Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 6 QED the Shield-Bearer (level 2, -2/24 HPs) Began as a Formicid Fighter on May 22, 2017. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:06 (50 turns). QED the Shield-Bearer (Formicid Fighter) Turns: 50, Time: 00:01:06 Health: -2/24 AC: 6 Str: 20 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 flail rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 3.6 Fighting + Level 2.5 Maces & Flails + Level 3.6 Armour * Level 1.6 Dodging + Level 3.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You start resting. HP restored. You open the door. A frilled lizard, an adder, a quokka, an ogre and a crimson imp come into view. The frilled lizard hisses angrily. The crimson imp shouts! The adder hisses angrily. You closely miss the ogre. The ogre barely misses you. The crimson imp blinks! You closely miss the ogre. You block the ogre's attack. You sock the ogre! The ogre is heavily wounded. The ogre closely misses you. The crimson imp blinks! The ogre hits you with a giant club. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you but does no damage. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ { ▓O▓{ ▓l▓ ▓S▓ ▓r▓ ▓.▓ ▓.▓ ▓+▓ You could see an ogre, a crimson imp, an adder, a quokka and a frilled lizard. Vanquished Creatures A dart slug (D) A hobgoblin (D) A bat (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | QED the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D | Reached skill level 1 in Dodging 16 | D | Reached XP level 2. HP: 21/24 MP: 2/2 45 | D | Noticed an ogre 45 | D | Noticed a crimson imp 50 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.6 Fighting | | 3.6 Maces & Flails | | 2.5 Armour | | 3.6 Shields | | 3.9 Action || total -------------------------++------- Melee: Flail || 18 Armor: Scale mail || 4 Dodge: Dodged || 4 Block: Shield || 8