy" {rN+ rCorr Stlth+} [ring of positive energy] rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a ring of poison resistance a +6 ring of intelligence an amulet of reflection a +6 ring of intelligence a ring of resist corrosion a +6 ring of dexterity the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (39, 14, D) a +2 vampiric war axe (39, 28, D) the +10 hand axe of Makhleb's Delight {vamp, Dex+7} Dex: It affects your dexterity (+7). (39, 29, D) a +2 demon trident of freezing a +0 plate armour a +0 kite shield (39, 34, D) a +0 robe the human corpse of Prince Ribbit (skeletalised by now) (40, 5, D) a +0 dagger of venom a +0 robe (40, 6, D) a +0 dagger a +0 robe (40, 7, D) a +0 battleaxe a +0 chain mail a +6 ring of intelligence (40, 14, D) the +1 sling of Neucraic {freeze, Int+4} Int: It affects your intelligence (+4). a +0 battleaxe of electrocution (40, 28, D) a staff of death (40, 30, D) a +3 rapier of electrocution (still there?) a +0 cloak (still there?) a +0 pair of gloves (still there?) (40, 32, D) a +0 whip of freezing (still there?) a +1 spear (still there?) a +0 animal skin (still there?) a ring of flight (still there?) the gnoll corpse of Grum (skeletalised by now) (still there?) (41, 0, D) a piece from Xom's chessboard (15/15) (41, 1, D) a ring of poison resistance (41, 13, D) a +0 chain mail of cold resistance (41, 17, D) a +0 battleaxe of freezing (unseen) (41, 28, D) the +0 flail of Growth {pain, rCorr Str-2 Dex+5} Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (42, 0, D) a +0 dagger (42, 27, D) a +2 morningstar of protection (43, 13, D) a +1 heavy shortbow (43, 15, D) a +1 heavy sling (44, 28, D) a +1 spectral giant spiked club (47, 14, D) a +0 cloak (49, 0, D) a staff of cold (49, 1, D) a +2 flail of holy wrath (49, 12, D) a +0 mace (49, 13, D) a +3 heavy scimitar a +0 long sword (49, 15, D) a +0 scimitar (49, 24, D) a +3 spear of venom (49, 36, D) a +0 spear (49, 37, D) a ring of resist corrosion (49, 40, D) a +0 antimagic demon trident a +4 short sword of venom a silver javelin a +0 leather armour (50, 0, D) a +0 dagger (50, 1, D) a staff of poison (50, 4, D) a +0 glaive a +0 chain mail (50, 13, D) a +0 cloak (50, 15, D) a +0 battleaxe an amulet of guardian spirit (50, 24, D) a +0 chain mail of cold resistance (50, 36, D) a +0 rapier (50, 37, D) a +0 robe the staff of poison "Hopyrghy" {rElec rPois rF+ rN+ Int+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (50, 39, D) a +1 mace of protection a +0 robe (50, 41, D) a +1 rapier of protection a +0 robe (51, 0, D) the staff of air "Wosaresi" {Fly rElec Str-4 Int+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (51, 1, D) a +3 hand axe of venom (51, 6, D) a +2 morningstar of holy wrath a +0 robe a +0 great sword a +0 plate armour (51, 7, D) a +0 giant club (51, 12, D) quicksilver dragon scales a +1 spectral giant club (51, 15, D) a +0 trident (51, 28, D) 3 large rocks (51, 29, D) 10 large rocks (51, 36, D) a +3 plate armour of poison resistance (51, 37, D) a +0 long sword of electrocution (52, 5, D) a +0 short sword a +0 plate armour a +0 battleaxe a +0 chain mail a +1 great mace a +0 plate armour (52, 11, D) a staff of death (52, 12, D) a +5 arbalest (52, 13, D) a +0 hand axe a +4 ring of protection a +0 dire flail (52, 14, D) a +4 vampiric war axe (still there?) a +0 whip (still there?) (52, 15, D) a +0 scimitar (52, 25, D) a staff of poison (52, 27, D) the +5 morningstar "Fuyrupuw" {heavy, rElec Int+5} Int: It affects your intelligence (+5). rElec: It insulates you from electricity. a silver javelin a +0 leather armour 4 large rocks (52, 28, D) a +2 spear of freezing (still there?) a +0 arbalest (still there?) 9 large rocks (still there?) (52, 37, D) a +1 long sword of holy wrath (53, 1, D) the staff of earth "Soqile" {Int+4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). It falls into the 'Staves' category. It is a one-handed weapon. (53, 5, D) a +0 war axe a +0 plate armour (53, 6, D) a +2 rapier of draining (still there?) a +0 plate armour (still there?) a +0 vampiric great sword (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) a +1 plate armour of cold resistance (still there?) (53, 13, D) a +0 hand axe (53, 14, D) a +6 vampiric rapier (unseen) (53, 28, D) a +4 spectral quarterstaff (still there?) a +0 arbalest (still there?) a +0 shortbow (still there?) (54, 0, D) a +0 war axe (54, 1, D) a +1 short sword of speed (54, 6, D) a +0 arbalest a +2 long sword of holy wrath a +0 chain mail (54, 13, D) a +0 glaive (54, 15, D) a +0 halberd 3 potions of heal wounds (54, 24, D) a +0 chain mail of poison resistance (54, 27, D) a +0 arbalest (54, 28, D) a +0 arbalest (still there?) a staff of poison (still there?) (55, 0, D) a book of the Moon (55, 1, D) a +0 heavy falchion (55, 12, D) a +1 flail of protection (unseen) (55, 15, D) a +0 glaive (59, 36, D) a ring of fire (59, 37, D) a wand of flame (2) (60, 16, D) a staff of air (60, 36, D) the +1 morningstar "Ziohy" {protect, rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (60, 37, D) a +1 rapier of draining (unseen) (60, 41, D) a +0 dire flail a +0 chain mail (60, 42, D) a +0 dagger a +0 robe (61, 9, D) a +0 great sword a +0 robe (61, 25, D) a +0 scythe (61, 28, D) a +0 robe (61, 40, D) the +7 great sword of Ruination {heavy, rElec rPois rC+ SInv} rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 robe (62, 0, D) a staff of conjuration (62, 8, D) a staff of air (62, 9, D) a +1 dire flail a +0 robe a +2 trident of venom (62, 27, D) a +0 heavy flail a +0 short sword a +0 mace a +0 robe a staff of poison (62, 29, D) a +1 chain mail of willpower (62, 36, D) the +1 chain mail "Gopputhre" {SInv} SInv: It lets you see invisible. (62, 37, D) a +3 leather armour of cold resistance (unseen) (62, 40, D) a +2 spear a +0 robe (63, 0, D) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (unseen) (63, 16, D) a +2 war axe of flaming (63, 26, D) a +1 whip of venom a +4 great sword of holy wrath (63, 27, D) a +0 club (still there?) a +0 robe (still there?) a +3 flail of draining (still there?) (63, 36, D) a +0 dagger (63, 37, D) a +5 dagger of venom (unseen) (64, 17, D) the +7 plate armour "Ejeufusk" {rC+} rC: It protects you from cold. a staff of earth (64, 27, D) a +0 dagger (still there?) a +0 robe (still there?) a +1 ring mail of cold resistance (still there?) a +0 heavy spear (still there?) (64, 28, D) a +1 scimitar of flaming (still there?) a +0 robe (still there?) a potion of curing (still there?) (65, 26, D) an amulet of guardian spirit (65, 27, D) a +2 quarterstaff of chaos a +0 cloak (67, 0, D) a staff of earth (68, 0, D) a +4 spectral giant spiked club (69, 0, D) a +2 robe of fire resistance (69, 36, D) a +1 leather armour of fire resistance (unseen) (70, 36, D) a staff of death (71, 8, D) a staff of fire (71, 17, D) a +0 dagger of venom (unseen) (71, 20, D) a +3 morningstar a +0 robe (71, 26, D) the staff of air "Yfuydunk" {Fly rElec Int+4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (71, 27, D) the +1 flail "Ruhatal" {speed, Fly Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Fly: It grants you flight. (72, 8, D) a +2 great sword of draining (72, 9, D) a +4 glaive of protection (72, 16, D) a +1 leather armour of fire resistance (72, 26, D) a +4 vampiric scimitar (72, 30, D) a +4 dagger a +0 robe (72, 37, D) a +1 shortbow of draining (unseen) (73, 1, D) a staff of death (73, 16, D) the staff of fire "Firraxt" {rF+ Dex+6} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (73, 21, D) a +3 morningstar a +0 robe (73, 37, D) a +1 leather armour of poison resistance (unseen)