Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 7 QED the Skirmisher (level 2, 0/25 HPs) Began as a Formicid Fighter on May 22, 2017. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:41 (155 turns). QED the Skirmisher (Formicid Fighter) Turns: 155, Time: 00:01:42 Health: 0/25 AC: 6 Str: 25 XL: 2 Next: 10% Magic: 2/2 EV: 9 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 flail rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: mighty, lethally poisoned (0 -> -8) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: * Level 4.0 Fighting * Level 2.6 Maces & Flails + Level 3.5 Armour * Level 1.5 Dodging + Level 3.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The orc wizard casts a spell. The orc wizard blinks! You block the water moccasin's attack. The orc wizard gestures wildly while chanting. The orc wizard blinks! The phantom hits you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. You sock the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You block the phantom's attack. You miss the water moccasin. The water moccasin is almost dead. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓o▓ ▓S▓ ▓@▓ ▓W▓ ▓.▓ ▓§▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a phantom, a water moccasin and an orc wizard. Vanquished Creatures A leopard gecko (D) A bat (D) 2 goblins (D) A ball python (D) A frilled lizard (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | QED the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D | Reached skill level 1 in Dodging 127 | D | Noticed a water moccasin 127 | D | Noticed an orc wizard 127 | D | Noticed a phantom 143 | D | Reached skill level 4 in Fighting 146 | D | Reached XP level 2. HP: 20/25 MP: 2/2 154 | D | HP: 1/25 [water moccasin (1)] 155 | D | Succumbed to a water moccasin's poison Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.5 Fighting | 4 | 4.0 Maces & Flails | | 2.6 Armour | | 3.5 Shields | | 3.9 Action || total -------------------------++------- Melee: Flail || 47 Use: Potion || 3 Armor: Scale mail || 25 Dodge: Dodged || 18 Block: Shield || 24